search for: 07f3a21

Displaying 2 results from an estimated 2 matches for "07f3a21".

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2013 Dec 08
0
[PATCH] nv50: TXF already has integer arguments, don't try to convert from f32
...add on commit. .../drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp | 16 +++++++++------- 1 file changed, 9 insertions(+), 7 deletions(-) diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp index caaf09f..07f3a21 100644 --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nv50.cpp @@ -575,14 +575,16 @@ NV50LoweringPreSSA::handleTEX(TexInstruction *i) if (i->op == OP_TXB || i->op == OP_TXL) i->swapSources(dref...
2014 Jan 13
20
[PATCH 00/19] nv50: add sampler2DMS/GP support to get OpenGL 3.2
OK, so there's a bunch of stuff in here. The geometry stuff is based on the work started by Bryan Cain and Christoph Bumiller. Patches 01-12: Add support for geometry shaders and fix related issues Patches 13-14: Make it possible for fb clears to operate on texture attachments with an explicit layer set (as is allowed in gl 3.2). Patches 15-17: Make ARB_texture_multisample work