Stefano Garzarella
2022-Nov-11 13:47 UTC
[RFC PATCH v3 00/11] virtio/vsock: experimental zerocopy receive
Hi Arseniy, maybe we should start rebasing this series on the new support for skbuff: https://lore.kernel.org/lkml/20221110171723.24263-1-bobby.eshleman at bytedance.com/ CCing Bobby to see if it's easy to integrate since you're both changing the packet allocation. On Sun, Nov 06, 2022 at 07:33:41PM +0000, Arseniy Krasnov wrote:> > > INTRODUCTION > >Hello, > > This is experimental patchset for virtio vsock zerocopy receive. >It was inspired by TCP zerocopy receive by Eric Dumazet. This API uses >same idea:call 'mmap()' on socket's descriptor,then call 'getsockopt()' >to fill provided vma area with pages of virtio receive buffers. After >received data was processed by user, pages must be freed by 'madvise()' >call with MADV_DONTNEED flag set(but if user will not call 'madvise()', >next 'getsockopt()' will fail). > > DETAILS > > Here is how mapping with mapped pages looks exactly: first page >contains information about mapped data buffers. At zero offset mapping >contains special data structure: > > struct virtio_vsock_usr_hdr_pref { > u32 poll_value; > u32 hdr_num; > }; > >This structure contains two fields: >'poll_value' - shows that current socket has data to read.When socket's >intput queue is empty, 'poll_value' is set to 0 by kernel. When input >queue has some data, 'poll_value' is set to 1 by kernel. When socket is >closed for data receive, 'poll_value' is ~0.This tells user that "there >will be no more data,continue to call 'getsockopt()' until you'll find >'hdr_num' == 0".User spins on it in userspace, without calling 'poll()' >system call(of course, 'poll()' is still working). >'hdr_num' - shows number of mapped pages with data which starts from >second page of this mappined. > >NOTE: > This version has two limitations: > > 1) One mapping per socket is supported. It is implemented by adding > 'struct page*' pointer to 'struct virtio_vsock' structure (first > page of mapping, which contains 'virtio_vsock_usr_hdr_pref').But, > I think, support for multiple pages could be implemented by using > something like hash table of such pages, or more simple, just use > first page of mapping as headers page by default. Also I think, > number of such pages may be controlled by 'setsockop()'. > > 2) After 'mmap()' call,it is impossible to call 'mmap()' again, even > after calling 'madvise()'/'munmap()' on the whole mapping.This is > because socket can't handle 'munmap()' calls(as there is no such > callback in 'proto_ops'),thus polling page exists until socket is > opened. > >After 'virtio_vsock_usr_hdr_pref' object, first page contains array of >trimmed virtio vsock packet headers (in contains only length of data on >the corresponding page and 'flags' field): > > struct virtio_vsock_usr_hdr { > uint32_t length; > uint32_t flags; > }; > >Field 'length' allows user to know exact size of payload within each >sequence of pages and field 'flags' allows to process SOCK_SEQPACKET >flags(such as message bounds or record bounds).All other pages are data >pages from virtio queue. > > Page 0 Page 1 Page N > > [ pref hdr0 .. hdrN ][ data ] .. [ data ] > | | ^ ^ > | | | | > | *-------|-----------* > | | > *----------------* > > Of course, single header could represent array of pages (when >packet's buffer is bigger than one page).So here is example of detailed >mapping layout for some set of packages. Lets consider that we have the >following sequence of packages:56 bytes, 4096 bytes and 8200 bytes. All >pages: 0,1,2,3,4 and 5 will be inserted to user's vma. > > Page 0: [[ pref ][ hdr0 ][ hdr 1 ][ hdr 2 ][ hdr 3 ] ... ] > Page 1: [ 56 ] > Page 2: [ 4096 ] > Page 3: [ 4096 ] > Page 4: [ 4096 ] > Page 5: [ 8 ] > > Page 0 contains only array of headers: > 'pref' is 'struct virtio_vsock_usr_hdr_pref'. > 'hdr0' has 56 in length field. > 'hdr1' has 4096 in length field. > 'hdr2' has 8200 in length field. > 'hdr3' has 0 in length field(this is end of data marker). > > Page 1 corresponds to 'hdr0' and has only 56 bytes of data. > Page 2 corresponds to 'hdr1' and filled with data. > Page 3 corresponds to 'hdr2' and filled with