Vedant Kumar via llvm-dev
2016-Mar-11 03:21 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
Hi, I'd like to add a new pass to LLVM which removes redundant profile counter updates. The goal is to speed up code coverage testing and profile generation for PGO. I'm sending this email out to describe my approach, share some early results, and gather feedback. Problem Overview =============== A profile counter is redundant if it's incremented in exactly the same basic blocks as some other profile counter. Consider the following module: local void f1() { instrprof_increment(profc_f1); } void f2() { instrprof_increment(profc_f2); f1(); } Once the inliner runs and deletes f1, we're left with: void f2() { instrprof_increment(profc_f2); instrprof_increment(profc_f1); } Now we can say profc_f1 is redundant (or, an alias for profc_f2). I've noticed that frontend-based instrumentation can generate many redundant profile counters. This degrades performance and increases code size. We can address the problem by getting rid of redundant counter updates. The trick is to make sure we get back the same profiles. Proposed Solution ================ I propose a pruning pass which takes the following steps: 1. Delete functions with local linkage and only one use, if that use is in a profile data record. These functions are left around by the inliner (it doesn't know that they're safe to delete). Deleting them reduces code size and simplifies subsequent analysis of profile counters. 2. Determine which profile counters are essential. 3. Erase all updates to redundant profile counters. 4. Emit the aliases into a new section in the binary. Aliases are represented as { Dst: i64*, Src: i64* } tuples. Some changes in compiler-rt are required to walk the alias section and fill in the correct execution counts at program exit time. This pass needs to be run after the inliner in order to be effective. The complexity of this pass is O(N*M), where N is the number of profile counters, and M is the average number of updates per counter. In practice it is a bit faster, since we can skip the analysis of counters which are discovered to be redundant early on in the process. Early Results ============ The pruning pass results in 25% speed improvement in the example program above (where f2 is called in a loop 10^8 times). Here is a slightly less contrived example: #include <vector> #include <algorithm> #include <cstdlib> static void escape(void *p) { asm volatile("" : : "g"(p) : "memory"); } int main(int argc, char **argv) { std::vector<int> V(atoi(argv[1])); escape(reinterpret_cast<void *>(V.data())); std::sort(V.begin(), V.end()); return V[0]; } I get the following results on my desktop (10^8 elements, 5 runs each): O3: 0.262s O3 + PGOInstr: 0.663s O3 + PGOInstr + Pruning: 0.606s (8.6% performance win, 672 aliases) O3 + CoverageInstr: 0.690s O3 + CoverageInstr + Pruning: 0.610s (11.6% performance win, 688 aliases) Next Steps? ========== Is the performance of instrumented code something we think we need to fix? What's an acceptable compile-time overhead for running this pruning pass? Is the general approach a non-starter for anybody? I'd like to get some feedback and gauge interest before pursuing this further. Possible next steps include benchmarking instrumented versions of clang and swift on the relevant test suites, running performance tests from lnt, running compile-time tests, and measuring any code size differences. thanks vedant
Mehdi Amini via llvm-dev
2016-Mar-11 03:48 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
> On Mar 10, 2016, at 7:21 PM, Vedant Kumar via llvm-dev <llvm-dev at lists.llvm.org> wrote: > > Hi, > > I'd like to add a new pass to LLVM which removes redundant profile counter > updates. The goal is to speed up code coverage testing and profile generation > for PGO. > > I'm sending this email out to describe my approach, share some early results, > and gather feedback. > > > Problem Overview > ===============> > A profile counter is redundant if it's incremented in exactly the same basic > blocks as some other profile counter. Consider the following module: > > local void f1() { > instrprof_increment(profc_f1); > } > > void f2() { > instrprof_increment(profc_f2); > f1(); > } > > Once the inliner runs and deletes f1, we're left with: > > void f2() { > instrprof_increment(profc_f2); > instrprof_increment(profc_f1); > } > > Now we can say profc_f1 is redundant (or, an alias for profc_f2). > > I've noticed that frontend-based instrumentation can generate many redundant > profile counters. This degrades performance and increases code size. We can > address the problem by getting rid of redundant counter updates. The trick is > to make sure we get back the same profiles. > > > Proposed Solution > ================> > I propose a pruning pass which takes the following steps: > > 1. Delete functions with local linkage and only one use, if that use is in > a profile data record. > > These functions are left around by the inliner (it doesn't know that > they're safe to delete). Deleting them reduces code size and simplifies > subsequent analysis of profile counters.I think that this is something global-DCE should be teached about (if it does not know already).