gushengxian
2021-Jul-03 07:25 UTC
[Nouveau] [PATCH] include/uapi/drm: fix spelling mistakes in header files
From: gushengxian <gushengxian at yulong.com> Fix some spelling mistakes in comments found by "codespell": cordinate ==> coordinate vertial ==> vertical horizonta ==> horizontal tranformation ==> transformation performend ==> performed synhronisation ==> synchronisation absulute ==> absolute successfuly ==> successfully privlege ==> privilege suface ==> surface automaticaly ==> automatically Signed-off-by: gushengxian <gushengxian at yulong.com> --- include/uapi/drm/drm_mode.h | 8 ++++---- include/uapi/drm/exynos_drm.h | 6 +++--- include/uapi/drm/i915_drm.h | 4 ++-- include/uapi/drm/lima_drm.h | 2 +- include/uapi/drm/nouveau_drm.h | 2 +- include/uapi/drm/vc4_drm.h | 2 +- include/uapi/drm/vmwgfx_drm.h | 4 ++-- 7 files changed, 14 insertions(+), 14 deletions(-) diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 9b6722d45f36..8619c7dbb50d 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -757,8 +757,8 @@ struct hdr_metadata_infoframe { * These are coded as unsigned 16-bit values in units of * 0.00002, where 0x0000 represents zero and 0xC350 * represents 1.0000. - * @display_primaries.x: X cordinate of color primary. - * @display_primaries.y: Y cordinate of color primary. + * @display_primaries.x: X coordinate of color primary. + * @display_primaries.y: Y coordinate of color primary. */ struct { __u16 x, y; @@ -768,8 +768,8 @@ struct hdr_metadata_infoframe { * These are coded as unsigned 16-bit values in units of * 0.00002, where 0x0000 represents zero and 0xC350 * represents 1.0000. - * @white_point.x: X cordinate of whitepoint of color primary. - * @white_point.y: Y cordinate of whitepoint of color primary. + * @white_point.x: X coordinate of whitepoint of color primary. + * @white_point.y: Y coordinate of whitepoint of color primary. */ struct { __u16 x, y; diff --git a/include/uapi/drm/exynos_drm.h b/include/uapi/drm/exynos_drm.h index a51aa1c618c1..27daea06a78e 100644 --- a/include/uapi/drm/exynos_drm.h +++ b/include/uapi/drm/exynos_drm.h @@ -187,9 +187,9 @@ struct drm_exynos_ioctl_ipp_get_caps { }; enum drm_exynos_ipp_limit_type { - /* size (horizontal/vertial) limits, in pixels (min, max, alignment) */ + /* size (horizontal/vertical) limits, in pixels (min, max, alignment) */ DRM_EXYNOS_IPP_LIMIT_TYPE_SIZE = 0x0001, - /* scale ratio (horizonta/vertial), 16.16 fixed point (min, max) */ + /* scale ratio (horizontal/vertical), 16.16 fixed point (min, max) */ DRM_EXYNOS_IPP_LIMIT_TYPE_SCALE = 0x0002, /* image buffer area */ @@ -295,7 +295,7 @@ struct drm_exynos_ipp_task_rect { }; /** - * Image tranformation description. + * Image transformation description. * * @id: must be DRM_EXYNOS_IPP_TASK_TRANSFORM * @rotation: DRM_MODE_ROTATE_* and DRM_MODE_REFLECT_* values diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h index c2c7759b7d2e..1ad8c1998693 100644 --- a/include/uapi/drm/i915_drm.h +++ b/include/uapi/drm/i915_drm.h @@ -995,7 +995,7 @@ struct drm_i915_gem_exec_object { struct drm_i915_gem_execbuffer { /** * List of buffers to be validated with their relocations to be - * performend on them. + * performed on them. * * This is a pointer to an array of struct drm_i915_gem_validate_entry. * @@ -1067,7 +1067,7 @@ struct drm_i915_gem_exec_object2 { * used by the GPU - this flag only disables the synchronisation prior to * rendering with this object in this execbuf. * - * Opting out of implicit synhronisation requires the user to do its own + * Opting out of implicit synchronisation requires the user to do its own * explicit tracking to avoid rendering corruption. See, for example, * I915_PARAM_HAS_EXEC_FENCE to order execbufs and execute them asynchronously. */ diff --git a/include/uapi/drm/lima_drm.h b/include/uapi/drm/lima_drm.h index 1ec58d652a5a..4a38ac3442c8 100644 --- a/include/uapi/drm/lima_drm.h +++ b/include/uapi/drm/lima_drm.h @@ -134,7 +134,7 @@ struct drm_lima_gem_submit { struct drm_lima_gem_wait { __u32 handle; /* in, GEM buffer handle */ __u32 op; /* in, CPU want to read/write this buffer */ - __s64 timeout_ns; /* in, wait timeout in absulute time */ + __s64 timeout_ns; /* in, wait timeout in absolute time */ }; /** diff --git a/include/uapi/drm/nouveau_drm.h b/include/uapi/drm/nouveau_drm.h index 853a327433d3..1fab2431df49 100644 --- a/include/uapi/drm/nouveau_drm.h +++ b/include/uapi/drm/nouveau_drm.h @@ -178,7 +178,7 @@ struct drm_nouveau_svm_bind { /* * NOUVEAU_BIND_COMMAND__MIGRATE: synchronous migrate to target memory. - * result: number of page successfuly migrate to the target memory. + * result: number of page successfully migrate to the target memory. */ #define NOUVEAU_SVM_BIND_COMMAND__MIGRATE 0 diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h index 2cac6277a1d7..8de7a98ca6ec 100644 --- a/include/uapi/drm/vc4_drm.h +++ b/include/uapi/drm/vc4_drm.h @@ -261,7 +261,7 @@ struct drm_vc4_mmap_bo { * shader BOs. * * Since allowing a shader to be overwritten while it's also being - * executed from would allow privlege escalation, shaders must be + * executed from would allow privilege escalation, shaders must be * created using this ioctl, and they can't be mmapped later. */ struct drm_vc4_create_shader_bo { diff --git a/include/uapi/drm/vmwgfx_drm.h b/include/uapi/drm/vmwgfx_drm.h index 02e917507479..a46ba95f4e5a 100644 --- a/include/uapi/drm/vmwgfx_drm.h +++ b/include/uapi/drm/vmwgfx_drm.h @@ -165,7 +165,7 @@ struct drm_vmw_context_arg { /*************************************************************************/ /** - * DRM_VMW_CREATE_SURFACE - Create a host suface. + * DRM_VMW_CREATE_SURFACE - Create a host surface. * * Allocates a device unique surface id, and queues a create surface command * for the host. Does not wait for host completion. The surface ID can be @@ -442,7 +442,7 @@ union drm_vmw_alloc_bo_arg { * * This IOCTL controls the overlay units of the svga device. * The SVGA overlay units does not work like regular hardware units in - * that they do not automaticaly read back the contents of the given dma + * that they do not automatically read back the contents of the given dma * buffer. But instead only read back for each call to this ioctl, and * at any point between this call being made and a following call that * either changes the buffer or disables the stream. -- 2.25.1
Simon Ser
2021-Jul-03 09:00 UTC
[Nouveau] [PATCH] include/uapi/drm: fix spelling mistakes in header files
Reviewed-by: Simon Ser <contact at emersion.fr> But this this touches a lot of different drivers, not sure we can just merge this via drm-misc-next? In any case, please ping me again in a week if this hasn't been merged by then.