search for: 1095,20

Displaying 3 results from an estimated 3 matches for "1095,20".

Did you mean: 109,20
2011 Jan 20
1
[PATCH] change acquire/release_console_sem() to console_lock/unlock()
...- return -1; + return 0; if (console_suspended) { up(&console_sem); - return -1; + return 0; } console_locked = 1; console_may_schedule = 0; - return 0; + return -1; } -EXPORT_SYMBOL(try_acquire_console_sem); +EXPORT_SYMBOL(console_trylock); int is_console_locked(void) { @@ -1095,20 +1103,20 @@ void wake_up_klogd(void) } /** - * release_console_sem - unlock the console system + * console_unlock - unlock the console system * - * Releases the semaphore which the caller holds on the console system + * Releases the console_lock which the caller holds on the console system...
2011 Jan 20
1
[PATCH] change acquire/release_console_sem() to console_lock/unlock()
...- return -1; + return 0; if (console_suspended) { up(&console_sem); - return -1; + return 0; } console_locked = 1; console_may_schedule = 0; - return 0; + return -1; } -EXPORT_SYMBOL(try_acquire_console_sem); +EXPORT_SYMBOL(console_trylock); int is_console_locked(void) { @@ -1095,20 +1103,20 @@ void wake_up_klogd(void) } /** - * release_console_sem - unlock the console system + * console_unlock - unlock the console system * - * Releases the semaphore which the caller holds on the console system + * Releases the console_lock which the caller holds on the console system...
2011 Jan 20
1
[PATCH] change acquire/release_console_sem() to console_lock/unlock()
...- return -1; + return 0; if (console_suspended) { up(&console_sem); - return -1; + return 0; } console_locked = 1; console_may_schedule = 0; - return 0; + return -1; } -EXPORT_SYMBOL(try_acquire_console_sem); +EXPORT_SYMBOL(console_trylock); int is_console_locked(void) { @@ -1095,20 +1103,20 @@ void wake_up_klogd(void) } /** - * release_console_sem - unlock the console system + * console_unlock - unlock the console system * - * Releases the semaphore which the caller holds on the console system + * Releases the console_lock which the caller holds on the console system...