> > 2. Determine which profile counters are essential.What is an "essential counter"?> > 3. Erase all updates to redundant profile counters.When you are saying "erase", you need to actually replace the multiple counter increment with *a new* counter, right? I.e. when replacing: instrprof_increment(profc_f2); instrprof_increment(profc_f1); you need to emit: instrprof_increment(profc_f2f1_fused);> 4. Emit the aliases into a new section in the binary. > > Aliases are represented as { Dst: i64*, Src: i64* } tuples. Some changes > in compiler-rt are required to walk the alias section and fill in the > correct execution counts at program exit time. > > This pass needs to be run after the inliner in order to be effective. > > The complexity of this pass is O(N*M), where N is the number of profile > counters, and M is the average number of updates per counter.What you're describing here is not clear to me? But I may have been totally misunderstanding the whole concept :) -- Mehdi> In practice it is > a bit faster, since we can skip the analysis of counters which are discovered to > be redundant early on in the process. > > > Early Results > ============> > The pruning pass results in 25% speed improvement in the example program above > (where f2 is called in a loop 10^8 times). > > Here is a slightly less contrived example: > > #include <vector> > #include <algorithm> > #include <cstdlib> > > static void escape(void *p) { > asm volatile("" : : "g"(p) : "memory"); > } > > int main(int argc, char **argv) { > std::vector<int> V(atoi(argv[1])); > escape(reinterpret_cast<void *>(V.data())); > std::sort(V.begin(), V.end()); > return V[0]; > } > > I get the following results on my desktop (10^8 elements, 5 runs each): > > O3: 0.262s > O3 + PGOInstr: 0.663s > O3 + PGOInstr + Pruning: 0.606s (8.6% performance win, 672 aliases) > O3 + CoverageInstr: 0.690s > O3 + CoverageInstr + Pruning: 0.610s (11.6% performance win, 688 aliases) > > > Next Steps? > ==========> > Is the performance of instrumented code something we think we need to fix? > What's an acceptable compile-time overhead for running this pruning pass? Is > the general approach a non-starter for anybody? > > I'd like to get some feedback and gauge interest before pursuing this further. > Possible next steps include benchmarking instrumented versions of clang and > swift on the relevant test suites, running performance tests from lnt, running > compile-time tests, and measuring any code size differences. > > > thanks > vedant > > _______________________________________________ > LLVM Developers mailing list > llvm-dev at lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
Sean Silva via llvm-dev
2016-Mar-11 04:33 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
On Thu, Mar 10, 2016 at 7:21 PM, Vedant Kumar via llvm-dev < llvm-dev at lists.llvm.org> wrote:> Hi, > > I'd like to add a new pass to LLVM which removes redundant profile counter > updates. The goal is to speed up code coverage testing and profile > generation > for PGO. >We may want to have a focused discussion about this goal, rather than a particular suggestion. There are a lot of things we can do. Off the top of my head, some are: 1. add some sort of alias annotation (such as an independent TBAA root node) to all the counter increment memory instructions to tell the optimizer they don't interfere with the usual loads and stores. 2. communicate to the optimizer that counters can be registerized. In a loop like: for (int i = 0; i < N; i++) { if (foo()) bar(); else baz(); } we perform O(N) counter increments (i.e. load, increment, store) last I checked. However, if the counters are in registers, then we only perform O(1) memory operations. This can dramatically reduce the pressure on the CPU's load/store units and also relieve cross-core cache line ping-pong when two cores are executing the same code. Note that the latter benefit is attained even if we ultimately end up spilling the counters due to increased register pressure. I actually don't know what is preventing the usual optimization pipeline from getting 2 right.