Vladislav Ivanishin via llvm-dev
2015-Nov-17 10:23 UTC
[llvm-dev] llvm.experimental.gc.statepoint genarates wrong Stack Map (or does it?)
Hi, Sanjoy, On 2015-11-16 23:27, Sanjoy Das wrote:> Hi Vlad, > > vlad via llvm-dev wrote: >>> Vlad, >>> >>> My initial impression is that you've stumbled across a bug. I suspect >>> that we - the only active users of the deopt info in the statepoint I >>> know of - have been inverting the meaning of Direct and Indirect >>> throughout our code. (i.e. we're consistent, but swapped on the >>> documented meaning) I've asked Sanjoy to confirm that, and if he >>> believes that is actually the case, we will fix upstream to use >>> Indirect in this case. >>> >>> I'll try to have more information for you early next week. > > This is definitely what looks to be going on: we report a stack slot > as "Direct" when the doc says we have to report these as "Indirect". > I'll send in a fix sometime this week.Thanks!>> May be it's a separate question, but I hope it's OK to ask in this >> thread. Would it be hard to make the statepoint intrinsic produce >> frame >> pointer based offset (instead of sp-based) if >> "no-frame-pointer-elim"="true" attribute is specified? > > For non-aligned frames (i.e. frames that don't align themselves) this > shouldn't be fundamentally difficult, but there are some tricky math > around frame layout you'll have to get right. > > For aligned frames, I'm not sure if there is a way to get to all of > the stack locations using RBP (assuming it contains the "SP at entry" > value as usual). But please do check.Hmm. Do you think it would be a good change to push upstream given we might not be able to do it in all cases (say, always fall back to rsp-based if the frame is aligned)?>>> Can I ask what you're using the deopt information for? Do you have a >>> language runtime which supports deoptimization? Or are you using it >>> for something different? If so, what? I'm curious to know how others >>> are using the infrastructure. >> >> Sure. >> I am working on LLV8, which is an attempt to use LLVM MCJIT as a >> backend >> for Google V8. So yes, we have a language runtime which supports >> deoptimization. >> Deoptimization support wasn't hard. We use the stackmap intrinsic for >> that. (And we've encountered each type of Location except Direct so >> far). >> Now I am implementing the safepoint functionality which is why I use >> the >> gc.statepoint intrinsic. The two utility passes have been extremely >> helpful. The use-cases they support are much more general than my >> needs >> though. So I use a modified version of RewriteStatepointsForGC, which >> only appends the pointer values live across the statepoint to <deopt >> args>. > > If I understand you correctly, that will work only if your GC isn't a > relocating GC. Is that the case?V8's GC is a relocating GC. When it moves an object which is live at a safe point it knows where the pointer is located (typically it's a stack slot) from info stored in the associated safepoint table so it can change it right there. As far as I can see, we are getting the relocations right. [If you are interested in more detail on my use-case, read the next paragraph] Let's go a little into how Lithium works. After register allocation phase it emits safepoint tables i.e. locations of live pointers for each safe point. To define the live pointers it simply looks which live ranges cover the safe point (and which of them hold pointers). I want to emit safepoint tables for LLVM-generated code as well, but I lack the info which becomes available only after register allocation. So I use the mighty Stack Maps to get it after codegen. And to emit Stack Maps in this case I use the <deopt args> of gc.statepoint (liveness analysis is done on the CFG in terms of SSA values in this case). I don't use <transition args> and <gc params> at all.
Sanjoy Das via llvm-dev
2015-Nov-17 20:07 UTC
[llvm-dev] llvm.experimental.gc.statepoint genarates wrong Stack Map (or does it?)