data. > Page 4 corresponds to 'hdr2' and filled with data. > Page 5 corresponds to 'hdr2' and has only 8 bytes of data. > > pref will be the following: poll_value = 1, hdr_num = 5 > > This patchset also changes packets allocation way: current uses >only 'kmalloc()' to create data buffer. Problem happens when we try to >map such buffers to user's vma - kernel restricts to map slab pages >to user's vma(as pages of "not large" 'kmalloc()' allocations have flag >PageSlab set and "not large" could be bigger than one page).So to avoid >this, data buffers now allocated using 'alloc_pages()' call. > > DIFFERENCE WITH TCP > > As this feature uses same approach as for TCP protocol,here are >some difference between both version(from user's POV): > >1) For 'getsockopt()': > - This version passes only address of mapping. > - TCP passes special structure to 'getsockopt()'. In addition to the > address of mapping in contains 'length' and 'recv_skip_hint'.First > means size of data inside mapping(out param, set by kernel).Second > has bool type, if it is true, then user must dequeue rest of data > using 'read()' syscall(e.g. it is out parameter also). >2) Mapping structure: > - This version uses first page of mapping for meta data and rest of > pages for data. > - TCP version uses whole mapping for data only. >3) Data layout: > - This version inserts virtio buffers to mapping, so each buffer may > be filled partially. To get size of payload in every buffer, first > mapping's page must be used(see 2). > - TCP version inserts pages of single skb. > >*Please, correct me if I made some mistake in TCP zerocopy description.Thank you for the description. Do you think it would be possible to try to do the same as TCP? Especially now that we should support skbuff.> > TESTS > > This patchset updates 'vsock_test' utility: two tests for new >feature were added. First test covers invalid cases.Second checks valid >transmission case.Thank you, I really appreciate you adding new tests each time! Great job!> > BENCHMARKING > > For benchmakring I've created small test utility 'vsock_rx_perf'. >It works in client/server mode. When client connects to server, server >starts sending specified amount of data to client(size is set as input >argument). Client reads data and waits for next portion of it. In client >mode, dequeue logic works in three modes: copy, zerocopy and zerocopy >with user polling.Cool, thanks for adding it in this series.> >1) In copy mode client uses 'read()' system call. >2) In zerocopy mode client uses 'mmap()'/'getsockopt()' to dequeue data > and 'poll()' to wait data. >3) In zerocopy mode + user polling client uses 'mmap()'/'getsockopt()', > but to wait data it polls shared page(e.g. busyloop). > >Here is usage: >-c <cid> Peer CID to connect to(if run in client mode). >-m <megabytes> Number of megabytes to send. >-b <bytes> Size of RX/TX buffer(or mapping) in pages. >-r <bytes> SO_RCVLOWAT value in bytes(if run in client mode). >-v <bytes> peer credit. >-s Run as server. >-z [n|y|u] Dequeue mode. > n - copy mode. 1) above. > y - zero copy mode. 2) above. > u - zero copy mode + user poll. 3) above. > >Utility produces the following output: >1) In server mode it prints number of sec spent for whole tx loop. >2) In client mode it prints several values: > * Number of sec, spent for whole rx loop(including 'poll()'). > * Number of sec, spend in dequeue system calls: > In case of '-z n' it will be time in 'read()'. > In case of '-z y|u' it will be time in 'getsockopt()' + 'madvise()'. > * Number of wake ups with POLLIN flag set(except '-z u' mode). > * Average time(ns) in single dequeue iteration(e.g. divide second > value by third). > >Idea of test is to compare zerocopy approach and classic copy, as it is >clear, that to dequeue some "small" amount of data, copy must be better, >because syscall with 'memcpy()' for 1 byte(for example) is just nothing >against two system calls, where first must map at least one page, while >second will unmap it. > >Test was performed with the following settings: >1) Total size of data to send is 2G(-m argument). > >2) Peer's buffer size is changed to 2G(-v argument) - this is needed to > avoid stalls of sender to wait for enough credit. > >3) Both buffer size(-b) and SO_RCVLOWAT(-r) are used to control number > of bytes to dequeue in single loop iteration. Buffer size limits max > number of bytes to read, while SO_RCVLOWAT won't allow user to get > too small number of bytes. > >4) For sender, tx buffer(which is passed to 'write()') size is 16Mb. Of > course we can set it to peer's buffer size and as we are in STREAM > mode it leads to 'write()' will be called once. > >Deignations here and below: >H2G - host to guest transmission. Server is host, client is guest. >G2H - guest to host transmission. Server is guest, client is host. >C - copy mode. >ZC - zerocopy mode. >ZU - zerocopy with user poll mode. This mode is removed from test at > this moment, because I need to support SO_RCVLOWAT logic in it. > >So, rows corresponds to dequeue mode, while columns show number ofMaybe it would be better to label the rows, I guess the first one is C and the second one ZC? Maybe it would be better to report Gbps so if we change the amount of data exchanged, we always have a way to compare.>bytes >to dequeue in each mode. Each cell contains several values in the next >format: >*------------* >| A / B | >| C | >| D | >*------------* > >A - number of seconds which server spent in tx loop. >B - number of seconds which client spent in rx loop. >C - number of seconds which client spent in rx loop, but except 'poll()' > system call(e.g. only in dequeue system calls). >D - Average number of ns for each POLLIN wake up(in other words > it is average value for C).I see only 3 values in the cells, I missed which one is C and which one is D.> >G2H: > > #0 #1 #2 #3 #4 #5 > *----*---------*---------*---------*---------*---------*---------* > | | | | | | | | > | | 4Kb | 16Kb | 64Kb | 128Kb | 256Kb | 512Kb | > | | | | | | | | > *----*---------*---------*---------*---------*---------*---------* > | | 2.3/2.4 |2.48/2.53|2.34/2.38|2.73/2.76|2.65/2.68|3.26/3.35| > | | 7039 | 15074 | 34975 | 89938 | 162384 | 438278 | > *----*---------*---------*---------*---------*---------*---------* > | |2.37/2.42|2.36/1.96|2.36/2.42|2.43/2.43|2.42/2.47|2.42/2.46| > | | 13598 | 15821 | 29574 | 43265 | 71771 | 150927 | > *----*---------*---------*---------*---------*---------*---------* > >H2G: > > #0 #1 #2 #3 #4 #5 > *----*---------*---------*---------*---------*---------*---------* > | | | | | | | | > | | 4Kb | 16Kb | 64Kb | 128Kb | 256Kb | 512Kb | > | | | | | | | | > *----*---------*---------*---------*---------*---------*---------* > | | 1.5/5.3 |1.55/5.00|1.60/5.00|1.65/5.00|1.65/5.00|1.74/5.00| > | | 17145 | 24172 | 72650 | 143496 | 295960 | 674146 | > *----*---------*---------*---------*---------*---------*---------* > | |1.10/6.21|1.10/6.00|1.10/5.48|1.10/5.38|1.10/5.35|1.10/5.35| > | | 41855 | 46339 | 71988 | 106000 | 153064 | 242036 | > *----*---------*---------*---------*---------*---------*---------* > >Here are my thoughts about these numbers(most obvious): > >1) Let's check C and D values. We see, that zerocopy dequeue is faster > on big buffers(in G2H it starts from 64Kb, in H2g - from 128Kb). I > think this is main result of this test(at this moment), that shows > performance difference between copy and zerocopy).Yes, I think this is expected.> >2) In G2H mode both server and client spend almost same time in rx/tx > loops(see A / B in G2H table) - it looks good. In H2G mode, there is > significant difference between server and client. I think there are > some side effects which produces such effect(continue to analyze).Perhaps a different cost to notify the receiver? I think it's better to talk about transmitter and receiver, instead of server and client, I think it's confusing.> >3) Let's check C value. We can see, that G2H is always faster that H2G. > In both copy and zerocopy mode.This is expected because the guest queues buffers up to 64K entirely, while the host has to split packets into the guest's preallocated buffers, which are 4K.> >4) Another interesting thing could be seen for example in H2G table, > row #0, col #4 (case for 256Kb). Number of seconds in zerocopy mode > is smaller than in copy mode(1.25 vs 2.42), but whole rx loop wasI see 1.65 vs 1.10, are these the same data, or am I looking at it wrong?