Displaying 3 results from an estimated 3 matches for "243897".
Did you mean:
23897
2008 Oct 03
8
Flash Vorbis player
Hi,
I wanted to let you know that I have just made available the sources
to the ogg + vorbis implementation in haXe, which I've been working on
for last couple of weeks. The code compiles to an swf file playable in
Flash Player 10.
A demo of a simple player implementation (latest Flash 10 required):
http://people.xiph.org/~arek/pg/hx/test.html
and the sources, in a bzr branch, currently
2008 Oct 03
8
Flash Vorbis player
Hi,
I wanted to let you know that I have just made available the sources
to the ogg + vorbis implementation in haXe, which I've been working on
for last couple of weeks. The code compiles to an swf file playable in
Flash Player 10.
A demo of a simple player implementation (latest Flash 10 required):
http://people.xiph.org/~arek/pg/hx/test.html
and the sources, in a bzr branch, currently
2008 Nov 27
1
dynamics, clipping, 0 dBFS
I have some questions about how a sample is encoded in Vorbis
regarding the dynamic range. I try to figured it out by reading the
Vorbis spec and I failed. But I found this quote from Monty:
?Vorbis, BTW, can handle, for sake of programming simplicity, >200dB
range. Just for kicks.? [1]
It's still unclear to me what that means. Should I think of Vorbis as
a floating-point format or a