search for: 243897

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2008 Oct 03
8
Flash Vorbis player
Hi, I wanted to let you know that I have just made available the sources to the ogg + vorbis implementation in haXe, which I've been working on for last couple of weeks. The code compiles to an swf file playable in Flash Player 10. A demo of a simple player implementation (latest Flash 10 required): http://people.xiph.org/~arek/pg/hx/test.html and the sources, in a bzr branch, currently
2008 Oct 03
8
Flash Vorbis player
Hi, I wanted to let you know that I have just made available the sources to the ogg + vorbis implementation in haXe, which I've been working on for last couple of weeks. The code compiles to an swf file playable in Flash Player 10. A demo of a simple player implementation (latest Flash 10 required): http://people.xiph.org/~arek/pg/hx/test.html and the sources, in a bzr branch, currently
2008 Nov 27
1
dynamics, clipping, 0 dBFS
I have some questions about how a sample is encoded in Vorbis regarding the dynamic range. I try to figured it out by reading the Vorbis spec and I failed. But I found this quote from Monty: ?Vorbis, BTW, can handle, for sake of programming simplicity, >200dB range. Just for kicks.? [1] It's still unclear to me what that means. Should I think of Vorbis as a floating-point format or a