Displaying 2 results from an estimated 2 matches for "1024x768x32bit".
2008 Mar 08
0
wine don't handle hard coded resolutions & refresh rates?
I'm trying to play Silent Hunter 3 using 0.9.57. I get my wine from the
wine Ubuntu repository and I use Ubuntu 7.10. Silent Hunter 3 uses a
hard coded resolution and refresh rate of 1024x768x32bit at 50Hz. But I
have an 1680x1050x24bit at 60Hz monitor. I use the nvidia-glx-new version
100.14.19+2.6.22.4-14.10. There is a patch available from the Silent
Hunter 3 page, but it is for source code and I don't want to go that
route. Also it seems to me to be an improper route to go, a sing...
2008 Mar 08
1
Re: wine don't handle hard coded resolutions & refresh rates
Nate Homier wrote:
> Silent Hunter 3 uses a
> hard coded resolution and refresh rate of 1024x768x32bit at 50Hz. But I
> have an 1680x1050x24bit at 60Hz monitor.
I once had a similar problem with Need For Speed Hot Pursuit 2. The game's menu screen is hard coded for 800x600. As I understand it, Wine uses the xrandr extension to change resolutions.
Playing around with the xrandr command...