Displaying 2 results from an estimated 2 matches for "1000bits".
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2004 Aug 06
2
buffer size from source to ice/shoutcast
Hello,
I've built my own source for ICE/SHOUTcast, and it works pretty well except for one thing. After tuning into the server and listening for an 60-90 minutes you may hear a song skip ahead 30-90 seconds. I think I know why this is happening but I'mnot sure how to fix it. 
I think this is happening because my source is sending a little bit too much data to ICE/SHOUTcast. My formula
2004 Aug 06
0
buffer size from source to ice/shoutcast
...> simple and goes like this:
>  
> buffersize = bitrate * 1024 / 8
> send buffer
> wait 1 second
> repeat
>  
> So..broadcasting at 128kbs means I send a buffer of 16384 bytes per 
> second.
>  
Well you have to realise the kilobit definition used with mp3 is 1kbit = 
1000bits/sec (Microsoft uses 1kbit=1024bits for it's media formats 
incidently).
But your algorithm will suffer because sending the data will take a 
non-negligible time -
better algorithm is
tart = time();
sent = 0;
while(1){
      sent += send_chunk();
      delta = time() - start;
      my_bitrate...