Kaylor, Andrew
2014-Nov-13 01:07 UTC
[LLVMdev] RFC: How to represent SEH (__try / __except) in LLVM IR
Hi Reid, I’ve been following your proposal, and I’d be interested in helping out if I can. My main interest right now is in enabling C++ exception handling in clang for native (i.e. not mingw/cygwin) Windows targets (both 32-bit and 64-bit), but if I understand things correctly that will be closely related to your SEH work under the hood. I’m still trying to get up to speed on what is and is not implemented, but I think I’m starting to get a clear picture. My understanding is that LLVM has the necessary support to emit exception handling records that Windows will be able to work with (for Win64 EH) but some work may be required to get the IR properly wired up, and that there’s basically nothing in place to support Win32 EH and nothing in clang to generate the IR for either case. Is that more or less accurate? I’ve been looking at the work Kai Nacke did in ldc to implement exception handling there, but it isn’t clear to me yet how relevant that is to clang. Can you tell me more about what your plans are? Specifically, do you intend to support both 32 and 64 bit targets? And were you also planning to work toward C++ exception handling support in clang once you had the general SEH support in place? Finally, and most importantly, what can I do to help? Thanks, Andy From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu] On Behalf Of Reid Kleckner Sent: Monday, November 10, 2014 3:39 PM To: LLVM Developers Mailing List; John McCall Subject: Re: [LLVMdev] RFC: How to represent SEH (__try / __except) in LLVM IR Hm, this idea won't work. If we point to labels from landingpadinst then passes like SimplifyCFG will consider the blocks to be unreachable. I realized this by looking at llvm-dis output after hacking in asmparser support for this syntax. :) I'll have to think longer. On Mon, Nov 10, 2014 at 2:07 PM, Reid Kleckner <rnk at google.com<mailto:rnk at google.com>> wrote: Moving this month old RFC to llvmdev. Not sure why I sent this to cfe-dev in the first place... --- Based on code review discussion from John, he thinks filter expressions should be emitted into the body of the function with the try, rather than being outlined by the frontend. Instead of having the frontend create filter functions, we would use labels in place of typeinfo. The IR would look like "landingpad ... catch label %filter0 ..." instead of "landingpad ... catch ... @filter_func0 ...". There would be a backend pass similar to SjLjEHPrepare that would outline the filter function and cleanup actions. Once we do the outlining, there is no turning back, because the outlined function has to know something about the stack layout of the parent function. If the parent function is inlined, we would have to duplicate the filter function along with it. Given that we want this kind of outlining to handle cleanups, it shouldn't be difficult to use the same machinery for filter expressions. The IR sample for safe_div at the end of my RFC would look like this instead: define i32 @safe_div(i32 %n, i32 %d) { entry: %d.addr = alloca i32, align 4 %n.addr = alloca i32, align 4 %r = alloca i32, align 4 store i32 %d, i32* %d.addr, align 4 store i32 %n, i32* %n.addr, align 4 invoke void @try_body(i32* %r, i32* %n.addr, i32* %d.addr) to label %__try.cont unwind label %lpad filter: %eh_code = call i32 @llvm.eh.seh.exception_code() ; or similar %cmp = icmp eq i32 %eh_code, 0xC0000094 %r = zext i1 %cmp to i32 call void @llvm.eh.seh.filter(i32 %r) lpad: %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__C_specific_handler to i8*) catch label %filter store i32 0, i32* %r, align 4 br label %__try.cont __try.cont: %2 = load i32* %r, align 4 ret i32 %2 } define internal void @try_body(i32* %r, i32* %n, i32* %d) { entry: %0 = load i32* %n, align 4 %1 = load i32* %d, align 4 %div = sdiv i32 %0, %1 store i32 %div, i32* %r, align 4 ret void } On Wed, Oct 1, 2014 at 10:43 AM, Reid Kleckner <rnk at google.com<mailto:rnk at google.com>> wrote: I want to add SEH support to Clang, which means we need a way to represent it in LLVM IR. Briefly, this is how I think we should represent it: 1. Use a different landingpad personality function for SEH (__C_specific_handler / _except_handlerN) 2. Use filter function pointers in place of type_info globals 3. Outline cleanups such as destructors and __finally on Windows, and provide a function pointer to the landingpad cleanup clause See the example IR at the end of this email. Read on if you want to understand why I think this is the right representation. --- Currently LLVM's exception representation is designed around the Itanium exception handling scheme documented here: http://mentorembedded.github.io/cxx-abi/abi-eh.html LLVM's EH representation is described here, and it maps relatively cleanly onto the Itanium design: http://llvm.org/docs/ExceptionHandling.html First, a little background about what __try is for. It's documented