src/fcfreetype.c | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) New commits: commit 632612b810f1c8eb5b75ba1465d10cb31af0cbf0 Author: Behdad Esfahbod <behdad at behdad.org> Date: Wed Apr 7 12:47:37 2010 -0400 Accept TT_PLATFORM_MICROSOFT, TT_MS_ID_SYMBOL_CS from name table The OT spec says: "When building a Unicode font for Windows, the platform ID should be 3 and the encoding ID should be 1. When building a symbol font for Windows, the platform ID should be 3 and the encoding ID should be 0." We were ignoring the SYMBOL_CS entry before. It''s UTF-16/UCS-2 like the UNICODE_CS. Also, always use UTF-16BE instead of UCS-2BE. The conversion was doing UTF-16BE anyway. diff --git a/src/fcfreetype.c b/src/fcfreetype.c index 68596f5..5a3842b 100644 --- a/src/fcfreetype.c +++ b/src/fcfreetype.c @@ -115,18 +115,19 @@ typedef struct { #define FC_ENCODING_MAC_ROMAN "MACINTOSH" static const FcFtEncoding fcFtEncoding[] = { - { TT_PLATFORM_APPLE_UNICODE, TT_ENCODING_DONT_CARE, "UCS-2BE" }, + { TT_PLATFORM_APPLE_UNICODE, TT_ENCODING_DONT_CARE, "UTF-16BE" }, { TT_PLATFORM_MACINTOSH, TT_MAC_ID_ROMAN, "MACINTOSH" }, { TT_PLATFORM_MACINTOSH, TT_MAC_ID_JAPANESE, "SJIS" }, + { TT_PLATFORM_MICROSOFT, TT_MS_ID_SYMBOL_CS, "UTF-16BE" }, { TT_PLATFORM_MICROSOFT, TT_MS_ID_UNICODE_CS, "UTF-16BE" }, { TT_PLATFORM_MICROSOFT, TT_MS_ID_SJIS, "SJIS-WIN" }, { TT_PLATFORM_MICROSOFT, TT_MS_ID_GB2312, "GB2312" }, { TT_PLATFORM_MICROSOFT, TT_MS_ID_BIG_5, "BIG-5" }, { TT_PLATFORM_MICROSOFT, TT_MS_ID_WANSUNG, "Wansung" }, { TT_PLATFORM_MICROSOFT, TT_MS_ID_JOHAB, "Johab" }, - { TT_PLATFORM_MICROSOFT, TT_MS_ID_UCS_4, "UCS-2BE" }, + { TT_PLATFORM_MICROSOFT, TT_MS_ID_UCS_4, "UTF-16BE" }, { TT_PLATFORM_ISO, TT_ISO_ID_7BIT_ASCII, "ASCII" }, - { TT_PLATFORM_ISO, TT_ISO_ID_10646, "UCS-2BE" }, + { TT_PLATFORM_ISO, TT_ISO_ID_10646, "UTF-16BE" }, { TT_PLATFORM_ISO, TT_ISO_ID_8859_1, "ISO-8859-1" }, };