Unfortunately, one of the applications we want to use this with has declared
not supporting chained OGG streams, so we cannot do a simple file
concatenation. So far, yorn has been helping me troubleshoot. It looks
like the previous release (0.80) was less picky about the input files, but I
haven't been able to try using oggSilence because when I specify a bitrate
at or above 128Kbps, the utility crashes. Has anybody else experienced
this?
On Wed, Oct 20, 2010 at 1:00 PM, <ogg-dev-request at xiph.org> wrote:
> Message: 2
> Date: Wed, 20 Oct 2010 09:47:07 +0400
> From: Volodya <Volodya at WhenGendarmeSleeps.org>
> Subject: Re: [ogg-dev] Using oggCat
> To: List - Ogg Development <ogg-dev at xiph.org>
> Message-ID: <4CBE825B.7070908 at WhenGendarmeSleeps.org>
> Content-Type: text/plain; charset=UTF-8; format=flowed
>
> I am sorry if i am wrong (and somebody more knowledgeable should really
> correct
> if if that is so) but you can literally concatenate two files together and
> it
> *is* ok by the spec. I am unsure as to which players will play the
> resultant file.
>
> - Volodya
>
> --
> http://freedom.libsyn.com/ Echo of Freedom, Radical Podcast
>
> "None of us are free until all of us are free." ~ Mihail
Bakunin
>
>
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> End of ogg-dev Digest, Vol 70, Issue 4
> **************************************
>
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If you look through windows you can see what people are doing. If you try to
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