Hi, Brooks, Since this project is helped by many BSD guys in Taiwan, one of MCLinker's main objectives is make direct contribution to the BSD realm. Please feel free to give us suggestions to make sure we can achieve this goal. Any comments are appreciated. We realized open discussion on the mailing list is necessary, and we hope this thread can be a beginning to openly discuss the project scope, features, the why and the how of MCLinker. I've read the list, and here are some idea from our group.> - LTO framework > - Link time optimization against IR or machine code > - Support for IR in ELFLLVM has supported LTO on bitcode, and IMHO, it may be good enough. In GCC, LTO causes 'fat' object files, because GCC needs to serialize IR into 'intermediate language' (IL) and compress IL in object files. In our experience, the 'fat' object files are x10 bigger than the original one, and slow down the linking process significantly. The generated code can get about only 7%~13% improvement. IMHO, LLVM provides a better solution than GCC. With LLVM, users can compile source files and generate many small bitcodes. LTO can be performed well when link these small bitcodes into a 'big bitcode'. MCLinker reads the 'big bitcode' and generate EXE/DSOs. Since the 'big bitcode' is only a little bit bigger than the generated file, we can avoid generating the 'fat' objects and also get enough performance improvement. Apart from the LTO, we also have some good idea on link time optimization. I will open another thread to discuss this later.> - linker scripts (or equivalent)Linker scripts is a thorny problem. The grammar of link script language in GNU ld is context sensitive, and hard to be implemented. Maybe we can list the necessary requirements first, and try to define a simpler grammar.> - Incremental linking > - GNU ld compatibility > - IR processing by plugin > - Limited non-ELF support (for boot blocks, etc) > - Alternative hash table support > - Crunching support > - Be fast > - Native cross-architecture support > - Multipass lookup > - Unit tests > - Coded to LLVM standards (to allow inclusion in LLVM) > - linker is a library > - C and C++ support > - Architecture support: i386, x86_64, ARM, PPC(64), > - MIPS(64), PiNaCl > - Possible architecture support: sparc64We still have some idea about above features. In order to keep the discussion easy to follow, I will discuss them in other threads. BTW, sorry for the appearance of "Email Confidentially Notice". I asked our IT remove it from all our emails immediately. And also sorry for some scrambled characters in the name. I had asked all my members should use English name. Best regards, Luba
Joerg Sonnenberger
2011-Nov-01 18:38 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
On Wed, Nov 02, 2011 at 02:24:12AM +0800, Tang Luba wrote:> > - linker scripts (or equivalent) > Linker scripts is a thorny problem. The grammar of link script > language in GNU ld is context sensitive, and hard to be implemented. > Maybe we can list the necessary requirements first, and try to define > a simpler grammar.It is not necessary to preserve compatiblity with GNU linker scripts. There are many good reasons not to, but the functionality has to exist. Some of the issues to be addressed: (1) Mapping sections to fixed offsets. (2) Ordering of sections and aggregation into PT_LOAD segments. (3) Setting non-default attributes on segments, e.g. making debug information loadable for specific applications. (4) Adding start-of-section/end-of-section markers. Joerg
> Apart from the LTO, we also have some good idea on link time > optimization. I will open another thread to discuss this later. >Sorry, I made a stupid mistake. I mean "some good idea on the optimizations that can be done by linkers, such as instruction relaxation, and how to efficiently use IP register"
Diego Novillo
2011-Nov-02 03:11 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
On Tue, Nov 1, 2011 at 18:24, Tang Luba <lubatang at gmail.com> wrote:> In GCC, LTO causes 'fat' object files, because GCC needs to serialize > IR into 'intermediate language' (IL) and compress IL in object files. > In our experience, the 'fat' object files are x10 bigger than the > original one, and slow down the linking process significantly. The > generated code can get about only 7%~13% improvement.Right. Though GCC 4.7 will offer an option to emit just bytecode in object files. Additionally, the biggest gains we generally observe with LTO is when it's coupled with FDO. And almost always, the biggest wins are in the inliner (http://gcc.gnu.org/wiki/LightweightIpo).> Apart from the LTO, we also have some good idea on link time > optimization. I will open another thread to discuss this later.You may want to look at Diablo (http://diablo.elis.ugent.be/). An optimizing linker that has been around for a while. I'm not sure whether it is still being developed, but they had several interesting ideas in it. Diego.
