Displaying 3 results from an estimated 3 matches for "2c7809e".
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2c67809
2014 Jun 13
2
[PATCH 1/2] drm/nouveau: Fix overlap while zeroing zcull regions
...Signed-off-by: Pierre Moreau <pierre.morrow at free.fr>
---
drivers/gpu/drm/nouveau/core/engine/graph/nv50.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c b/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
index 2c7809e..a36adcd 100644
--- a/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
+++ b/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
@@ -991,10 +991,10 @@ nv50_graph_init(struct nouveau_object *object)
/* zero out zcull regions */
for (i = 0; i < 8; i++) {
- nv_wr32(priv, 0x402c20 + (i * 8), 0x0...
2014 Feb 14
0
[PATCH] drm/nv50/gr: decode texture trap status code
...00% sure about the "any"
thing, but it makes sense...
drivers/gpu/drm/nouveau/core/engine/graph/nv50.c | 16 ++++++++++++++++
1 file changed, 16 insertions(+)
diff --git a/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c b/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
index ef38320..2c7809e 100644
--- a/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
+++ b/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
@@ -330,6 +330,15 @@ static const struct nouveau_bitfield nv50_mpc_traps[] = {
{}
};
+static const struct nouveau_bitfield nv50_tex_traps[] = {
+ { 0x00000001, "" }, /...
2014 Mar 23
0
[PATCH] drm/nouveau: allow nv04/nv50/nvc0+ parts of the driver to be separated
...0000046, "LAYER_ID_NEEDS_GP", NULL },
+ { 0x00000047, "SEMANTIC_CLIP_OVER_LIMIT", NULL },
+ { 0x00000048, "SEMANTIC_PTSZ_OVER_LIMIT", NULL },
+ {}
+};
diff --git a/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c b/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
index 2c7809e..6ef91cc 100644
--- a/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
+++ b/drivers/gpu/drm/nouveau/core/engine/graph/nv50.c
@@ -361,53 +361,6 @@ static const struct nouveau_bitfield nv50_graph_trap_ccache[] = {
{}
};
-/* There must be a *lot* of these. Will take some time to gather them up....