Displaying 2 results from an estimated 2 matches for "0x0000hhll".
2009 Jun 21
0
[PATCH] nv50: update comments
...98 --> "MOV rcol.x, fcol.y" "MOV depr, fcol.y" = 0x00000005
- * "MOV rcol.x, fcol.y" = 0x00000004
- * 0x19a8 --> as above but 0x00000100 and 0x00000000
- * - 0x00100000 used when KIL used
- * 0x196c --> as above but 0x00000011 and 0x00000000
+ * 1908 = 0x0000HHLL
+ * LL = first clipping distance map index (4 if no UCPs)
+ * HH = last clipping distance map index + 1 (0 if no UCPs)
*
- * 0x1988 --> 0xXXNNNNNN
- * - XX == FP high something
+ * 1910 = 0x00000SSe
+ * e = enable point size output (0 / 1)
+ * SS = point size map index (0 if disabled)
+ *
+...
2009 Jun 21
0
[PATCH] nv50: add support for two-sided lighting
...at [16bc]
+ * 16b0 = count of temporaries used in VP
+ *
+ * 1904 = 0x01CCBBFF (01 is sometimes 00 - ?)
+ * CC = number of color components in map (primary + secondary)
+ * BB = first back color's map index (colors should be contiguous)
+ * FF = first front color's map index
+ *
+ * 1908 = 0x0000HHLL
+ * LL = first clipping distance map index (4 if no UCPs)
+ * HH = last clipping distance map index + 1 (0 if no UCPs)
+ *
+ * 1910 = 0x00000SSe
+ * e = enable point size output (0 / 1)
+ * SS = point size map index (0 if disabled)
+ *
+ * 1988 = 0xMMIInnii
+ * MM = bitmask to un-mask masked VP/GP...