blackthirt33n . via llvm-dev
2020-Apr-11 23:45 UTC
[llvm-dev] using the bat script build_llvm_package.bat on windows
where should the file build_llvm_package.bat be placed and how should the build_llvm_package.bat be called? or is there a another way to do a two stage build of the llvm project on windows starting with using visual studio 2017 community. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20200411/4630d3ac/attachment.html>
Alexandre Ganea via llvm-dev
2020-Apr-12 18:24 UTC
[llvm-dev] using the bat script build_llvm_package.bat on windows
build_llvm_package.bat is only a template for building releases. You can use it as reference, but for a two-stage build the simplest you can do is: 1. Ensure cmake, ninja build, python, GnuWin32 are installed and available in %PATH%. 2. Start “x64 Native Tools Command Prompt for VS 2017” from the Start menu/Visual Studio 2017. 3. ‘cd’ to the root of your git checkout and run: D:\llvm-project> mkdir build1 && cd build1 D:\llvm-project\build1> cmake -GNinja ../llvm -DCMAKE_BUILD_TYPE=Release -DLLVM_OPTIMIZED_TABLEGEN=ON -DLLVM_ENABLE_ASSERTIONS=ON -DLLVM_ENABLE_LIBXML2=OFF -DLLVM_ENABLE_PROJECTS="llvm;clang;lld" (…) D:\llvm-project\build1> ninja check-all The first stage will therefore use MSVC. If the above commands succeed, you can move on to stage 2: D:\llvm-project\build1> cd .. && mkdir build2 && cd build2 D:\llvm-project\build2> cmake -GNinja ../llvm -DCMAKE_BUILD_TYPE=Release -DLLVM_OPTIMIZED_TABLEGEN=ON -DLLVM_ENABLE_LIBXML2=OFF -DCMAKE_C_COMPILER="../build1/bin/clang-cl.exe" -DCMAKE_CXX_COMPILER="../build1/bin/clang-cl.exe" -DCMAKE_LINKER="../build1/bin/lld-link.exe" -DLLVM_ENABLE_LLD=ON -DCMAKE_CXX_FLAGS="-Xclang -O3" -DCMAKE_C_FLAGS="-Xclang -O3" -DLLVM_ENABLE_PROJECTS="llvm;clang;lld" -DCLANG_TABLEGEN="../build1/bin/clang-tblgen.exe" -DLLVM_TABLEGEN="../build1/bin/llvm-tblgen.exe" D:\llvm-project\build2> ninja check-all You should have now the binaries for the second stage in build2\bin. This is only an example. You can then take a look at https://llvm.org/docs/CMake.html for extra cmake flags that can be used to tweak your build. You could for example use ThinLTO on the second stage, by adding -DLLVM_ENABLE_LTO=Thin. You can also use `cmake-gui` if you don’t want to go through command-lines (ensure it points to the right build stage). Best, Alex. De : llvm-dev <llvm-dev-bounces at lists.llvm.org> De la part de blackthirt33n . via llvm-dev Envoyé : April 11, 2020 7:46 PM À : llvm-dev at lists.llvm.org Objet : [llvm-dev] using the bat script build_llvm_package.bat on windows where should the file build_llvm_package.bat be placed and how should the build_llvm_package.bat be called? or is there a another way to do a two stage build of the llvm project on windows starting with using visual studio 2017 community. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20200412/31feaa92/attachment.html>
blackthirt33n . via llvm-dev
2020-Apr-12 22:58 UTC
[llvm-dev] using the bat script build_llvm_package.bat on windows
