Displaying 4 results from an estimated 4 matches for "270ms".
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2015 Sep 03
2
[PATCH 2/3] ltc/gf100: add flush/invalidate functions
...se you have access to information on more realistic
>> timeouts? I'd like to improve all the potential 2s timeout values
>> across the driver in general, to avoid things hanging for a long time
>> when the GPU craps itself :)
>
> The longest values I have ever seen are ~270ms (only during driver
> initialization, and at low clock speeds), but anyway this should never
> ever timeout. If it does, then we will have bigger issues than 2
> second timeouts. :)
Indeed it shouldn't, but when things get horribly messed up (as
happens occasionally :P) it's annoyi...
2015 Sep 03
2
[PATCH 2/3] ltc/gf100: add flush/invalidate functions
On 3 September 2015 at 16:42, Alexandre Courbot <acourbot at nvidia.com> wrote:
> Allow clients to manually flush and invalidate L2. This will be useful
> for Tegra systems for which we want to write instmem using the CPU.
>
> Signed-off-by: Alexandre Courbot <acourbot at nvidia.com>
> ---
> drm/nouveau/include/nvkm/subdev/ltc.h | 1 +
>
2007 Apr 12
0
Status 0.4.3/0.5.0
...INFO -- Rendering of website </tmp/testsite> finished
real 0m0.269s
user 0m0.191s
sys 0m0.070s
erebus:~/work/webgen/devel thomasleitner$
As you can see, nothing is written the second time because nothing
has changed! Also notice the overall execution time of around 270ms.
Estimated 180ms - 220ms are used for loading Rubygems and
dependencies. webgen 0.4.2 needs about twice the time!
That''s all for now!
-- Thomas
2010 Oct 08
0
C#/Silverlight port of Speex echo canceller
...t
I'd like to see if I can get feedback on two questions:
(1) Through the current release (v4.0), Silverlight introduces a surprising
amount of latency when playing and recording audio. The time from when I
submit a sound to be played until I record that sound coming back ranges
from 230ms to 270ms, depending on the machine. This is roughly a 12-frame
delay, and is obviously much larger than the 2-frame latency that Jean-Marc
assumed when he was coding up the Speex AEC. One possible way of
compensating for this would be to increase the tail (to make room for ~350ms
worth of sound), but I ha...