I am a bit puzzled about the meaning of the different jitter buffer options. If i set: Dropcount=3 what effect will this have exactly ? (will this have an influence on how fast a jitter buffer is built or destroyed?) jitterbuffer=200 -> will this create a fixed buffer of 200ms this implying a 200ms extra delay ? maxexcessbuffer= is this on top of the jitterbuffer ? Should the value be higher or smaller than the jitterbuffer value. Also what are the implications of the send trunking messages option ? I tried google, could not find anything usefull. Do i need to have the same options on both sides ? or only on the side of the caller ? thnx, Joachim.