search for: 0xl00000000000000000000000000000000

Displaying 2 results from an estimated 2 matches for "0xl00000000000000000000000000000000".

2019 Apr 11
2
128 bit float constant
...MValueRef TestConst(LLVMContextRef C, uint64_t a, uint64_t b) { Type *ty = Type::getFP128Ty(*unwrap(C)); ArrayRef<uint64_t> ar[2] = {a,b}; APInt ai(128,*ar); APFloat quad(APFloat::IEEEquad(), ai); return wrap(ConstantFP::get(ty,quad)); } but for 1.0e0 it returns zero store fp128 0xL00000000000000000000000000000000, fp128* %e, align 16 and for 1.23e0 returns this, which is wrong. (that repeating 147AE is a bit weird) store fp128 0xLE147AE147AE147AE0000000000000000, fp128* %e, align 16 so I'm obviously doing something wrong. Regards Peter On Wed, Apr 10, 2019 at 9:44 PM Tim Northover <t.p.northo...
2019 Apr 10
2
128 bit float constant
Hi, Just wondering if it's possible to construct a 128 bit quad precision floating point constant without converting the value back to a string. Cheers Peter -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20190410/a527f240/attachment.html>