here: http://msdn.microsoft.com/en-us/library/swezty51.aspx The __try construct exists to allow the user to recover from all manner of faults, including access violations and integer division by zero. Immediately, it's clear that this is directly at odds with LLVM IL semantics. Regardless, I believe it's still useful to implement __try, even if it won't behave precisely as it does in other compilers in the presence of undefined behavior. --- The first challenge is that loads in C/C++ can now have exceptional control flow edges. This is impossible to represent in LLVM IR today because only invoke instructions can transfer control to a landing pad. The simplest way to work around this is to outline the body of the __try block and mark it noinline, which is what I propose to do initially. Long term, we could lower all potentially trapping operations to intrinsics that we 'invoke' at the IR level. See also Peter Collingbourne's proposal for iload and istore instructions here (http://lists.cs.uiuc.edu/pipermail/llvmdev/2014-April/071732.html). With the outlining approach, in addition to noinline, we need to invent another function attribute to prevent functionattrs from inferring nounwind and readonly, or the optimizers will delete the invoke unwind edge or entire call site. --- The next challenge is actually catching the exception. The __except construct allows the user to evaluate a (mostly) arbitrary expression to decide if the exception should be caught. Code generated by MSVC catches these exceptions with an exception handler provided by the CRT. This handler is analogous to personality functions (__gxx_personality_v0) in LLVM and GCC, so that's what I call it. Notably, SEH and C++ exceptions use *different* personality functions in MSVC, and each function can only have one personality function. This is the underlying reason why one cannot mix C++ EH (even C++ RAII!) and __try in the same function with MSVC. Hypothetically, there is no reason why one could not have a more powerful personality function that handles both types of exception, but I intend to use the personality function from the CRT directly for the time being. On x86_64, the SEH personality function is called __C_specific_handler. On x86, it is __except_handler4 (or 3), but it's similar to __C_specific_handler and doesn't change how we should represent this in IR. The personality function interprets some side tables similar to the Itanium LSDA to find the filter function pointers that must be evaluated to decide which except handler to run at a given PC. The filter expressions are emitted as separate function bodies that the personality function calls. If a filter function returns '1', that indicates which except block will perform the recovery, and phase 1 of unwinding ends, similar to Itanium EH. I propose we represent this in IR by: 1. changing the personality function to __C_specific_handler, __except_handler4, or in the future something provided by LLVM 2. replacing the type_info globals we currently put in landing pads with pointers to filter functions Then, in llvm/lib/CodeGen/AsmPrinter/EHStreamer.cpp where we currently emit the LSDA for Itanium exceptions, we can emit something else keyed off which kind of personality function we're using. --- SEH also allows implementing cleanups with __finally, but cleanups in general are implemented with a fundamentally different approach. During phase 2 of Itanium EH unwinding, control is propagated back up the stack. To run a cleanup, the stack is cleared, control enters the landing pad, and propagation resumes when _UnwindResume is called. On Windows, things work differently. Instead, during phase 2, each personality function is invoked a second time, wherein it must execute all cleanups *without clearing the stack* before returning control to the runtime where the runtime continues its loop over the stack frames. You can observe this easily by breaking inside a C++ destructor when an exception is thrown and taking a stack trace. MinGW's Win64 "SEH" personality function finesses this issue by taking complete control during phase 2 and following the Itanium scheme of successive stack unwinding. It has the drawback that it's not really ABI compatible with cleanups emitted by other compilers, which I think should be a goal for our implementation. It might be possible to do something similar to what MinGW does, and implement our own __gxx_personality* style personality function that interprets the same style of LSDA tables, but we *need* to be able to establish a new stack frame to run cleanups. We cannot unwind out to the original frame that had the landing pad. In the long term, I think we need to change our representation to implement this. Perhaps the cleanup clause of a landing pad could take a function pointer as an operand. However, in the short term, I think we can model this by always catching the exception and then re-raising it. Obviously, this isn't 100% faithful, but it can work. --- Here’s