Displaying 3 results from an estimated 3 matches for "16m50s".
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16m20s
2016 Mar 01
2
Add support for in-process profile merging in profile-runtime
...d profile without merging: ~13m10s
> b) with merging
> b.1) pool size == 1: ~18m20s
> b.2) pool size == 2: ~16m30s
> b.3) pool size == 3: ~15m55s
> b.4) pool size == 4: ~16m20s
> b.5) pool size == 5: ~16m42s
> c) >3000 profile file without merging (%p) : ~16m50s
>
> Increasing the size of merge pool increases dumping parallelism -- the
> performance improves initially but when it is above 4, it starts to degrade
> gradually. When the HDD IO throughput is saturated at that point and
> increasing parallelism does not help any more.
>
> I...
2016 Feb 28
3
Add support for in-process profile merging in profile-runtime
On Sat, Feb 27, 2016 at 6:50 PM, Sean Silva <chisophugis at gmail.com> wrote:
> I have thought about this issue too, in the context of games. We may want
> to turn profiling only for certain frames (essentially, this is many small
> profile runs).
>
> However, I have not seen it demonstrated that this kind of refined data
> collection will actually improve PGO results in
2016 Feb 28
0
Add support for in-process profile merging in profile-runtime
I have thought about this issue too, in the context of games. We may want
to turn profiling only for certain frames (essentially, this is many small
profile runs).
However, I have not seen it demonstrated that this kind of refined data
collection will actually improve PGO results in practice.
The evidence I do have though is that IIRC Apple have found that almost all
of the benefits of PGO for