Maarten Maathuis
2011-Feb-10 19:12 UTC
[Nouveau] [PATCH] Also flush from the BlockHandler.
- The fact that commit 02c50db307a4e4eeb87f7db5d401bc53cce3b21f fixed missing text for some people proves this is needed. That commit should have only improved latency a bit. - The FlushCallback is still needed for DRI2 texture_from_pixmap. - See bugs.fd.o #33977 for discussion. Signed-off-by: Maarten Maathuis <madman2003 at gmail.com> --- src/nv_driver.c | 9 ++++++--- 1 files changed, 6 insertions(+), 3 deletions(-) diff --git a/src/nv_driver.c b/src/nv_driver.c index 3e009fc..523cab8 100644 --- a/src/nv_driver.c +++ b/src/nv_driver.c @@ -384,15 +384,18 @@ NVBlockHandler ( ) { ScreenPtr pScreen = screenInfo.screens[i]; - ScrnInfoPtr pScrnInfo = xf86Screens[i]; - NVPtr pNv = NVPTR(pScrnInfo); + ScrnInfoPtr pScrn = xf86Screens[i]; + NVPtr pNv = NVPTR(pScrn); pScreen->BlockHandler = pNv->BlockHandler; (*pScreen->BlockHandler) (i, blockData, pTimeout, pReadmask); pScreen->BlockHandler = NVBlockHandler; + if (pScrn->vtSema && !pNv->NoAccel) + FIRE_RING (pNv->chan); + if (pNv->VideoTimerCallback) - (*pNv->VideoTimerCallback)(pScrnInfo, currentTime.milliseconds); + (*pNv->VideoTimerCallback)(pScrn, currentTime.milliseconds); } static Bool -- 1.7.4