some example IR for how we might lower this C code: #define GetExceptionCode() _exception_code() enum { EXCEPTION_INT_DIVIDE_BY_ZERO = 0xC0000094 }; int safe_div(int n, int d) { int r; __try { r = n / d; } __except(GetExceptionCode() == EXCEPTION_INT_DIVIDE_BY_ZERO) { r = 0; } return r; } define internal void @try_body(i32* %r, i32* %n, i32* %d) { entry: %0 = load i32* %n, align 4 %1 = load i32* %d, align 4 %div = sdiv i32 %0, %1 store i32 %div, i32* %r, align 4 ret void } define i32 @safe_div(i32 %n, i32 %d) { entry: %d.addr = alloca i32, align 4 %n.addr = alloca i32, align 4 %r = alloca i32, align 4 store i32 %d, i32* %d.addr, align 4 store i32 %n, i32* %n.addr, align 4 invoke void @try_body(i32* %r, i32* %n.addr, i32* %d.addr) to label %__try.cont unwind label %lpad lpad: ; preds = %entry %0 = landingpad { i8*, i32 } personality i8* bitcast (i32 (...)* @__C_specific_handler to i8*) catch i8* bitcast (i32 (i8*, i8*)* @"\01?filt$0 at 0@safe_div@@" to i8*) store i32 0, i32* %r, align 4 br label %__try.cont __try.cont: ; preds = %__except, %entry %2 = load i32* %r, align 4 ret i32 %2 } define internal i32 @"\01?filt$0 at 0@safe_div@@"(i8* %exception_pointers, i8* %frame_pointer) { entry: %0 = bitcast i8* %exception_pointers to i32** %1 = load i32** %0, align 8 %2 = load i32* %1, align 4 %cmp = icmp eq i32 %2, -1073741676 %conv = zext i1 %cmp to i32 ret i32 %conv } declare i32 @__C_specific_handler(...) -------------- next part -------------- An HTML attachment was scrubbed... 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Reid Kleckner
2014-Nov-13 19:50 UTC
[LLVMdev] RFC: How to represent SEH (__try / __except) in LLVM IR
Cool! Apologies for the following stream of consciousness brain dump... On Wed, Nov 12, 2014 at 5:07 PM, Kaylor, Andrew <andrew.kaylor at intel.com> wrote:> Hi Reid, > > > > I’ve been following your proposal, and I’d be interested in helping out if > I can. My main interest right now is in enabling C++ exception handling in > clang for native (i.e. not mingw/cygwin) Windows targets (both 32-bit and > 64-bit), but if I understand things correctly that will be closely related > to your SEH work under the hood. >Great! I agree, any changes to LLVM IR made to support SEH will also be needed to support C++ exceptions on Windows, in particular the outlining. In the current LLVM model, all the exception handling code lives in the landing pad. The Windows unwinder doesn't actually return control to the landingpad until very late. Instead, it creates new stack frames to invoke the cleanup, catch handler (C++ EH only), or filter function (SEH only). This is why we need to have outlining somewhere. The question is, where should we do it? Personally, I want to do this on LLVM IR during CodeGenPrepare. The major challenge that outlining anywhere presents is that now the outlined code has to "know" something about the frame layout of the function it was outlined from in order to access local variables. I think we can add `i8* @llvm.eh.get_capture_block(i8* %function, i8* %parent_rbp)` and `void @llvm.eh.set_capture_block(i8* %captures)` intrinsics to make this work. Any SSA values or allocas captured by the outlined landing pad code will be demoted to memory and stored in the capture block, and the layout will be encoded in a struct used by the outlined handlers and the parent function. However, once you do this, you cannot inline the IR without some heroics. It probably isn't that important to be able to inline functions with try/catch, but a good acid test for any new LLVM IR construct is "will it inline?", and this construct fails. I think we can live with this construct as long as we only introduce it after CodeGenPrepare. The remaining wrinkle in the capture block scheme is stack realignment prologues. In this case, we have three pointers to the stack: the SP, the base pointer (esi/rbx), and the frame pointer (ebp/rbp). Is the capture block stored at a known constant offset from ebp/rbp or esi/rbx? Or do we load and store a dynamic offset saved somewhere near ebp/rbp? This needs study.> I’m still trying to get up to speed on what is and is not implemented, but > I think I’m starting to get a clear picture. My understanding is that LLVM > has the necessary support to emit exception handling records that Windows > will be able to work with (for Win64 EH) but some work may be required to > get the IR properly wired up, and that there’s basically nothing in place > to support Win32 EH and nothing in clang to generate the IR for either > case. Is that more or less accurate? >We can emit valid pdata and xdata sections on Win64, and this supports basic stack unwinding. On top of that, we currently follow mingw64 and use Itanium-style LSDA tables and the __gxx_personality_seh0 personality function to run EH handlers. This means the standard exception handling IR emitted by clang and other frontends "just works" on Windows, and I want to keep it that way. I think most of the changes should be on the LLVM side to lower the standard EH IR down to something that is more compatible with MSVC EH.