Hi Lang, Yes, I can return a non-zero marker value. Are you ok with this version? void RuntimeDyldImpl::resolveExternalSymbols() { while (!ExternalSymbolRelocations.empty()) { StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(); StringRef Name = i->first(); if (Name.size() == 0) { // This is an absolute symbol, use an address of zero. DEBUG(dbgs() << "Resolving absolute relocations." << "\n"); RelocationList &Relocs = i->second; resolveRelocationList(Relocs, 0); } else { uint64_t Addr = 0; RTDyldSymbolTable::const_iterator Loc = GlobalSymbolTable.find(Name); if (Loc == GlobalSymbolTable.end()) { // This is an external symbol, try to get its address from the symbol // resolver. Addr = Resolver.findSymbol(Name.data()).getAddress(); // The call to getSymbolAddress may have caused additional modules to // be loaded, which may have added new entries to the // ExternalSymbolRelocations map. Consquently, we need to update our // iterator. This is also why retrieval of the relocation list // associated with this symbol is deferred until below this point. // New entries may have been added to the relocation list. i = ExternalSymbolRelocations.find(Name); } else { // We found the symbol in our global table. It was probably in a // Module that we loaded previously. const auto &SymInfo = Loc->second; Addr = getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset(); } // FIXME: Implement error handling that doesn't kill the host program! if (!Addr) { report_fatal_error("Program used external function '" + Name + "' which could not be resolved!"); } // If Resolver returned UINT64_MAX, the client wants to handle this symbol // manually and we shouldn't resolve its relocations. if (Addr != UINT64_MAX) { DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t" << format("0x%lx", Addr) << "\n"); // This list may have been updated when we called getSymbolAddress, so // don't change this code to get the list earlier. RelocationList &Relocs = i->second; resolveRelocationList(Relocs, Addr); } } ExternalSymbolRelocations.erase(i); } } Thanks, Eugene From: Lang Hames [mailto:lhames at gmail.com] Sent: Friday, June 26, 2015 10:28 AM To: Eugene Rozenfeld Cc: llvmdev at cs.uiuc.edu Subject: Re: ORC and relocations Hi Eugene, Returning null addresses to the linker is unusual enough that I'd prefer to keep it as an error. Could you return a non-zero marker value, e.g. all-ones? If not, we should add an option to RuntimeDyld like "AllowUnresolvedSymbols" and change the error condition to if '(!Addr && !AllowUnresolvedSymbols)'. Cheers, Lang. On Thu, Jun 25, 2015 at 6:35 PM, Eugene Rozenfeld <Eugene.Rozenfeld at microsoft.com<mailto:Eugene.Rozenfeld at microsoft.com>> wrote: Hi Lang, Can you please let me know you think it would be right to modify RuntimeDyldImpl::resolveExternalSymbols to allow resolvers to return 0 addresses? Something like this would be ideal for me: void RuntimeDyldImpl::resolveExternalSymbols() { while (!ExternalSymbolRelocations.empty()) { StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(); StringRef Name = i->first(); if (Name.size() == 0) { // This is an absolute symbol, use an address of zero. DEBUG(dbgs() << "Resolving absolute relocations." << "\n"); RelocationList &Relocs = i->second; resolveRelocationList(Relocs, 0); } else { uint64_t Addr = 0; RTDyldSymbolTable::const_iterator Loc = GlobalSymbolTable.find(Name); if (Loc == GlobalSymbolTable.end()) { // This is an external symbol, try to get its address from the symbol // resolver. Addr = Resolver.findSymbol(Name.data()).getAddress(); // The call to getSymbolAddress may have caused additional modules to // be loaded, which may have added new entries to the // ExternalSymbolRelocations map. Consquently, we need to update our // iterator. This is also why retrieval of the relocation list // associated with this symbol is deferred until below this point. // New entries may have been added to the relocation list. i = ExternalSymbolRelocations.find(Name); } else { // We found the symbol in our global table. It was probably in a // Module that we loaded previously. const auto &SymInfo = Loc->second; Addr = getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset(); } if (Addr) { DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t" << format("0x%lx", Addr) << "\n"); // This list may have been updated when we called getSymbolAddress, so // don't change this code to get the list earlier. RelocationList &Relocs = i->second; resolveRelocationList(Relocs, Addr); } } ExternalSymbolRelocations.erase(i); } } Thanks, Eugene From: Eugene Rozenfeld Sent: Wednesday, June 