Hi, I will be glad if you can give me some advice on how to make LLVM generate better code for IV in a simple loop case. There is IR sample below, I know of one way to do it, and I'm looking for advice on another way. When compiling a simple C loop (c[i]=a[i]+b[i], a, b, c are float*), the IR starts as follows: define void @ArrayAdd1(float* nocapture %a, float* nocapture %b, float* nocapture %c, i64 %iNumElements) { Entry: br label %L_pre_head L_pre_head: ; preds = %Entry br label %L_entry L_entry: ; preds = %L_entry, %L_pre_head %L_ind_var = phi i64 [ 0, %L_pre_head ], [ %L_inc_ind_var, %L_entry ] %L_tid = phi i64 [ 0, %L_pre_head ], [ %L_inc_tid, %L_entry ] %trunc = trunc i64 %L_tid to i32 %idxprom = sext i32 %trunc to i64 %arrayidx = getelementptr inbounds float* %a, i64 %idxprom %0 = load float* %arrayidx, align 4 %arrayidx2 = getelementptr inbounds float* %b, i64 %idxprom %1 = load float* %arrayidx2, align 4 %add = fadd float %0, %1 %arrayidx4 = getelementptr inbounds float* %c, i64 %idxprom store float %add, float* %arrayidx4, align 4 %L_inc_ind_var = add nuw nsw i64 %L_ind_var, 1 %L_cmp.to.max = icmp eq i64 %L_inc_ind_var, %iNumElements %L_inc_tid = add nuw nsw i64 %L_tid, 1 br i1 %L_cmp.to.max, label %L_exit, label %L_entry L_exit: ; preds = %L_entry br label %2 ; <label>:2 ; preds = %L_exit ret void } And after going through all passes before code generation it becomes: define void @ArrayAdd1(float * nocapture %a, float * nocapture %b, float * nocapture %c, i64 %iNumElements) { Entry: br label %L_pre_head L_pre_head: ; preds = %Entry br label %L_entry L_entry: ; preds = %L_entry, %L_pre_head %L_ind_var = phi i64 [ 0, %L_pre_head ], [ %L_inc_ind_var, %L_entry ] %L_tid = phi i64 [ 0, %L_pre_head ], [ %L_inc_tid, %L_entry ] %sext = shl i64 %L_tid, 32 %idxprom = ashr exact i64 %sext, 32 %arrayidx = getelementptr inbounds float * %a, i64 %idxprom %0 = load float * %arrayidx, align 4 %arrayidx2 = getelementptr inbounds float * %b, i64 %idxprom %1 = load float * %arrayidx2, align 4 %add = fadd float %0, %1 %arrayidx4 = getelementptr inbounds float * %c, i64 %idxprom store float %add, float * %arrayidx4, align 4 %L_inc_ind_var = add nuw nsw i64 %L_ind_var, 1 %L_cmp.to.max = icmp eq i64 %L_inc_ind_var, %iNumElements %L_inc_tid = add nuw nsw i64 %L_tid, 1 br i1 %L_cmp.to.max, label %L_exit, label %L_entry L_exit: ; preds = %L_entry br label %2 ; <label>:2 ; preds = %L_exit ret void } On the way to code gen the IR goes through some additional passes, among them the LSR in LoopStrengthReduce.cpp. This pass promotes the shl operation out of the loop. As a result the generated code is awkward and uses 4 registers for IV management instead of 2 (see transformed IR and result asm below). One way to deal with this is to prevent the transformation of %trunc = trunc i64 %L_tid to i32 %idxprom = sext i32 %trunc to i64 to %sext = shl i64 %L_tid, 32 %idxprom = ashr exact i64 %sext, 32 Sext(trunk()) remains nice until code gen and one asm instruction of the sort "move %eax, %rax" is generated, as I want (see asm sample at the end of this message). I implemented this locally in InstCombineCasts.cpp, in InstCombiner::visitSExt(). The code looks for the specific pattern of sext32to64(trunk64to32()) and doesn't let it become ashr(shl()). Another way that I can think of, is to keep ashr32(shl32()) together and then it's possible to replace both instructions with one asm instruction (a la "move %eax, %rax") and avoid an additional register for monitoring end of loop. I'm not sure what is the right point in LSRInstance::LSRInstance to avoid this optimization. Do you think that the first way is ok? If you think that this should be done in the second way or a third way I will appreciate your guidance. Thanks, Anat The IR after LSR: define void @ArrayAdd1(float* nocapture %a, float* nocapture %b, float* nocapture %c, i64 %iNumElements) { Entry: br label %L_pre_head L_pre_head: ; preds = %Entry br label %L_entry L_entry: ; preds = %L_entry, %L_pre_head %lsr.iv1 = phi i64 [ %lsr.iv.next2, %L_entry ], [ 0, %L_pre_head ] %lsr.iv = phi i64 [ %lsr.iv.next, %L_entry ], [ %iNumElements, %L_pre_head ] %idxprom = ashr exact i64 %lsr.iv1, 32 %arrayidx = getelementptr inbounds float* %a, i64 %idxprom %0 = load float* %arrayidx, align 4 %arrayidx2 = getelementptr inbounds float* %b, i64 %idxprom %1 = load float* %arrayidx2, align 4 %add = fadd float %0, %1 %arrayidx4 = getelementptr inbounds float* %c, i64 %idxprom store float %add, float* %arrayidx4, align 4 %lsr.iv.next = add i64 %lsr.iv, -1 %lsr.iv.next2 = add i64 %lsr.iv1, 4294967296 %L_cmp.to.max = icmp eq i64 %lsr.iv.next, 0 br i1 %L_cmp.to.max, label %L_exit, label %L_entry L_exit: ; preds = %L_entry br label %2 ; <label>:2 ; preds = %L_exit ret void } Asm code: ArrayAdd1: # @ArrayAdd1 .cfi_startproc # BB#0: # %Entry xorl %r9d, %r9d movabsq $4294967296, %r8 # imm = 0x100000000 .align 16, 0x90 .LBB0_1: # %L_entry # =>This Inner Loop Header: Depth=1 movq %r9, %rax sarq $32, %rax movss (%rdi,%rax,4), %xmm0 addss (%rsi,%rax,4), %xmm0 movss %xmm0, (%rdx,%rax,4) addq %r8, %r9 decq %rcx jne .LBB0_1 # BB#2: Ret This is what I want to get: ArrayAdd2: # @ArrayAdd2 .cfi_startproc # BB#0: # %Entry xorl %eax, %eax .align 16, 0x90 .LBB1_1: # %L_entry # =>This Inner Loop Header: Depth=1 movslq %eax, %r8 movss (%rdi,%r8,4), %xmm0 addss (%rsi,%r8,4), %xmm0 movss %xmm0, (%rdx,%r8,4) incq %rax cmpq %rax, %rcx jne .LBB1_1 # BB#2: Ret --------------------------------------------------------------------- Intel Israel (74) Limited This e-mail and any attachments may contain confidential material for the sole use of the intended recipient(s). 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