> I’ve been looking at the work Kai Nacke did in ldc to implement exception > handling there, but it isn’t clear to me yet how relevant that is to clang. > > > > Can you tell me more about what your plans are? Specifically, do you > intend to support both 32 and 64 bit targets? And were you also planning > to work toward C++ exception handling support in clang once you had the > general SEH support in place? >I want to do Win64 first because it is easier and better documented, and then look at 32-bit next. 32-bit SEH does things like "take the address of a BB label from the middle of the parent function and 'call' it with a special ebp value passed in", but that is basically equivalent to the Win64 way of doing things with a very special calling convention. I know some people are also interested in ARM (WoA), which should be similar to Win64, as it also uses pdata/xdata style unwind info.> Finally, and most importantly, what can I do to help? >I think there are some separable tasks here. The EH capture block intrinsics can probably be built in isolation from the outlining. We can probably make `get_capture_block` work with the result of `@llvm.frameaddress(i32 0)`. The inliner also has to be taught to avoid inlining functions that set up a capture block. Doing outlining will be similar what `llvm::CloneAndPruneFunctionInto` does, except it will start at the landing pad instead of the entry block. Instead of mapping from parameters to arguments, the outliner would map the selector to a constant and propagate that value forwards, pruning conditional branches as it goes. The `resume` instruction would end outlining and become a `ret`. Any cloned `ret` instructions are the result of cloning something that is statically reachable but dynamically unreachable. We can transform them to `unreachable` and run standard cleanup passes to propagate that backwards. 32-bit x86 EH will require installing an alloca onto the fs:00 chain of EH handlers. I suppose this could be emitted during CodeGenPrepare as regular LLVM IR instructions, since we have a way of writing `load/store fs:00` with address space 257. This alloca should probably be the same as the capture block, since it has to be at some known offset from ebp. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20141113/fadbdd89/attachment.html>
Kaylor, Andrew
2014-Nov-13 23:25 UTC
[LLVMdev] RFC: How to represent SEH (__try / __except) in LLVM IR
Thanks for the additional information. Right now I’m experimenting with a mix of code compiled with MSVC and code compiled with clang, trying to get a C++ exception thrown and caught by the MSVC-compiled code across a function in the clang-compiled code. My goal here is to isolate a small part of what needs to be done in a way that lends itself to tinkering. I think this might lead me to the outlining of EH blocks that you describe below. If the clang code doesn’t have and exception handler (and it can’t since clang won’t compile that right now) and doesn’t need to do any clean-up, this works fine. If the clang code does need to do cleanup, clang currently emits the same landingpad stuff that it would emit for mingw and since I’m trying to link with the MSVC environment I end up with unresolved externals. So I’m playing around with the clang-generated IR to see if I can turn it into something that will handle the cleanup and let the exception pass. I’ve got it calling my custom SEH-style personality function and it’s trivial to get that to let the exception pass without doing the cleanup. Now I just need to figure out how to get it to execute the cleanup code. I haven’t spent a lot of time on this yet, so if this overlaps with what you’ve been doing I can step back and approach it from a different direction. Otherwise, I’ll proceed and see if I can make use of your suggestions below with regard to outlining, probably starting with manual changes to the IR that simulate the process. -Andy From: Reid Kleckner [mailto:rnk at google.com] Sent: Thursday, November 13, 2014 11:51 AM To: Kaylor, Andrew Cc: LLVM Developers Mailing List; John McCall Subject: Re: [LLVMdev] RFC: How to represent SEH (__try / __except) in LLVM IR Cool! Apologies for the following stream of consciousness brain dump... On Wed, Nov 12, 2014 at 5:07 PM, Kaylor, Andrew <andrew.kaylor at intel.com<mailto:andrew.kaylor at intel.com>> wrote: Hi Reid, I’ve been following your proposal, and I’d be interested in helping out if I can. My main interest right now is in enabling C++ exception handling in clang for native (i.e. not mingw/cygwin) Windows targets (both 32-bit and 64-bit), but if I understand things correctly that will be closely related to your SEH work under the hood. Great! I agree, any changes to LLVM IR made to support SEH will also be needed to support C++ exceptions on Windows, in particular the outlining. In the current LLVM model, all the exception handling code lives