24, 2015 4:47 PM To: 'Lang Hames' Cc: llvmdev at cs.uiuc.edu<mailto:llvmdev at cs.uiuc.edu> Subject: RE: ORC and relocations Hi Lang, Thank you for your reply. I tried to supply a custom Resolver that just returns 0 for the symbols I want to handle manually, but that results in a fatal error below. If that can be changed, then yes, it would be sufficient for my use case. Thanks, Eugene From: Lang Hames [mailto:lhames at gmail.com] Sent: Wednesday, June 24, 2015 4:42 PM To: Eugene Rozenfeld Cc: llvmdev at cs.uiuc.edu<mailto:llvmdev at cs.uiuc.edu> Subject: Re: ORC and relocations Hi Eugene, There's no way to 'skip' application of a relocation. You could use the NotifyLoadedFtor and libObject to scan the object ahead of time and record the relocations that you'd like to override, then you could supply a custom Resolver that just returns '0' for the symbols that you want to handle manually. There's no way to handle distinct relocations for the same symbol differently: For performance reasons we only look up each symbol once and re-use the supplied address to apply every relocation for that symbol. Is that sufficient to support your use-case? Cheers, Lang. On Wed, Jun 24, 2015 at 12:03 AM, Eugene Rozenfeld <Eugene.Rozenfeld at microsoft.com<mailto:Eugene.Rozenfeld at microsoft.com>> wrote: Hello, I’m working on LLILC (a jit for the CoreCLR built on ORC), in particular, on using LLILC as an ngen jit. I would like to have an ability to be notified of relocations that ObjectLinkingLayer is applying and to be able to tell the linking layer not to resolve certain relocations for external symbols (so that the client can do some custom resolutions later). The only way I found of looking at relocations in the client is via NotifyLoadedFtor notifications but I couldn’t find a way of blocking a relocation resolution. One way to achieve that is to change the Resolver::findSymbol api to allow clients to indicate that the relocations for the symbol shouldn’t be resolved and update RuntimeDyldImpl::resolveExternalSymbols accordingly. Would this be a reasonable approach? Thanks, Eugene -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150630/3426bd07/attachment.html>
Hi Eugene, Sorry for the delayed reply. This looks good to me - I've applied it (along with some extra code to make it testable) in r241383. Cheers, Lang. On Mon, Jun 29, 2015 at 7:31 PM, Eugene Rozenfeld < Eugene.Rozenfeld at microsoft.com> wrote:> Hi Lang, > > > > Yes, I can return a non-zero marker value. Are you ok with this version? > > > > void RuntimeDyldImpl::resolveExternalSymbols() { > > while (!ExternalSymbolRelocations.empty()) { > > StringMap<RelocationList>::iterator > i = ExternalSymbolRelocations.begin(); > > > > StringRef Name = i->first(); > > if (Name.size() == 0) { > > // This is an absolute symbol, use an address of zero. > > DEBUG(dbgs() << "Resolving absolute relocations." > > << "\n"); > > RelocationList &Relocs = i->second; > > resolveRelocationList(Relocs, 0); > > } else { > > uint64_t Addr = 0; > > RTDyldSymbolTable::const_iterator > Loc = GlobalSymbolTable.find(Name); > > if (Loc == GlobalSymbolTable.end()) { > > > // This is an external symbol, try to get its address from the symbol > > // resolver. > > Addr = Resolver.findSymbol(Name.data()).getAddress(); > > > // The call to getSymbolAddress may have caused additional modules to > > // be loaded, which may have added new entries to the > > > // ExternalSymbolRelocations map. Consquently, we need to update our > > // iterator. This is also why retrieval of the relocation list > > // associated with this symbol is deferred until below this point. > > // New entries may have been added to the relocation list. > > i = ExternalSymbolRelocations.find(Name); > > } else { > > // We found the symbol in our global table. It was probably in a > > // Module that we loaded previously. > > const auto &SymInfo = Loc->second; > > Addr = getSectionLoadAddress(SymInfo.getSectionID()) + > > SymInfo.getOffset(); > > } > > > > > // FIXME: Implement error handling that doesn't kill the host program! > > if (!Addr) { > > report_fatal_error("Program used external function '" + Name + > > "' which could not be resolved!"); > > } > > > > // If Resolver returned UINT64_MAX, the client wants to handle this symbol > > // manually and we shouldn't resolve its relocations. > > if (Addr != UINT64_MAX) { > > DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t" > > << format("0x%lx", Addr) << "\n"); > > > // This list may have been updated when we called getSymbolAddress, so > > // don't change this code to get the list