search for: 0ac16bb

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2015 May 24
2
[Mesa-dev] [PATCH 07/11] glsl: Add arb_cull_distance support
...; /* Not used */ > > /* Here begins the inter-stage linking phase. Some initial validation is > * performed, then locations are assigned for uniforms, attributes, and > diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp > index a109c4e..0ac16bb 100644 > --- a/src/glsl/standalone_scaffolding.cpp > +++ b/src/glsl/standalone_scaffolding.cpp > @@ -142,6 +142,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api) > ctx->Extensions.ARB_texture_query_lod = true; > ctx->Extensions.ARB_uniform_buf...
2015 May 24
19
[RFC PATCH 00/11] Implement ARB_cull_distance
This patch series adds the needed support for this extension to the various parts of mesa to finally enable it for nvc0. Dave Airlie (1): glsl: lower cull_distance into cull_distance_mesa Tobias Klausmann (10): glapi: add GL_ARB_cull_distance mesa/main: add support for GL_ARB_cull_distance mesa/prog: Add varyings for arb_cull_distance mesa/st: add support for GL_ARB_cull_distance