> > I'm sending this email out to describe my approach, share some early > results, > and gather feedback. > > > Problem Overview > ===============> > A profile counter is redundant if it's incremented in exactly the same > basic > blocks as some other profile counter. Consider the following module: > > local void f1() { > instrprof_increment(profc_f1); > } > > void f2() { > instrprof_increment(profc_f2); > f1(); > } > > Once the inliner runs and deletes f1, we're left with: > > void f2() { > instrprof_increment(profc_f2); > instrprof_increment(profc_f1); > } > > Now we can say profc_f1 is redundant (or, an alias for profc_f2). > > I've noticed that frontend-based instrumentation can generate many > redundant > profile counters. This degrades performance and increases code size. We > can > address the problem by getting rid of redundant counter updates. The trick > is > to make sure we get back the same profiles. > > > Proposed Solution > ================> > I propose a pruning pass which takes the following steps: > > 1. Delete functions with local linkage and only one use, if that use is > in > a profile data record. > > These functions are left around by the inliner (it doesn't know that > they're safe to delete). Deleting them reduces code size and > simplifies > subsequent analysis of profile counters. > > 2. Determine which profile counters are essential. > > 3. Erase all updates to redundant profile counters. > > 4. Emit the aliases into a new section in the binary. > > Aliases are represented as { Dst: i64*, Src: i64* } tuples. Some > changes > in compiler-rt are required to walk the alias section and fill in the > correct execution counts at program exit time. > > This pass needs to be run after the inliner in order to be effective. > > The complexity of this pass is O(N*M), where N is the number of profile > counters, and M is the average number of updates per counter. In practice > it is > a bit faster, since we can skip the analysis of counters which are > discovered to > be redundant early on in the process. >I think a conceptually simpler design is something like: for each CFG edge: record which FE counters have ended up associated with it remove FE counters run IR instrumentation pass emit a side table mapping IR instr counters to FE counters (more generally: how to reconstruct FE counters from the IR counters) The problem is simply reduced to the IR instrumentation pass.> > > Early Results > ============> > The pruning pass results in 25% speed improvement in the example program > above > (where f2 is called in a loop 10^8 times). > > Here is a slightly less contrived example: > > #include <vector> > #include <algorithm> > #include <cstdlib> > > static void escape(void *p) { > asm volatile("" : : "g"(p) : "memory"); > } > > int main(int argc, char **argv) { > std::vector<int> V(atoi(argv[1])); > escape(reinterpret_cast<void *>(V.data())); > std::sort(V.begin(), V.end());return V[0];> } > > I get the following results on my desktop (10^8 elements, 5 runs each): > > O3: 0.262s > O3 + PGOInstr: 0.663s > O3 + PGOInstr + Pruning: 0.606s (8.6% performance win, 672 aliases) > O3 + CoverageInstr: 0.690s > O3 + CoverageInstr + Pruning: 0.610s (11.6% performance win, 688 aliases) > > > Next Steps? > ==========> > Is the performance of instrumented code something we think we need to fix? >With frontend instrumentation it definitely is. What's an acceptable compile-time overhead for running this pruning pass? Instrumented builds are "special" anyway so a fair slowdown is probably acceptable. I.e. this doesn't affect regular developer compilation times. As a baseline, maybe compare compile time of `-fprofile-instr-generate -O2` vs. `-O2`. If `-fprofile-instr-generate -O2` is 10% slower than the control, then that indicates that a 5% extra slowdown is probably reasonable for a substantial reduction in profiling overhead (which can result in a qualitative improvement to the actual usability of the instrumented program). -- Sean Silva> Is > the general approach a non-starter for anybody? > > I'd like to get some feedback and gauge interest before pursuing this > further. > Possible next steps include benchmarking instrumented versions of clang and > swift on the relevant test suites, running performance tests from lnt, > running > compile-time tests, and measuring any code size differences. > > > thanks > vedant > > _______________________________________________ > LLVM Developers mailing list > llvm-dev at lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >-------------- next part -------------- An HTML attachment was scrubbed... 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Daniel Berlin via llvm-dev