earlier. > > RelocationList &Relocs = i->second; > > resolveRelocationList(Relocs, Addr); > > } > > } > > > > ExternalSymbolRelocations.erase(i); > > } > > } > > > > > > Thanks, > > > > Eugene > > > > > > *From:* Lang Hames [mailto:lhames at gmail.com] > *Sent:* Friday, June 26, 2015 10:28 AM > *To:* Eugene Rozenfeld > *Cc:* llvmdev at cs.uiuc.edu > *Subject:* Re: ORC and relocations > > > > Hi Eugene, > > > > Returning null addresses to the linker is unusual enough that I'd prefer > to keep it as an error. > > > > Could you return a non-zero marker value, e.g. all-ones? If not, we should > add an option to RuntimeDyld like "AllowUnresolvedSymbols" and change the > error condition to if '(!Addr && !AllowUnresolvedSymbols)'. > > > > Cheers, > > Lang. > > > > > > On Thu, Jun 25, 2015 at 6:35 PM, Eugene Rozenfeld < > Eugene.Rozenfeld at microsoft.com> wrote: > > Hi Lang, > > > > Can you please let me know you think it would be right to modify > RuntimeDyldImpl::resolveExternalSymbols to allow resolvers to return 0 > addresses? Something like this would be ideal for me: > > > > void RuntimeDyldImpl::resolveExternalSymbols() { > > while (!ExternalSymbolRelocations.empty()) { > > StringMap<RelocationList>::iterator > i = ExternalSymbolRelocations.begin(); > > > > StringRef Name = i->first(); > > if (Name.size() == 0) { > > // This is an absolute symbol, use an address of zero. > > DEBUG(dbgs() << "Resolving absolute relocations." > > << "\n"); > > RelocationList &Relocs = i->second; > > resolveRelocationList(Relocs, 0); > > } else { > > uint64_t Addr = 0; > > RTDyldSymbolTable::const_iterator > Loc = GlobalSymbolTable.find(Name); > > if (Loc == GlobalSymbolTable.end()) { > > > // This is an external symbol, try to get its address from the symbol > > // resolver. > > Addr = Resolver.findSymbol(Name.data()).getAddress(); > > > // The call to getSymbolAddress may have caused additional modules to > > // be loaded, which may have added new entries to the > > > // ExternalSymbolRelocations map. Consquently, we need to update our > > // iterator. This is also why retrieval of the relocation list > > // associated with this symbol is deferred until below this point. > > // New entries may have been added to the relocation list. > > i = ExternalSymbolRelocations.find(Name); > > } else { > > // We found the symbol in our global table. It was probably in a > > // Module that we loaded previously. > > const auto &SymInfo = Loc->second; > > Addr = getSectionLoadAddress(SymInfo.getSectionID()) + > > SymInfo.getOffset(); > > } > > > > if (Addr) { > > DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t" > > << format("0x%lx", Addr) << "\n"); > > > // This list may have been updated when we called getSymbolAddress, so > > // don't change this code to get the list earlier. > > RelocationList &Relocs = i->second; > > resolveRelocationList(Relocs, Addr); > > } > > } > > > > ExternalSymbolRelocations.erase(i); > > } > > } > > > > Thanks, > > > > Eugene > > *From:* Eugene Rozenfeld > *Sent:* Wednesday, June 24, 2015 4:47 PM > *To:* 'Lang Hames' > *Cc:* llvmdev at cs.uiuc.edu > *Subject:* RE: ORC and relocations > > > > Hi Lang, > > > > Thank you for your reply. I tried to supply a custom Resolver that just > returns 0 for the symbols I want to handle manually, but that results in a fatal > error below. If that can be changed, then yes, > > it would be sufficient for my use case. > > > > Thanks, > > > > Eugene > > > > *From:* Lang Hames [mailto:lhames at gmail.com <lhames at gmail.com>] > *Sent:* Wednesday, June 24, 2015 4:42 PM > *To:* Eugene Rozenfeld > *Cc:* llvmdev at cs.uiuc.edu > *Subject:* Re: ORC and relocations > > > > Hi Eugene, > > > > There's no way to 'skip' application of a relocation. > > > > You could use the NotifyLoadedFtor and libObject to scan the object ahead > of time and record the relocations that you'd like to override, then you > could supply a custom Resolver that just returns '0' for the symbols that > you want to handle manually. > > > > There's no way to handle distinct relocations for the same symbol > differently: For performance reasons we only look up each symbol once and > re-use the supplied address to apply every relocation for that symbol. > > > > Is that sufficient to support your use-case? > > > > Cheers, > > Lang. > > > > On Wed, Jun 24, 2015 at 12:03 AM, Eugene Rozenfeld < > Eugene.Rozenfeld at microsoft.com> wrote: > > Hello, > > > > I’m working on LLILC (a jit for the CoreCLR built on ORC), in particular, > on using LLILC as an ngen jit. I would like to have an ability to be > notified of relocations