Hello, I''ve made a program called Discretizer. When I read stl files it is parsed with ruby and then opengl commands are also made in ruby. This seems to require a lot of computing resources. It would have been nice if a FXGLObject could be created with, for instance a stl filename. Then the whole reading of the file and opengl-commands would run in compiled c++ code I assume. Is it possible to do this? May I help? I would also be nice to read the OpenFOAM polyMesh in the same way :-) Did anyone understand the question? Bj?rn Bergqvist http://www.discretizer.org -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://rubyforge.org/pipermail/fxruby-users/attachments/20100701/496aa5e8/attachment.html>