in the landing pad. The Windows unwinder doesn't actually return control to the landingpad until very late. Instead, it creates new stack frames to invoke the cleanup, catch handler (C++ EH only), or filter function (SEH only). This is why we need to have outlining somewhere. The question is, where should we do it? Personally, I want to do this on LLVM IR during CodeGenPrepare. The major challenge that outlining anywhere presents is that now the outlined code has to "know" something about the frame layout of the function it was outlined from in order to access local variables. I think we can add `i8* @llvm.eh.get_capture_block(i8* %function, i8* %parent_rbp)` and `void @llvm.eh.set_capture_block(i8* %captures)` intrinsics to make this work. Any SSA values or allocas captured by the outlined landing pad code will be demoted to memory and stored in the capture block, and the layout will be encoded in a struct used by the outlined handlers and the parent function. However, once you do this, you cannot inline the IR without some heroics. It probably isn't that important to be able to inline functions with try/catch, but a good acid test for any new LLVM IR construct is "will it inline?", and this construct fails. I think we can live with this construct as long as we only introduce it after CodeGenPrepare. The remaining wrinkle in the capture block scheme is stack realignment prologues. In this case, we have three pointers to the stack: the SP, the base pointer (esi/rbx), and the frame pointer (ebp/rbp). Is the capture block stored at a known constant offset from ebp/rbp or esi/rbx? Or do we load and store a dynamic offset saved somewhere near ebp/rbp? This needs study. I’m still trying to get up to speed on what is and is not implemented, but I think I’m starting to get a clear picture. My understanding is that LLVM has the necessary support to emit exception handling records that Windows will be able to work with (for Win64 EH) but some work may be required to get the IR properly wired up, and that there’s basically nothing in place to support Win32 EH and nothing in clang to generate the IR for either case. Is that more or less accurate? We can emit valid pdata and xdata sections on Win64, and this supports basic stack unwinding. On top of that, we currently follow mingw64 and use Itanium-style LSDA tables and the __gxx_personality_seh0 personality function to run EH handlers. This means the standard exception handling IR emitted by clang and other frontends "just works" on Windows, and I want to keep it that way. I think most of the changes should be on the LLVM side to lower the standard EH IR down to something that is more compatible with MSVC EH. I’ve been looking at the work Kai Nacke did in ldc to implement exception handling there, but it isn’t clear to me yet how relevant that is to clang. Can you tell me more about what your plans are? Specifically, do you intend to support both 32 and 64 bit targets? And were you also planning to work toward C++ exception handling support in clang once you had the general SEH support in place? I want to do Win64 first because it is easier and better documented, and then look at 32-bit next. 32-bit SEH does things like "take the address of a BB label from the middle of the parent function and 'call' it with a special ebp value passed in", but that is basically equivalent to the Win64 way of doing things with a very special calling convention. I know some people are also interested in ARM (WoA), which should be similar to Win64, as it also uses pdata/xdata style unwind info. Finally, and most importantly, what can I do to help? I think there are some separable tasks here. The EH capture block intrinsics can probably be built in isolation from the outlining. We can probably make `get_capture_block` work with the result of `@llvm.frameaddress(i32 0)`. The inliner also has to be taught to avoid inlining functions that set up a capture block. Doing outlining will be similar what `llvm::CloneAndPruneFunctionInto` does, except it will start at the landing pad instead of the entry block. Instead of mapping from parameters to arguments, the outliner would map the selector to a constant and propagate that value forwards, pruning conditional branches as it goes. The `resume` instruction would end outlining and become a `ret`. Any cloned `ret` instructions are the result of cloning something that is statically reachable but dynamically unreachable. We can transform them to `unreachable` and run standard cleanup passes to propagate that backwards. 32-bit x86 EH will require installing an alloca onto the fs:00 chain of EH handlers. I suppose this could be emitted during CodeGenPrepare as regular LLVM IR instructions, since we have a way of writing `load/store fs:00` with address space 257. This alloca should probably be the same as the capture block, since it has to be at some known offset from ebp. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20141113/cc9f071d/attachment.html>