Rob Clark
2023-Mar-22 21:25 UTC
[PATCH v2 1/2] drm/virtio: Refactor job submission code path
On Sun, Mar 19, 2023 at 9:11?AM Dmitry Osipenko <dmitry.osipenko at collabora.com> wrote:> > Move virtio_gpu_execbuffer_ioctl() into separate virtgpu_submit.c file > and refactor the code along the way to ease addition of new features to > the ioctl. > > Signed-off-by: Dmitry Osipenko <dmitry.osipenko at collabora.com> > --- > drivers/gpu/drm/virtio/Makefile | 2 +- > drivers/gpu/drm/virtio/virtgpu_drv.h | 4 + > drivers/gpu/drm/virtio/virtgpu_ioctl.c | 182 --------------- > drivers/gpu/drm/virtio/virtgpu_submit.c | 298 ++++++++++++++++++++++++ > 4 files changed, 303 insertions(+), 183 deletions(-) > create mode 100644 drivers/gpu/drm/virtio/virtgpu_submit.c ><snip all the deletes>> diff --git a/drivers/gpu/drm/virtio/virtgpu_submit.c b/drivers/gpu/drm/virtio/virtgpu_submit.c > new file mode 100644 > index 000000000000..a96f9d3285c7 > --- /dev/null > +++ b/drivers/gpu/drm/virtio/virtgpu_submit.c > @@ -0,0 +1,298 @@ > +// SPDX-License-Identifier: MIT > +/* > + * Copyright (C) 2015 Red Hat, Inc. > + * All Rights Reserved. > + * > + * Authors: > + * Dave Airlie > + * Alon Levy > + */ > + > +#include <linux/file.h> > +#include <linux/sync_file.h> > +#include <linux/uaccess.h> > + > +#include <drm/drm_file.h> > +#include <drm/virtgpu_drm.h> > + > +#include "virtgpu_drv.h" > + > +struct virtio_gpu_submit { > + struct virtio_gpu_object_array *buflist; > + struct drm_virtgpu_execbuffer *exbuf; > + struct virtio_gpu_fence *out_fence; > + struct virtio_gpu_fpriv *vfpriv; > + struct virtio_gpu_device *vgdev; > + struct drm_file *file; > + uint64_t fence_ctx; > + uint32_t ring_idx; > + int out_fence_fd; > + void *buf; > +}; > + > +static int virtio_gpu_do_fence_wait(struct virtio_gpu_submit *submit, > + struct dma_fence *dma_fence) > +{ > + uint32_t context = submit->fence_ctx + submit->ring_idx; > + > + if (dma_fence_match_context(dma_fence, context)) > + return 0; > + > + return dma_fence_wait(dma_fence, true); > +} > + > +static int virtio_gpu_dma_fence_wait(struct virtio_gpu_submit *submit, > + struct dma_fence *fence) > +{ > + struct dma_fence *itr; > + int idx, err; > + > + dma_fence_array_for_each(itr, idx, fence) {I guess unwrapping is for the later step of host waits? At any rate, I think you should use dma_fence_unwrap_for_each() to handle the fence-chain case as well?> + err = virtio_gpu_do_fence_wait(submit, itr); > + if (err) > + return err; > + } > + > + return 0; > +} > + > +static int virtio_gpu_fence_event_create(struct drm_device *dev, > + struct drm_file *file, > + struct virtio_gpu_fence *fence, > + uint32_t ring_idx) > +{ > + struct virtio_gpu_fpriv *vfpriv = file->driver_priv; > + struct virtio_gpu_fence_event *e = NULL; > + int ret; > + > + if (!(vfpriv->ring_idx_mask & BIT_ULL(ring_idx))) > + return 0; > + > + e = kzalloc(sizeof(*e), GFP_KERNEL); > + if (!e) > + return -ENOMEM; > + > + e->event.type = VIRTGPU_EVENT_FENCE_SIGNALED; > + e->event.length = sizeof(e->event); > + > + ret = drm_event_reserve_init(dev, file, &e->base, &e->event); > + if (ret) { > + kfree(e); > + return ret; > + } > + > + fence->e = e; > + > + return 0; > +} > + > +static int virtio_gpu_init_submit_buflist(struct virtio_gpu_submit *submit) > +{ > + struct drm_virtgpu_execbuffer *exbuf = submit->exbuf; > + uint32_t *bo_handles; > + > + if (!exbuf->num_bo_handles) > + return 0; > + > + bo_handles = kvmalloc_array(exbuf->num_bo_handles, sizeof(uint32_t), > + GFP_KERNEL); > + if (!bo_handles) > + return -ENOMEM; > + > + if (copy_from_user(bo_handles, u64_to_user_ptr(exbuf->bo_handles), > + exbuf->num_bo_handles * sizeof(uint32_t))) { > + kvfree(bo_handles); > + return -EFAULT; > + } > + > + submit->buflist = virtio_gpu_array_from_handles(submit->file, bo_handles, > + exbuf->num_bo_handles); > + if (!submit->buflist) { > + kvfree(bo_handles); > + return -ENOENT; > + } > + > + kvfree(bo_handles); > + > + return 0; > +} > + > +static void virtio_gpu_cleanup_submit(struct virtio_gpu_submit *submit) > +{ > + if (!IS_ERR(submit->buf)) > + kvfree(submit->buf); > + > + if (submit->buflist) > + virtio_gpu_array_put_free(submit->buflist); > + > + if (submit->out_fence_fd >= 0) > + put_unused_fd(submit->out_fence_fd); > +} > + > +static void virtio_gpu_submit(struct virtio_gpu_submit *submit) > +{ > + virtio_gpu_cmd_submit(submit->vgdev, submit->buf, submit->exbuf->size, > + submit->vfpriv->ctx_id, submit->buflist, > + submit->out_fence); > + virtio_gpu_notify(submit->vgdev); > + > + submit->buf = NULL; > + submit->buflist = NULL; > + submit->out_fence_fd = -1; > +} > + > +static int virtio_gpu_init_submit(struct virtio_gpu_submit *submit, > + struct drm_virtgpu_execbuffer *exbuf, > + struct drm_device *dev, > + struct drm_file *file, > + uint64_t fence_ctx, uint32_t ring_idx) > +{ > + struct virtio_gpu_fpriv *vfpriv = file->driver_priv; > + struct virtio_gpu_device *vgdev = dev->dev_private; > + struct virtio_gpu_fence *out_fence; > + int err; > + > + memset(submit, 0, sizeof(*submit)); > + > + out_fence = virtio_gpu_fence_alloc(vgdev, fence_ctx, ring_idx); > + if (!out_fence) > + return -ENOMEM; > + > + err = virtio_gpu_fence_event_create(dev, file, out_fence, ring_idx); > + if (err) { > + dma_fence_put(&out_fence->f); > + return err; > + }If we fail at any point after here, where is the out_fence referenced dropped?> + > + submit->out_fence = out_fence; > + submit->fence_ctx = fence_ctx; > + submit->ring_idx = ring_idx; > + submit->out_fence_fd = -1; > + submit->vfpriv = vfpriv; > + submit->vgdev = vgdev; > + submit->exbuf = exbuf; > + submit->file = file; > + > + err = virtio_gpu_init_submit_buflist(submit); > + if (err) > + return err; > + > + submit->buf = vmemdup_user(u64_to_user_ptr(exbuf->command), exbuf->size); > + if (IS_ERR(submit->buf)) > + return PTR_ERR(submit->buf); > + > + if (exbuf->flags & VIRTGPU_EXECBUF_FENCE_FD_OUT) { > + err = get_unused_fd_flags(O_CLOEXEC); > + if (err < 0) > + return err; > + > + submit->out_fence_fd = err; > + } > + > + return 0; > +} > + > +static int virtio_gpu_wait_in_fence(struct virtio_gpu_submit *submit) > +{ > + int ret = 0; > + > + if (submit->exbuf->flags & VIRTGPU_EXECBUF_FENCE_FD_IN) { > + struct dma_fence *in_fence > + sync_file_get_fence(submit->exbuf->fence_fd); > + if (!in_fence) > + return -EINVAL; > + > + /* > + * Wait if the fence is from a foreign context, or if the fence > + * array contains any fence from a foreign context. > + */ > + ret = virtio_gpu_dma_fence_wait(submit, in_fence); > + > + dma_fence_put(in_fence); > + } > + > + return ret; > +} > + > +static int virtio_gpu_install_out_fence_fd(struct virtio_gpu_submit *submit) > +{ > + if (submit->out_fence_fd >= 0) { > + struct sync_file *sync_file > + sync_file_create(&submit->out_fence->f); > + if (!sync_file) > + return -ENOMEM; > + > + submit->exbuf->fence_fd = submit->out_fence_fd; > + fd_install(submit->out_fence_fd, sync_file->file); > + } > + > + return 0; > +} > + > +static int virtio_gpu_lock_buflist(struct virtio_gpu_submit *submit) > +{ > + if (submit->buflist) > + return virtio_gpu_array_lock_resv(submit->buflist); > + > + return 0; > +} > + > +/* > + * Usage of execbuffer: > + * Relocations need to take into account the full VIRTIO_GPUDrawable size. > + * However, the command as passed from user space must *not* contain the initial > + * VIRTIO_GPUReleaseInfo struct (first XXX bytes) > + */I know this is just getting moved from the old location, but I'm not even sure what this comment means ;-) At least it doesn't make any sense for non-virgl contexts.. I haven't looked too closely at virgl protocol itself BR, -R> +int virtio_gpu_execbuffer_ioctl(struct drm_device *dev, void *data, > + struct drm_file *file) > +{ > + struct virtio_gpu_device *vgdev = dev->dev_private; > + struct virtio_gpu_fpriv *vfpriv = file->driver_priv; > + uint64_t fence_ctx = vgdev->fence_drv.context; > + struct drm_virtgpu_execbuffer *exbuf = data; > + struct virtio_gpu_submit submit; > + uint32_t ring_idx = 0; > + int ret = -EINVAL; > + > + if (vgdev->has_virgl_3d == false) > + return -ENOSYS; > + > + if ((exbuf->flags & ~VIRTGPU_EXECBUF_FLAGS)) > + return ret; > + > + if ((exbuf->flags & VIRTGPU_EXECBUF_RING_IDX)) { > + if (exbuf->ring_idx >= vfpriv->num_rings) > + return ret; > + > + if (!vfpriv->base_fence_ctx) > + return ret; > + > + fence_ctx = vfpriv->base_fence_ctx; > + ring_idx = exbuf->ring_idx; > + } > + > + virtio_gpu_create_context(dev, file); > + > + ret = virtio_gpu_init_submit(&submit, exbuf, dev, file, > + fence_ctx, ring_idx); > + if (ret) > + goto cleanup; > + > + ret = virtio_gpu_wait_in_fence(&submit); > + if (ret) > + goto cleanup; > + > + ret = virtio_gpu_install_out_fence_fd(&submit); > + if (ret) > + goto cleanup; > + > + ret = virtio_gpu_lock_buflist(&submit); > + if (ret) > + goto cleanup; > + > + virtio_gpu_submit(&submit); > +cleanup: > + virtio_gpu_cleanup_submit(&submit); > + > + return ret; > +} > -- > 2.39.2 >
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