Hans de Goede
2015-Aug-12  12:24 UTC
[Nouveau] [PATCH mesa] nv30: Fix creation of scanout buffers
Scanout buffers on nv30 must always be non-swizzled and have special
width alignment constraints.
These constrains have been taken from the xf86-video-nouveau
src/nv_accel_common.c: nouveau_allocate_surface() function.
nouveau_allocate_surface() applies these width constraints only when a
tiled attribute is set, which it sets for all surfaces allocated via
dri, and this "tiling" is not the same as swizzling, scanout surfaces
must be linear / have a uniform_pitch or only complete garbage is shown.
This commit fixes dri3 on nv30 showing a garbled display, with dri3 the
scanout buffers are allocated by mesa, rather then by the ddx, and the
wrong stride of these buffers was causing the garbled display.
Signed-off-by: Hans de Goede <hdegoede at redhat.com>
---
 src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 10 ++++++++++
 1 file changed, 10 insertions(+)
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
index c75b4b9..2276347 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
+++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c
@@ -28,6 +28,7 @@
 #include "util/u_surface.h"
 
 #include "nv_m2mf.xml.h"
+#include "nv_object.xml.h"
 #include "nv30/nv30_screen.h"
 #include "nv30/nv30_context.h"
 #include "nv30/nv30_resource.h"
@@ -362,6 +363,7 @@ nv30_miptree_create(struct pipe_screen *pscreen,
    blocksz = util_format_get_blocksize(pt->format);
 
    if ((pt->target == PIPE_TEXTURE_RECT) ||
+       (pt->bind & PIPE_BIND_SCANOUT) ||
        !util_is_power_of_two(pt->width0) ||
        !util_is_power_of_two(pt->height0) ||
        !util_is_power_of_two(pt->depth0) ||
@@ -369,6 +371,14 @@ nv30_miptree_create(struct pipe_screen *pscreen,
        util_format_is_float(pt->format) || mt->ms_mode) {
       mt->uniform_pitch = util_format_get_nblocksx(pt->format, w) *
blocksz;
       mt->uniform_pitch = align(mt->uniform_pitch, 64);
+      if (pt->bind & PIPE_BIND_SCANOUT) {
+         struct nv30_screen *screen = nv30_screen(pscreen);
+         int pitch_align = MAX2(
+               screen->eng3d->oclass >= NV40_3D_CLASS ? 1024 : 256,
+               /* round_down_pow2(mt->uniform_pitch / 4) */
+               1 << (util_last_bit(mt->uniform_pitch / 4) - 1));
+         mt->uniform_pitch = align(mt->uniform_pitch, pitch_align);
+      }
    }
 
    if (!mt->uniform_pitch)
-- 
2.4.3
On 12.08.2015 14:24, Hans de Goede wrote:> Scanout buffers on nv30 must always be non-swizzled and have special > width alignment constraints. > > These constrains have been taken from the xf86-video-nouveau > src/nv_accel_common.c: nouveau_allocate_surface() function. > > nouveau_allocate_surface() applies these width constraints only when a > tiled attribute is set, which it sets for all surfaces allocated via > dri, and this "tiling" is not the same as swizzling, scanout surfaces > must be linear / have a uniform_pitch or only complete garbage is shown. > > This commit fixes dri3 on nv30 showing a garbled display, with dri3 the > scanout buffers are allocated by mesa, rather then by the ddx, and the > wrong stride of these buffers was causing the garbled display. > > Signed-off-by: Hans de Goede <hdegoede at redhat.com> > --- > src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 10 ++++++++++ > 1 file changed, 10 insertions(+) > > diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > index c75b4b9..2276347 100644 > --- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > +++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > @@ -28,6 +28,7 @@ > #include "util/u_surface.h" > > #include "nv_m2mf.xml.h" > +#include "nv_object.xml.h" > #include "nv30/nv30_screen.h" > #include "nv30/nv30_context.h" > #include "nv30/nv30_resource.h" > @@ -362,6 +363,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, > blocksz = util_format_get_blocksize(pt->format); > > if ((pt->target == PIPE_TEXTURE_RECT) || > + (pt->bind & PIPE_BIND_SCANOUT) || > !util_is_power_of_two(pt->width0) || > !util_is_power_of_two(pt->height0) || > !util_is_power_of_two(pt->depth0) || > @@ -369,6 +371,14 @@ nv30_miptree_create(struct pipe_screen *pscreen, > util_format_is_float(pt->format) || mt->ms_mode) { > mt->uniform_pitch = util_format_get_nblocksx(pt->format, w) * blocksz; > mt->uniform_pitch = align(mt->uniform_pitch, 64); > + if (pt->bind & PIPE_BIND_SCANOUT) { > + struct nv30_screen *screen = nv30_screen(pscreen); > + int pitch_align = MAX2( > + screen->eng3d->oclass >= NV40_3D_CLASS ? 1024 : 256, > + /* round_down_pow2(mt->uniform_pitch / 4) */ > + 1 << (util_last_bit(mt->uniform_pitch / 4) - 1)); > + mt->uniform_pitch = align(mt->uniform_pitch, pitch_align); > + } > } > > if (!mt->uniform_pitch) >I patched mesa 10.6.4 with it, did not help to solve https://bugs.freedesktop.org/show_bug.cgi?id=90871