> You may want to look at Diablo (http://diablo.elis.ugent.be/). An > optimizing linker that has been around for a while. I'm not sure > whether it is still being developed, but they had several interesting > ideas in it.Diablo is still being maintained. I checked its status few days ago on Diablo mailing list. Regards, chenwj -- Wei-Ren Chen (陳韋任) Computer Systems Lab, Institute of Information Science, Academia Sinica, Taiwan (R.O.C.) Tel:886-2-2788-3799 #1667
Chinyen Chou
2011-Nov-02 08:57 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
Thanks for the useful information. We notice that the idea of LIPO also can help LLVM LTO if LLVM has FDO/PGO. And regarding Diablo, we'll learn from it and I think we'll get some good ideas from it. In MCLinker, the detail of the instructions and data in bitcode are still kept during linking, so some opportunities to optimize the instruction in bitcode become intuitive. Instruction relaxation is one of the cases. (Since ARM is one of the target we focus on, I'm going to use ARM to illustrate the problem.) When linking bitcode and other object files, stubs are necessary if the branch range is too far or ARM/THUMB mode switching. Google gold linker uses two kinds of stubs basically. One is consecutive branch instructions, and the other is one branch instruction with one following instruction (e.g., ldr) which changes PC directly. Example of the later cases, 1: bl <stub_address> ... 2: ldr pc, [pc, #-4] ; stub 3: dcd R_ARM_ABS32(X) In MCLinker, we can optimize it as following: X: ldr ip, [pc, #-4] Y: dcd R_ARM_ABS32(X) Z: bx ip Before optimization, some processors suffer from flushing ROB/Q because their pipelines are fulfilled with the invalid instructions that immediately appear after ldr. However, all of these instructions should not be executed, and processors must flush them when ldr is committed. Since all details of instruction and data are reserved, MCLinker can directly rewrite the program without insertion of stub. It can replace the 1:bl instruction with a longer branch Z: bx, and the performance of the program is therefore improved by efficient use of branch target buffer (BTB). This is just one case, and there are other optimizations we can do.. Thanks, Chinyen> In GCC, LTO causes 'fat' object files, because GCC needs to serialize > > IR into 'intermediate language' (IL) and compress IL in object files. > > In our experience, the 'fat' object files are x10 bigger than the > > original one, and slow down the linking process significantly. The > > generated code can get about only 7%~13% improvement. > > Right. Though GCC 4.7 will offer an option to emit just bytecode in > object files. Additionally, the biggest gains we generally observe > with LTO is when it's coupled with FDO. And almost always, the > biggest wins are in the inliner > (http://gcc.gnu.org/wiki/LightweightIpo). > > > Apart from the LTO, we also have some good idea on link time > > optimization. I will open another thread to discuss this later. > > You may want to look at Diablo (http://diablo.elis.ugent.be/). An > optimizing linker that has been around for a while. I'm not sure > whether it is still being developed, but they had several interesting > ideas in it. > > > Diego. >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20111102/fb517538/attachment.html>
Don Quixote de la Mancha
2011-Nov-03 06:05 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
A helpful link-time optimization would be to place subroutines that are used close together in time also close together in the executable file. That also goes for data that is in the executable file, whether initialized (.data segment) or zero-initialized (.bss). If the unit of linkage of code is the function rather than the compilation module, and the unit of linkage of data is the individual data item rather than all the .data and .bss items together that are in a compilation unit, you could rearrange them at will. For architectures such as ARM that cannot make jumps to faraway addresses, you could make the destinations of subroutine calls close to the caller so you would not need so many trampolines. The locality improves the speed because the program would use the code and data caches more efficiently, and would page in data and code from disk less often. Having fewer physically resident pages also saves on precious kernel memory. I read in O'Reilly's "Understanding the Linux Kernel" that on the i386 architecture, the kernel's page tables consume most of the physical memory in the computer, leaving very little physical memory for user processes! A first cut would be to start with the runtime program startup code, which for C program then calls main(). The subroutines that main calls would be placed next in the file. Suppose main calls Foo() and then Bar(). One would then place each of the subroutines that Foo() calls all together, then each of the subroutines that Bar() calls. It would be best if some static analysis were performed to determine in what order subroutines are called, and in what order .data and .bss memory is accessed. Getting that analysis right for the general case would not be easy, as the time-order in which subroutines are called may of course depend on the input data. To improve the locality, one could produce an instrumented executable which saved a stack trace at the entry of each subroutine. Examination of all the stack traces would enable a post-processing tool to generate a linker script that would be used for a second pass of the linker. This is a form of profiler-guided optimization. For extra credit one could prepare multiple input files (or for interactive programs, several distinctly different GUI robot scripts). Then the tool that prepared the linker script would try to optimize for the average case for most code. Regards, Don Quixote -- Don Quixote de la Mancha Dulcinea Technologies Corporation Software of Elegance and Beauty http://www.dulcineatech.com quixote at dulcineatech.com
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