after following the instructions for ninja check-all: FAILED: bin/libclang.dll lib/liblibclang.dll.a cmd.exe /C "cd . && C:\Strawberry\c\bin\c++.exe -Wa,-mbig-obj -Werror=date-time -Wall -Wextra -Wno-unused-parameter -Wwrite-strings -Wcast-qual -Wno-missing-fi eld-initializers -pedantic -Wno-long-long -Wimplicit-fallthrough -Wno-maybe-unin itialized -Wno-class-memaccess -Wno-noexcept-type -Wdelete-non-virtual-dtor -Wno -comment -fno-common -Woverloaded-virtual -fno-strict-aliasing -O2 C:/temp/llv m-build/llvm-project/build1/tools/clang/tools/libclang/libclang.def -shared -o b in\libclang.dll -Wl,--out-implib,lib\liblibclang.dll.a -Wl,--major-image-version ,11,--minor-image-version,0 @CMakeFiles\libclang.rsp && cd ." C:/Strawberry/c/bin/../lib/gcc/x86_64-w64-mingw32/8.3.0/../../../../x86_64-w64-m ingw32/bin/ld.exe: cannot find lib/libLLVMCore.a: Too many open files C:/Strawberry/c/bin/../lib/gcc/x86_64-w64-mingw32/8.3.0/../../../../x86_64-w64-m ingw32/bin/ld.exe: cannot find lib/libLLVMRemarks.a: Too many open files C:/Strawberry/c/bin/../lib/gcc/x86_64-w64-mingw32/8.3.0/../../../../x86_64-w64-m ingw32/bin/ld.exe: cannot find lib/libLLVMBitstreamReader.a: Too many open files On Sun, Apr 12, 2020 at 1:25 PM Alexandre Ganea <alexandre.ganea at ubisoft.com> wrote:> build_llvm_package.bat is only a template for building releases. > > > > You can use it as reference, but for a two-stage build the simplest you > can do is: > > > > 1. Ensure cmake, ninja build, python, GnuWin32 are installed and > available in %PATH%. > 2. Start “x64 Native Tools Command Prompt for VS 2017” from the Start > menu/Visual Studio 2017. > 3. ‘cd’ to the root of your git checkout and run: > > > > D:\llvm-project> mkdir build1 && cd build1 > > > > D:\llvm-project\build1> cmake -GNinja ../llvm -DCMAKE_BUILD_TYPE=Release > -DLLVM_OPTIMIZED_TABLEGEN=ON -DLLVM_ENABLE_ASSERTIONS=ON > -DLLVM_ENABLE_LIBXML2=OFF -DLLVM_ENABLE_PROJECTS="llvm;clang;lld" > > (…) > > > > D:\llvm-project\build1> ninja check-all > > > > The first stage will therefore use MSVC. If the above commands succeed, > you can move on to stage 2: > > > > D:\llvm-project\build1> cd .. && mkdir build2 && cd build2 > > > > D:\llvm-project\build2> cmake -GNinja ../llvm -DCMAKE_BUILD_TYPE=Release > -DLLVM_OPTIMIZED_TABLEGEN=ON -DLLVM_ENABLE_LIBXML2=OFF > -DCMAKE_C_COMPILER="../build1/bin/clang-cl.exe" > -DCMAKE_CXX_COMPILER="../build1/bin/clang-cl.exe" > -DCMAKE_LINKER="../build1/bin/lld-link.exe" -DLLVM_ENABLE_LLD=ON > -DCMAKE_CXX_FLAGS="-Xclang -O3" -DCMAKE_C_FLAGS="-Xclang -O3" > -DLLVM_ENABLE_PROJECTS="llvm;clang;lld" > -DCLANG_TABLEGEN="../build1/bin/clang-tblgen.exe" > -DLLVM_TABLEGEN="../build1/bin/llvm-tblgen.exe" > > > > D:\llvm-project\build2> ninja check-all > > > > You should have now the binaries for the second stage in build2\bin. > > > > This is only an example. You can then take a look at > https://llvm.org/docs/CMake.html for extra cmake flags that can be used > to tweak your build. You could for example use ThinLTO on the second stage, > by adding -DLLVM_ENABLE_LTO=Thin. You can also use `cmake-gui` if you don’t > want to go through command-lines (ensure it points to the right build > stage). > > > > Best, > > Alex. > > > > *De :* llvm-dev <llvm-dev-bounces at lists.llvm.org> *De la part de* > blackthirt33n . via llvm-dev > *Envoyé :* April 11, 2020 7:46 PM > *À :* llvm-dev at lists.llvm.org > *Objet :* [llvm-dev] using the bat script build_llvm_package.bat on > windows > > > > where should the file build_llvm_package.bat be placed and how should > the build_llvm_package.bat be called? > > or > > is there a another way to do a two stage build of the llvm project on > windows starting with using visual studio 2017 community. > > >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20200412/79ccbd18/attachment-0001.html>