António Saragga Seabra
2010-Oct-02 17:07 UTC
[LLVMdev] LLVM ERROR: Program used external function 'printd' which could not be resolved!
Hi Buit the Kaleidoscope example under MinGW and everything runs fine except when I try the following example in Chapter 6: extern printd(x); printd(123); where printd is the library function defined in C as extern "C" double printd(double X) { printf("%f\n", X); return 0; } The error message is: LLVM ERROR: Program used external function 'printd' which could not be resolved! Any help will be much appreciated. Thanks! -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20101002/72f6930a/attachment.html>
Anton Korobeynikov
2010-Oct-03 18:14 UTC
[LLVMdev] LLVM ERROR: Program used external function 'printd' which could not be resolved!
> LLVM ERROR: Program used external function 'printd' which could not be > resolved! > Any help will be much appreciated. Thanks!Windows does not support dynamic linking. You will need to resolve externals by hand. -- With best regards, Anton Korobeynikov Faculty of Mathematics and Mechanics, Saint Petersburg State University
OvermindDL1
2010-Oct-04 00:37 UTC
[LLVMdev] LLVM ERROR: Program used external function 'printd' which could not be resolved!
2010/10/3 Anton Korobeynikov <anton at korobeynikov.info>:>> LLVM ERROR: Program used external function 'printd' which could not be >> resolved! >> Any help will be much appreciated. Thanks! > Windows does not support dynamic linking. You will need to resolve > externals by hand.Why would it not support dynamic linking? What about loadlibrary and its kin are not sufficient to handle this? Perhaps a work-around can be developed.
Anton Korobeynikov
2010-Oct-04 09:22 UTC
[LLVMdev] LLVM ERROR: Program used external function 'printd' which could not be resolved!
>>> Any help will be much appreciated. Thanks! >> Windows does not support dynamic linking. You will need to resolve >> externals by hand. > > Why would it not support dynamic linking? What about loadlibrary and > its kin are not sufficient to handle this?Well, you cannot easily export stuff from an executable and this is the main issue here. (And you cannot e.g. import stuff from executable into dynamic library as you can on linux/darwin)> Perhaps a work-around can be developed.Maybe. Patches are welcome! -- With best regards, Anton Korobeynikov Faculty of Mathematics and Mechanics, Saint Petersburg State University
OvermindDL1
2010-Oct-04 19:53 UTC
[LLVMdev] LLVM ERROR: Program used external function 'printd' which could not be resolved!
On Mon, Oct 4, 2010 at 3:22 AM, Anton Korobeynikov <anton at korobeynikov.info> wrote:>>>> Any help will be much appreciated. Thanks! >>> Windows does not support dynamic linking. You will need to resolve >>> externals by hand. >> >> Why would it not support dynamic linking? What about loadlibrary and >> its kin are not sufficient to handle this? > Well, you cannot easily export stuff from an executable and this is > the main issue here. > (And you cannot e.g. import stuff from executable into dynamic library > as you can on linux/darwin) > >> Perhaps a work-around can be developed. > Maybe. Patches are welcome!Boost has worked around that same issue (which actually causes an issue in Boost.Serialization because for it to work on Windows it has to export the entire serialization tree of the user's program, which can be on the order of *bloody massive* at times, it is fascinating how it managed to pull this off without causing edits to the user code though), by defining a specific macro that is clear on non-windows but is the proper dllexport statement on Windows, could do the same thing while encapsulating things in a "C" export to keep the names simple for easy import. If that is really the only issue, I could easily fix it. I figured it was something more complex... And yes, you can import stuff from the executable into a dynamic library in Windows, GetModuleHandle being passed null/0/etc... will give a module link to the primary running executable, upon which you can then pull in things it exports with ease. LoadLibrary will link in a dynamic library if it is not already linked in, then calls GetModuleHandle on it, then returns what GetModuleHandle returns on that. GetModuleHandle by itself just looks in the linked in library list (of which the executable is part of), and returns a handle to it. GetProcAddress operates on that handle to return a function pointer. For example, from within the executable itself, if you want to link in something that is exported from itself, you can do this: export "C" { void printInt(int i) { printf("%i", i); } typedef void(*printIntType)(int); } int main(void) { HMODULE self = GetModuleHandle(0); printIntType printIntPtr = (AddFunc)GetProcAddress(self, "printInt"); (*printIntPtr)(42); } And if you want to check for something exported from any currently loaded module, EnumProcessModules can be used for that to get all modules loaded into the current process. So is this really all that is needed to get linking working on Windows? If so then I can easily do it. Maybe a few pointers to show me where in LLVM/clang source the equivalent *nix code is so I can special case it?
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