> faster in copy mode(5 seconds vs 5.35 seconds). E.g. if we account > time spent in 'poll()', copy mode looks faster(even it spends more > time in 'read()' than zerocopy loop in 'getsockopt()' + 'madvise()'). > I think, it is also not obvious effect. > >So, according 1), it is better to use zerocopy, if You need to process >big buffers, with small rx waitings(for example it nay be video stream). >In other cases - it is better to use classic copy way, as it will be >more lightweight. > >All tests were performed on x86 board with 4-core Celeron N2930 CPU(of >course it is, not a mainframe, but better than test with nested guest) >and 8Gb of RAM. > >Anyway, this is not final version, and I will continue to improve both >kernel logic and performance tests.Great work so far! Maybe to avoid having to rebase everything later, it's already worthwhile to start using Bobby's patch with skbuff.> > SUGGESTIONS > >1) I'm also working on MSG_ZEROCOPY support for virtio/vsock. May be I > can merge both patches into single one?This is already very big, so I don't know if it's worth breaking into a preparation series and then a series that adds both.>2) This version works with single page headers. May be I can add new > 'getsockopt()' feature to allow to use multiple pages for headers.What would be the benefit? A small suggestion, run checkpatch with --strict, because there are several warnings that would be better resolved. I'll take a quick look at the patches, but I'd rather do a more detailed review with skbuffs. Thanks, Stefano
Stefano Garzarella
2022-Nov-11 14:06 UTC
[RFC PATCH v3 00/11] virtio/vsock: experimental zerocopy receive
On Fri, Nov 11, 2022 at 2:47 PM Stefano Garzarella <sgarzare at redhat.com> wrote:> > Hi Arseniy, > maybe we should start rebasing this series on the new support for > skbuff: > https://lore.kernel.org/lkml/20221110171723.24263-1-bobby.eshleman at bytedance.com/ > > CCing Bobby to see if it's easy to integrate since you're both changing > the packet allocation. > > > On Sun, Nov 06, 2022 at 07:33:41PM +0000, Arseniy Krasnov wrote: > > > > > > INTRODUCTION > > > >Hello, > > > > This is experimental patchset for virtio vsock zerocopy receive. > >It was inspired by TCP zerocopy receive by Eric Dumazet. This API uses > >same idea:call 'mmap()' on socket's descriptor,then call 'getsockopt()' > >to fill provided vma area with pages of virtio receive buffers. After > >received data was processed by user, pages must be freed by 'madvise()' > >call with MADV_DONTNEED flag set(but if user will not call 'madvise()', > >next 'getsockopt()' will fail). > > > > DETAILS > > > > Here is how mapping with mapped pages looks exactly: first page > >contains information about mapped data buffers. At zero offset mapping > >contains special data structure: > > > > struct virtio_vsock_usr_hdr_pref { > > u32 poll_value; > > u32 hdr_num; > > }; > > > >This structure contains two fields: > >'poll_value' - shows that current socket has data to read.When socket's > >intput queue is empty, 'poll_value' is set to 0 by kernel. When input > >queue has some data, 'poll_value' is set to 1 by kernel. When socket is > >closed for data receive, 'poll_value' is ~0.This tells user that "there > >will be no more data,continue to call 'getsockopt()' until you'll find > >'hdr_num' == 0".User spins on it in userspace, without calling 'poll()' > >system call(of course, 'poll()' is still working). > >'hdr_num' - shows number of mapped pages with data which starts from > >second page of this mappined. > > > >NOTE: > > This version has two limitations: > > > > 1) One mapping per socket is supported. It is implemented by adding > > 'struct page*' pointer to 'struct virtio_vsock' structure (first > > page of mapping, which contains 'virtio_vsock_usr_hdr_pref').But, > > I think, support for multiple pages could be implemented by using > > something like hash table of such pages, or more simple, just use > > first page of mapping as headers page by default. Also I think, > > number of such pages may be controlled by 'setsockop()'. > > > > 2) After 