that ObjectLinkingLayer is applying and to be able > to tell the linking layer not to resolve certain relocations for external > symbols (so that the client can do some custom resolutions later). The only > way I found of looking at relocations in the client is via NotifyLoadedFtor > notifications but I couldn’t find a way of blocking a relocation resolution. > > > > One way to achieve that is to change the Resolver::findSymbol api to allow > clients to indicate that the relocations for the symbol shouldn’t be > resolved and update RuntimeDyldImpl::resolveExternalSymbols accordingly. > Would this be a reasonable approach? > > > > Thanks, > > > > Eugene > > > > > > >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150703/1866fb9c/attachment.html>
Hi Lang, It turns out I also need an ability to tell the object linking layer not to apply any relocations. I need to skip this step below. The only way I can see I can achieve that is by creating my own ObjectLinkingLayer that would duplicate almost all of orc::ObjectLinkingLayer. I’d like to avoid that. An alternative it to pass a flag to orc::ObjectLinkingLayer constructor and orc::ObjectLinkingLayer::ConcreteLinkedObjectSet constructor to indicate whether relocation resolution should be performed. Would you be ok with such a change? Thanks, Eugene template <typename NotifyLoadedFtor = DoNothingOnNotifyLoaded> class ObjectLinkingLayer : public ObjectLinkingLayerBase { private: template <typename MemoryManagerPtrT, typename SymbolResolverPtrT> class ConcreteLinkedObjectSet : public LinkedObjectSet { public: ConcreteLinkedObjectSet(MemoryManagerPtrT MemMgr, SymbolResolverPtrT Resolver) : LinkedObjectSet(*MemMgr, *Resolver), MemMgr(std::move(MemMgr)), Resolver(std::move(Resolver)) { } void Finalize() override { State = Finalizing; RTDyld->resolveRelocations(); RTDyld->registerEHFrames(); MemMgr->finalizeMemory(); OwnedBuffers.clear(); State = Finalized; } From: Lang Hames [mailto:lhames at gmail.com] Sent: Friday, July 3, 2015 6:36 PM To: Eugene Rozenfeld <Eugene.Rozenfeld at microsoft.com> Cc: llvmdev at cs.uiuc.edu Subject: Re: ORC and relocations Hi Eugene, Sorry for the delayed reply. This looks good to me - I've applied it (along with some extra code to make it testable) in r241383. Cheers, Lang. On Mon, Jun 29, 2015 at 7:31 PM, Eugene Rozenfeld <Eugene.Rozenfeld at microsoft.com<mailto:Eugene.Rozenfeld at microsoft.com>> wrote: Hi Lang, Yes, I can return a non-zero marker value. Are you ok with this version? void RuntimeDyldImpl::resolveExternalSymbols() { while (!ExternalSymbolRelocations.empty()) { StringMap<RelocationList>::iterator i = ExternalSymbolRelocations.begin(); StringRef Name = i->first(); if (Name.size() == 0) { // This is an absolute symbol, use an address of zero. DEBUG(dbgs() << "Resolving absolute relocations." << "\n"); RelocationList &Relocs = i->second; resolveRelocationList(Relocs, 0); } else { uint64_t Addr = 0; RTDyldSymbolTable::const_iterator Loc = GlobalSymbolTable.find(Name); if (Loc == GlobalSymbolTable.end()) { // This is an external symbol, try to get its address from the symbol // resolver. Addr = Resolver.findSymbol(Name.data()).getAddress(); // The call to getSymbolAddress may have caused additional modules to // be loaded, which may have added new entries to the // ExternalSymbolRelocations map. Consquently, we need to update our // iterator. This is also why retrieval of the relocation list // associated with this symbol is deferred until below this point. // New entries may have been added to the relocation list. i = ExternalSymbolRelocations.find(Name); } else { // We found the symbol in our global table. It was probably in a // Module that we loaded previously. const auto &SymInfo = Loc->second; Addr = getSectionLoadAddress(SymInfo.getSectionID()) + SymInfo.getOffset(); } // FIXME: Implement error handling that doesn't kill the host program! if (!Addr) { report_fatal_error("Program used external function '" + Name + "' which could not be resolved!"); } // If Resolver returned UINT64_MAX, the client wants to handle this symbol // manually and we shouldn't resolve its relocations. if (Addr != UINT64_MAX) { DEBUG(dbgs() << "Resolving relocations Name: " << Name << "\t" << format("0x%lx", Addr) << "\n"); // This list may have been updated when we called getSymbolAddress, so // don't change this code to get the list earlier. RelocationList &Relocs = i->second; resolveRelocationList(Relocs, Addr); } } ExternalSymbolRelocations.erase(i); } } Thanks, Eugene -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150723/d007fb70/attachment.html>