Vladislav Ivanishin wrote: > Hmm. Do you think it would be a good change to push upstream given we > might not be able to do it in all cases (say, always fall back to > rsp-based if the frame is aligned)? I'm not sure -- I'd say write up a patch and send it in for review; and see what people think. > >>>> Can I ask what you're using the deopt information for? Do you have a >>>> language runtime which supports deoptimization? Or are you using it >>>> for something different? If so, what? I'm curious to know how others >>>> are using the infrastructure. >>> >>> Sure. >>> I am working on LLV8, which is an attempt to use LLVM MCJIT as a backend >>> for Google V8. So yes, we have a language runtime which supports >>> deoptimization. >>> Deoptimization support wasn't hard. We use the stackmap intrinsic for >>> that. (And we've encountered each type of Location except Direct so >>> far). >>> Now I am implementing the safepoint functionality which is why I use the >>> gc.statepoint intrinsic. The two utility passes have been extremely >>> helpful. The use-cases they support are much more general than my needs >>> though. So I use a modified version of RewriteStatepointsForGC, which >>> only appends the pointer values live across the statepoint to <deopt >>> args>. >> >> If I understand you correctly, that will work only if your GC isn't a >> relocating GC. Is that the case? > > V8's GC is a relocating GC. When it moves an object which is live at a > safe point it knows where the pointer is located (typically it's a stack > slot) from info stored in the associated safepoint table so it can > change it right there. As far as I can see, we are getting the > relocations right. I don't know your system well enough to say anything definitive, but the deopt state only gives you spill semantics, not reload semantics. So it is legal to lower %v = gc.statepoint(@callee | %gcptr) ;; %gcptr is in the deopt section load_from(%gcptr) as ;; %gcptr is in %r12 [%rsp + 40] = %r12 call @callee [[ stackmaps contains [%rsp + 40] ]] load_from(%rcx) You'll only update [%rsp + 40] at the safepoint at "call @callee", and will dereference a stale pointer at "load_from(%rcx)". To get around this, you need to use the gc_args section of gc.statepoint. The good news is that RewriteStatepointsForGC should do all the heavy lifting for you. We gave a talk about this in last year's dev meeting [1], and please feel free to ask any questions here. [1]: http://llvm.org/devmtg/2014-10/#talk4 -- Sanjoy > > [if you are interested in more detail on my use-case, read the next .. > paragraph] > > Let's go a little into how Lithium works. After register allocation > phase it emits safepoint tables i.e. locations of live pointers for each > safe point. To define the live pointers it simply looks which live > ranges cover the safe point (and which of them hold pointers). > I want to emit safepoint tables for LLVM-generated code as well, but I > lack the info which becomes available only after register allocation. So > I use the mighty Stack Maps to get it after codegen. And to emit Stack > Maps in this case I use the <deopt args> of gc.statepoint (liveness > analysis is done on the CFG in terms of SSA values in this case). I > don't use <transition args> and <gc params> at all. >
Vladislav Ivanishin via llvm-dev
2015-Nov-18 12:05 UTC
[llvm-dev] llvm.experimental.gc.statepoint genarates wrong Stack Map (or does it?)
On 2015-11-17 23:07, Sanjoy Das wrote:> Vladislav Ivanishin wrote: >> Hmm. Do you think it would be a good change to push upstream given we >> might not be able to do it in all cases (say, always fall back to >> rsp-based if the frame is aligned)? > > I'm not sure -- I'd say write up a patch and send it in for review; > and see what people think.Okay.>>>>> Can I ask what you're using the deopt information for? Do you have >>>>> a >>>>> language runtime which supports deoptimization? Or are you using it >>>>> for something different? If so, what? I'm curious to know how >>>>> others >>>>> are using the infrastructure. >>>> >>>> Sure. >>>> I am working on LLV8, which is an attempt to use LLVM MCJIT as a >>>> backend >>>> for Google V8. So yes, we have a language runtime which supports >>>> deoptimization. >>>> Deoptimization support wasn't hard. We use the stackmap intrinsic >>>> for >>>> that. (And we've encountered each type of Location except Direct so >>>> far). >>>> Now I am implementing the safepoint functionality which is why I use >>>> the >>>> gc.statepoint intrinsic. The two utility passes have been extremely >>>> helpful. The use-cases they support are much more general than my >>>> needs >>>> though. So I use a modified version of RewriteStatepointsForGC, >>>> which >>>> only appends the pointer values live across the statepoint to <deopt >>>> args>. >>> >>> If I understand you correctly, that will work only if your GC isn't a >>> relocating GC. Is that the case? >> >> V8's GC is a relocating GC. When it moves an object which is live at a >> safe point it knows where the pointer is located (typically it's a >> stack >> slot) from info stored in the associated safepoint table so it can >> change it right there. As far as I can see, we are getting the >> relocations right. > > I don't know your system well enough to say anything definitive, but > the deopt state only gives you spill semantics, not reload semantics. > So it is legal to lower > > > %v = gc.statepoint(@callee | %gcptr) ;; %gcptr is in the deopt > section > load_from(%gcptr) > > as > > ;; %gcptr is in %r12 > [%rsp + 40] = %r12 > call @callee [[ stackmaps contains [%rsp + 40] ]] > load_from(%rcx) > > You'll only update [%rsp + 40] at the safepoint at "call @callee", and > will dereference a stale pointer at "load_from(%rcx)".Ouch. You are right, I'll need more than spill semantics. Thank you for pointing this out.> We gave a talk about this in last year's dev meeting [1], and please > feel free to ask any questions here. > > [1]: http://llvm.org/devmtg/2014-10/#talk4Thanks for the link. I'll watch the talk.
Vladislav Ivanishin via llvm-dev
2015-Nov-18 14:04 UTC
[llvm-dev] llvm.experimental.gc.statepoint genarates wrong Stack Map (or does it?)
On 2015-11-17 23:07, Sanjoy Das wrote:> We gave a talk about this in last year's dev meeting [1], and please > feel free to ask any questions here. > > [1]: http://llvm.org/devmtg/2014-10/#talk4BTW, there's a wrong file attached to the "Video (Computer)" link. "Video (Mobile)" is fine though. (But it's 360p.) -- Vlad