'mmap()' call,it is impossible to call 'mmap()' again, even > > after calling 'madvise()'/'munmap()' on the whole mapping.This is > > because socket can't handle 'munmap()' calls(as there is no such > > callback in 'proto_ops'),thus polling page exists until socket is > > opened. > > > >After 'virtio_vsock_usr_hdr_pref' object, first page contains array of > >trimmed virtio vsock packet headers (in contains only length of data on > >the corresponding page and 'flags' field): > > > > struct virtio_vsock_usr_hdr { > > uint32_t length; > > uint32_t flags; > > }; > > > >Field 'length' allows user to know exact size of payload within each > >sequence of pages and field 'flags' allows to process SOCK_SEQPACKET > >flags(such as message bounds or record bounds).All other pages are data > >pages from virtio queue. > > > > Page 0 Page 1 Page N > > > > [ pref hdr0 .. hdrN ][ data ] .. [ data ] > > | | ^ ^ > > | | | | > > | *-------|-----------* > > | | > > *----------------* > > > > Of course, single header could represent array of pages (when > >packet's buffer is bigger than one page).So here is example of detailed > >mapping layout for some set of packages. Lets consider that we have the > >following sequence of packages:56 bytes, 4096 bytes and 8200 bytes. All > >pages: 0,1,2,3,4 and 5 will be inserted to user's vma. > > > > Page 0: [[ pref ][ hdr0 ][ hdr 1 ][ hdr 2 ][ hdr 3 ] ... ] > > Page 1: [ 56 ] > > Page 2: [ 4096 ] > > Page 3: [ 4096 ] > > Page 4: [ 4096 ] > > Page 5: [ 8 ] > > > > Page 0 contains only array of headers: > > 'pref' is 'struct virtio_vsock_usr_hdr_pref'. > > 'hdr0' has 56 in length field. > > 'hdr1' has 4096 in length field. > > 'hdr2' has 8200 in length field. > > 'hdr3' has 0 in length field(this is end of data marker). > > > > Page 1 corresponds to 'hdr0' and has only 56 bytes of data. > > Page 2 corresponds to 'hdr1' and filled with data. > > Page 3 corresponds to 'hdr2' and filled with data. > > Page 4 corresponds to 'hdr2' and filled with data. > > Page 5 corresponds to 'hdr2' and has only 8 bytes of data. > > > > pref will be the following: poll_value = 1, hdr_num = 5 > > > > This patchset also changes packets allocation way: current uses > >only 'kmalloc()' to create data buffer. Problem happens when we try to > >map such buffers to user's vma - kernel restricts to map slab pages > >to user's vma(as pages of "not large" 'kmalloc()' allocations have flag > >PageSlab set and "not large" could be bigger than one page).So to avoid > >this, data buffers now allocated using 'alloc_pages()' call. > > > > DIFFERENCE WITH TCP > > > > As this feature uses same approach as for TCP protocol,here are > >some difference between both version(from user's POV): > > > >1) For 'getsockopt()': > > - This version passes only address of mapping. > > - TCP passes special structure to 'getsockopt()'. In addition to the > > address of mapping in contains 'length' and 'recv_skip_hint'.First > > means size of data inside mapping(out param, set by kernel).Second > > has bool type, if it is true, then user must dequeue rest of data > > using 'read()' syscall(e.g. it is out parameter also). > >2) Mapping structure: > > - This version uses first page of mapping for meta data and rest of > > pages for data. > > - TCP version uses whole mapping for data only. > >3) Data layout: > > - This version inserts virtio buffers to mapping, so each buffer may > > be filled partially. To get size of payload in every buffer, first > > mapping's page must be used(see 2). > > - TCP version inserts pages of single skb. > > > >*Please, correct me if I made some mistake in TCP zerocopy description. > > > Thank you for the description. Do you think it would be possible to try > to do the same as TCP? > Especially now that we should support skbuff. > > > > > TESTS > > > > This patchset updates 'vsock_test' utility: two tests for new > >feature were added. First test covers invalid cases.Second checks valid > >transmission case. > > Thank you, I really appreciate you adding new tests each time! Great > job! > > > > > BENCHMARKING > > > > For benchmakring I've created small test utility 'vsock_rx_perf'. > >It works in client/server