Eric Astor via llvm-dev
2021-Sep-22 12:53 UTC
[llvm-dev] Disabling inline compilation (Clang with VS2019)
I've transferred John's example into Compiler Explorer, which will hopefully be a useful demonstration. Both clang and MSVC handle the dllexport case identically... but they do differ in the dllimport case: https://godbolt.org/z/vTrEevY8o Just as John suggested, disassembling the output shows that clang is inlining this function, even at -O1, where MSVC doesn't, even at /O3. I'd agree that this isn't a great match, though it *is* a point of ambiguity in the handling of __declspec(dllimport). One possible workaround: add a noinline marker on functions defined in headers that need to access protected members. ( https://godbolt.org/z/Pe67ovMnP) IMO, the best option would be to just adopt the policy that you don't define DLL_API functions in headers... which I would suggest is the best option anyway, since you don't want your importing code to have the definition. Either way, we should probably decide how we want clang to behave in this case. It's possible we should treat anything marked as __declspec(dllimport) as defined externally, and ignore any definition present in the source code? On Wed, Sep 22, 2021 at 8:33 AM Dimitry Andric via llvm-dev < llvm-dev at lists.llvm.org> wrote:> On 22 Sep 2021, at 14:22, John Emmas via llvm-dev <llvm-dev at lists.llvm.org> > wrote: > > > > Hi there - I first asked this question over on clang-users but I got > advised to ask it here (sorry about the length...) > > > > I'm a VS2019 user and I've been trying to switch it here to use Clang as > the compiler, rather than MSVC. But I seem to have hit a common problem. > Consider the following code:- > > > > #if defined (BUILDING_DLL) > > #define DLL_API __declspec(dllexport) > > #else > > #define DLL_API __declspec(dllimport) > > #endif > > > > namespace Gtkmm2ext { > > > > class DLL_API Keyboard > > { > > public: > > Keyboard (); > > ~Keyboard (); > > > > static Keyboard& get_keyboard() { return *_the_keyboard; } > > > > protected: > > static Keyboard* _the_keyboard; > > }; > > > > } /* namespace */ > > > > The above code is from a DLL which gets used by an exe. The DLL > compiles and links just fine and the exe compiles. But when I try to link > the exe, Clang's linker complains that it can't find '_the_keyboard' > > As far as I understand it, if you specify __declspec(dllexport) for a > whole class, then *all* members, including statics, get explicitly exported > in the DLL image. > > I.e. it is as if you had manually specified __declspec(dllexport) to each > and every member. I don't know if there is any way to override that for > just a single class member, for example as with gcc you could add a > __attribute__((visibility("hidden"))) to one of them. > > So maybe you can selectively add DLL_API to those class members that you > need exported, as described here: > > https://docs.microsoft.com/en-us/cpp/cpp/using-dllimport-and-dllexport-in-cpp-classes?view=msvc-160#_pluslang_using_dllimport_and_dllexport_in_c2b2bselectivememberimportexport > > -Dimitry > > _______________________________________________ > LLVM Developers mailing list > llvm-dev at lists.llvm.org > https://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20210922/5238fe87/attachment.html>
John Emmas via llvm-dev
2021-Sep-22 13:14 UTC
[llvm-dev] Disabling inline compilation (Clang with VS2019)
On 22/09/2021 13:53, Eric Astor wrote:> > Just as John suggested, disassembling the output shows that clang is > inlining this function, even at -O1, where MSVC doesn't, even at /O3. > > [...] > > One possible workaround: add a noinline marker on functions defined in > headers that need to access protected members. > (https://godbolt.org/z/Pe67ovMnP) >Many thanks Eric, I'm not quite sure what the difference is between LLVM and Clang so sorry if I'm getting them mixed up - but is there a possible fix by just extending the implementation for your "/Ob0" handler? In other words, if "/Ob0" gets specified during compilation, the compiler would stop trying to inline things? John