bugzilla-daemon at freedesktop.org
2015-Jun-26 16:40 UTC
[Nouveau] [Bug 91117] New: Nimbus (running in wine) has rendering issues, objects are semi-transparent
https://bugs.freedesktop.org/show_bug.cgi?id=91117
Bug ID: 91117
Summary: Nimbus (running in wine) has rendering issues, objects
are semi-transparent
Product: Mesa
Version: 10.5
Hardware: Other
URL: http://store.steampowered.com/app/50000/
OS: All
Status: NEW
Keywords: bisected, regression
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau at lists.freedesktop.org
Reporter: gyebro69 at gmail.com
QA Contact: nouveau at lists.freedesktop.org
CC: imirkin at alum.mit.edu
The game is available on Steam and needs Wine to run.
The main menu and all the objects in the game appear transparently, see this
screenshot for comparison (images on the right show the correct behaviour,
images on the left is the current state): http://imgur.com/aDhYehq
The problem doesn't occur with the binary Nvidia drivers (340.76).
Regression introduced by
commit 9e94b87b6012450d714edc6d0c46b15a89d5ce61
Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date: Thu Jan 1 01:01:13 2015 -0500
nv50/ir: fold MAD when one of the multiplicands is const
Fold MAD dst, src0, immed, src2 (or src0/immed swapped) when
- immed = 0 -> MOV dst, src2
- immed = +/- 1 -> ADD dst, src0, src2
These types of MAD patterns were observed in some st/nine shaders.
Reverting the commit on current git fixes the problem for me.
Trace file generated by apitrace:
https://drive.google.com/open?id=0B-tTbLKBl-tObmNTbmZLV08xMzA&authuser=0
To reproduce the problem in the demo version you need Wine (preferably the
latest development version) and a Steam account. The game needs native d3dx9_36
('winetricks d3dx9_36').
Fedora 22 32-bit
Mesa 10.6-branchpoint-676-g7de8569
VGA compatible controller: NVIDIA Corporation G92 [GeForce GTS 250] (rev a2)
(prog-if 00 [VGA controller])
Kernel 4.0.5-300.fc22.i686+PAE
xorg-x11-server-Xorg-1.17.2-1.fc22.i686
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bugzilla-daemon at freedesktop.org
2015-Jun-26 19:07 UTC
[Nouveau] [Bug 91117] Nimbus (running in wine) has rendering issues, objects are semi-transparent
https://bugs.freedesktop.org/show_bug.cgi?id=91117 --- Comment #1 from Ilia Mirkin <imirkin at alum.mit.edu> --- The trace starts working when applying http://patchwork.freedesktop.org/patch/53049/ Note that the bisected commit merely enables the code fixed by the above to operate on the shaders in question rather than actually having a problem by itself. The resulting code ended up as "b - a" instead of "a - b". -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/nouveau/attachments/20150626/62387914/attachment.html>
bugzilla-daemon at freedesktop.org
2015-Jun-26 22:45 UTC
[Nouveau] [Bug 91117] Nimbus (running in wine) has rendering issues, objects are semi-transparent
https://bugs.freedesktop.org/show_bug.cgi?id=91117
Ilia Mirkin <imirkin at alum.mit.edu> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Ilia Mirkin <imirkin at alum.mit.edu> ---
Fix pushed. If this trace still gives you issues, feel free to reopen.
commit ad62ec8316a926682958e7ab52639992867c3755
Author: Ilia Mirkin <imirkin at alum.mit.edu>
Date: Fri Jun 26 15:01:22 2015 -0400
nv50/ir: propagate modifier to right arg when const-folding mad
An immediate has to be the second arg of an ADD operation. However we
were mistakenly propagating the modifier of the non-folded value to the
folded immediate argument.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91117
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable at lists.freedesktop.org>
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