mode. When client connects to server, server > >starts sending specified amount of data to client(size is set as input > >argument). Client reads data and waits for next portion of it. In client > >mode, dequeue logic works in three modes: copy, zerocopy and zerocopy > >with user polling. > > Cool, thanks for adding it in this series. > > > > >1) In copy mode client uses 'read()' system call. > >2) In zerocopy mode client uses 'mmap()'/'getsockopt()' to dequeue data > > and 'poll()' to wait data. > >3) In zerocopy mode + user polling client uses 'mmap()'/'getsockopt()', > > but to wait data it polls shared page(e.g. busyloop). > > > >Here is usage: > >-c <cid> Peer CID to connect to(if run in client mode). > >-m <megabytes> Number of megabytes to send. > >-b <bytes> Size of RX/TX buffer(or mapping) in pages. > >-r <bytes> SO_RCVLOWAT value in bytes(if run in client mode). > >-v <bytes> peer credit. > >-s Run as server. > >-z [n|y|u] Dequeue mode. > > n - copy mode. 1) above. > > y - zero copy mode. 2) above. > > u - zero copy mode + user poll. 3) above. > > > >Utility produces the following output: > >1) In server mode it prints number of sec spent for whole tx loop. > >2) In client mode it prints several values: > > * Number of sec, spent for whole rx loop(including 'poll()'). > > * Number of sec, spend in dequeue system calls: > > In case of '-z n' it will be time in 'read()'. > > In case of '-z y|u' it will be time in 'getsockopt()' + 'madvise()'. > > * Number of wake ups with POLLIN flag set(except '-z u' mode). > > * Average time(ns) in single dequeue iteration(e.g. divide second > > value by third). > > > >Idea of test is to compare zerocopy approach and classic copy, as it is > >clear, that to dequeue some "small" amount of data, copy must be better, > >because syscall with 'memcpy()' for 1 byte(for example) is just nothing > >against two system calls, where first must map at least one page, while > >second will unmap it. > > > >Test was performed with the following settings: > >1) Total size of data to send is 2G(-m argument). > > > >2) Peer's buffer size is changed to 2G(-v argument) - this is needed to > > avoid stalls of sender to wait for enough credit. > > > >3) Both buffer size(-b) and SO_RCVLOWAT(-r) are used to control number > > of bytes to dequeue in single loop iteration. Buffer size limits max > > number of bytes to read, while SO_RCVLOWAT won't allow user to get > > too small number of bytes. > > > >4) For sender, tx buffer(which is passed to 'write()') size is 16Mb. Of > > course we can set it to peer's buffer size and as we are in STREAM > > mode it leads to 'write()' will be called once. > > > >Deignations here and below: > >H2G - host to guest transmission. Server is host, client is guest. > >G2H - guest to host transmission. Server is guest, client is host. > >C - copy mode. > >ZC - zerocopy mode. > >ZU - zerocopy with user poll mode. This mode is removed from test at > > this moment, because I need to support SO_RCVLOWAT logic in it. > > > >So, rows corresponds to dequeue mode, while columns show number of > > Maybe it would be better to label the rows, I guess the first one is C > and the second one ZC? > > Maybe it would be better to report Gbps so if we change the amount of > data exchanged, we always have a way to compare. > > >bytes > >to dequeue in each mode. Each cell contains several values in the next > >format: > >*------------* > >| A / B | > >| C | > >| D | > >*------------* > > > >A - number of seconds which server spent in tx loop. > >B - number of seconds which client spent in rx loop. > >C - number of seconds which client spent in rx loop, but except 'poll()' > > system call(e.g. only in dequeue system calls). > >D - Average number of ns for each POLLIN wake up(in other words > > it is average value for C). > > I see only 3 values in the cells, I missed which one is C and which one > is D. > > > > >G2H: > > > > #0 #1 #2 #3 #4 #5 > > *----*---------*---------*---------*---------*---------*---------* > > | | | | | | | | > > | | 4Kb | 16Kb | 64Kb | 128Kb | 256Kb | 512Kb | > > | | | | | | | | > > *----*---------*---------*---------*---------*---------*---------* > > | | 