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2015 Feb 16
4
[LLVMdev] Segfault when using llvm-3.6 and OpenGL at the same time on Linux (with mesa, which uses llvm-3.4)
Hello there, tl;dr: Is it a known behaviour that using llvm-3.4 and llvm-3.6 at the same time in the same process (while llvm-3.6 is used from a linked shared library and llvm-3.4 is dlopen'ed - with a strange detail: Especially if -rdynamic is used when linking the program). If so, is there a workaround? If not, can it be fixed in llvm-3.6? Long story: I am writing a program that creates