search for: 0x1d6c

Displaying 4 results from an estimated 4 matches for "0x1d6c".

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2009 Dec 28
3
Synchronization mostly missing?
...ay be due to missing 2D engine synchronization, but I'm not sure how that works. Note that this causes the CPU to wait for rendering, which is not the correct solution static void nv40_sync(struct nv40_context *nv40) { nouveau_notifier_reset(nv40->screen->sync, 0); // BEGIN_RING(curie, 0x1d6c, 1); // OUT_RING(0x5c0); // static int value = 0x23; // BEGIN_RING(curie, 0x1d70, 1); // OUT_RING(value++); BEGIN_RING(curie, NV40TCL_NOTIFY, 1); OUT_RING(0); BEGIN_RING(curie, NV40TCL_NOP, 1); OUT_RING(0); FIRE_RING(NULL); nouveau_notifier_wait_status(nv40->screen->sync, 0, 0, 0...
2010 Jan 15
0
More on GART vertex buffer corruption
...ds. It would be interesting to see the output of the attached renouveau tests on other cards. glFlushVertexArrayRangeNV does the following: # 14 NOPs 00043710 size 1, subchannel 1 (0xbeef3097),offset 0x1710,increment 00000000 NV40TCL[0x1710/4] 00043d6c size 1, subchannel 1 (0xbeef3097),offset 0x1d6c,increment 00000580 NV40TCL[0x1d6c/4] 00043d70 size 1, subchannel 1 (0xbeef3097),offset 0x1d70,increment 0000000b NV40TCL[0x1d70/4] 00042104 size 1, subchannel 1 (0xbeef3097),offset 0x0104,increment 00000000 NV40TCL.NOTIFY 00042100 size 1, subchannel 1 (0xbeef3097),offset 0x0100,incremen...
2012 May 10
12
[Bug 49727] New: wine 1.5.2 and 3Dmark2001se displays only black screen with FPS, on nv43/AGP
https://bugs.freedesktop.org/show_bug.cgi?id=49727 Bug #: 49727 Summary: wine 1.5.2 and 3Dmark2001se displays only black screen with FPS, on nv43/AGP Classification: Unclassified Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal
2010 Feb 26
5
[PATCH 0/5] renouveau: nv30/nv40 unification
This patchset applies some minor fixes to renouveau.xml and then unifies the nv30 and nv40 register definitions. nv30 and nv40 are very similar and have the same offsets for the registers they share. The major differences are: 1. Texture setup is different due to full NPOT support on nv40 2. More advanced blending/render targets on nv40 3. NV30 has fixed function registers, which NV40 lacks The