2.3/2.4 |2.48/2.53|2.34/2.38|2.73/2.76|2.65/2.68|3.26/3.35| > > | | 7039 | 15074 | 34975 | 89938 | 162384 | 438278 | > > *----*---------*---------*---------*---------*---------*---------* > > | |2.37/2.42|2.36/1.96|2.36/2.42|2.43/2.43|2.42/2.47|2.42/2.46| > > | | 13598 | 15821 | 29574 | 43265 | 71771 | 150927 | > > *----*---------*---------*---------*---------*---------*---------* > > > >H2G: > > > > #0 #1 #2 #3 #4 #5 > > *----*---------*---------*---------*---------*---------*---------* > > | | | | | | | | > > | | 4Kb | 16Kb | 64Kb | 128Kb | 256Kb | 512Kb | > > | | | | | | | | > > *----*---------*---------*---------*---------*---------*---------* > > | | 1.5/5.3 |1.55/5.00|1.60/5.00|1.65/5.00|1.65/5.00|1.74/5.00| > > | | 17145 | 24172 | 72650 | 143496 | 295960 | 674146 | > > *----*---------*---------*---------*---------*---------*---------* > > | |1.10/6.21|1.10/6.00|1.10/5.48|1.10/5.38|1.10/5.35|1.10/5.35| > > | | 41855 | 46339 | 71988 | 106000 | 153064 | 242036 | > > *----*---------*---------*---------*---------*---------*---------* > > > >Here are my thoughts about these numbers(most obvious): > > > >1) Let's check C and D values. We see, that zerocopy dequeue is faster > > on big buffers(in G2H it starts from 64Kb, in H2g - from 128Kb). I > > think this is main result of this test(at this moment), that shows > > performance difference between copy and zerocopy). > > Yes, I think this is expected. > > > > >2) In G2H mode both server and client spend almost same time in rx/tx > > loops(see A / B in G2H table) - it looks good. In H2G mode, there is > > significant difference between server and client. I think there are > > some side effects which produces such effect(continue to analyze). > > Perhaps a different cost to notify the receiver? I think it's better to > talk about transmitter and receiver, instead of server and client, I > think it's confusing. > > > > >3) Let's check C value. We can see, that G2H is always faster that H2G. > > In both copy and zerocopy mode. > > This is expected because the guest queues buffers up to 64K entirely, > while the host has to split packets into the guest's preallocated > buffers, which are 4K. > > > > >4) Another interesting thing could be seen for example in H2G table, > > row #0, col #4 (case for 256Kb). Number of seconds in zerocopy mode > > is smaller than in copy mode(1.25 vs 2.42), but whole rx loop was > > I see 1.65 vs 1.10, are these the same data, or am I looking at it > wrong? > > > faster in copy mode(5 seconds vs 5.35 seconds). E.g. if we account > > time spent in 'poll()', copy mode looks faster(even it spends more > > time in 'read()' than zerocopy loop in 'getsockopt()' + 'madvise()'). > > I think, it is also not obvious effect. > > > >So, according 1), it is better to use zerocopy, if You need to process > >big buffers, with small rx waitings(for example it nay be video stream). > >In other cases - it is better to use classic copy way, as it will be > >more lightweight. > > > >All tests were performed on x86 board with 4-core Celeron N2930 CPU(of > >course it is, not a mainframe, but better than test with nested guest) > >and 8Gb of RAM. > > > >Anyway, this is not final version, and I will continue to improve both > >kernel logic and performance tests. > > Great work so far! > > Maybe to avoid having to rebase everything later, it's already > worthwhile to start using Bobby's patch with skbuff. > > > > > SUGGESTIONS > > > >1) I'm also working on MSG_ZEROCOPY support for virtio/vsock. May be I > > can merge both patches into single one? > > This is already very big, so I don't know if it's worth breaking into a > preparation series and then a series that adds both.For example, some test patches not related to zerocopy could go separately. Maybe even vsock_rx_perf without the zerocopy part that is not definitive for now. Too big a set is always scary, even if this one is divided well, but some patches as mentioned could go separately. I left some comments, but as said I prefer to review it after the rebase with skbuff, because I think it changes enough. I'm sorry about that, but having the skbuffs I think is very important. Thanks, Stefano