2016-Mar-11 04:42 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
> > > > > > These functions are left around by the inliner (it doesn't know that > > they're safe to delete). Deleting them reduces code size and > simplifies > > subsequent analysis of profile counters. > > I think that this is something global-DCE should be teached about (if it > does not know already). > > What attribute do you think we could use to do that?> > 4. Emit the aliases into a new section in the binary. > > > > Aliases are represented as { Dst: i64*, Src: i64* } tuples. Some > changes > > in compiler-rt are required to walk the alias section and fill in the > > correct execution counts at program exit time. > > > > This pass needs to be run after the inliner in order to be effective. > > > > The complexity of this pass is O(N*M), where N is the number of profile > > counters, and M is the average number of updates per counter. > > What you're describing here is not clear to me? But I may have been > totally misunderstanding the whole concept :) >Also, describing the complexity like this is strange. It should be just O(N) where N is the number of instructions. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20160310/ef8b80fa/attachment.html>
Xinliang David Li via llvm-dev
2016-Mar-11 05:34 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
Vedant, Are you concerned about instrumentation run performance for PGO or for coverage testing? For coverage testing, is coverage information enough or count information is also needed? Depending on the answer to the questions, the solution may be very different. If the answer is for PGO, the a much better longer term solution is to migrate to use IR based instrumentation. Not only because IR based instrumentation places counter update 'optimally', the early optimization including pre-inline of tiny funcs is very effective in reducing instr overhead plus the benefit of better profile quality due to context sensitivity. For more details or performance numbers see Rong's RFC about late instrumentation. If the answer is PGO, but for various reasons, the FE based instrumentation has to be used, then I think there is another more effective way previously suggested by Sean. Basically you can skip single BB functions completely during instrumentation. There are various reasons why profile data for single bb function is not useful: 1) they are usually small and beneficial to be inlined regardless of profile data 2) the BB of the inline instance can get profile data from the caller context 3) the profile data for the out of line single BB func is also useless Rong has some data showing the effectiveness of this method -- not as good as the pre-optimization approach, but IIRC also very good. If the answer is for coverage but the actual count value does not really matter, then a more effective way of reducing overhead is to teach the instrumentation lowering pass to lower the counter update into a simple store: counter_1 = 1; Such stores from the inline instances of the same func can be easily eliminated. It will also help multithreaded program a lot when there is heavy counter contention. Another benefit is that the size of the counter can be effectively reduced to 1 byte instead of 8 byte. The tricky situation is you want coverage data but count per line is also important -- but I wonder having special pass to just handle this scenario is worth the effort. Also a side note, I think longer term we should unify three instrumentation mechanism into one: FE based, IR based, and old gcda instrumentation. IR based is the most efficient implementation -- when combined with gcda profiling runtime, it can be used to replace current gcda profiling which is not efficient. It is also possible to use IR based instr for coverage mapping (with coverage map format mostly unchanged) but main challenge is passing source info etc. thanks, David On Thu, Mar 10, 2016 at 7:21 PM, Vedant Kumar via llvm-dev < llvm-dev at lists.llvm.org> wrote:> Hi, > > I'd like to add a new pass to LLVM which removes redundant profile counter > updates. The goal is to speed up code coverage testing and profile > generation > for PGO. > > I'm sending this email out to describe my approach, share some early > results, > and gather feedback. >>From your example, it seems only one scenario is handled -- local functionwith single callsite ? This seems to be quite narrow in scope. Before pursuing further, it is better to measure the impact of this on larger benchmarks.> thanks > vedant > > _______________________________________________ > LLVM Developers mailing list > llvm-dev at lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20160310/59320d80/attachment.html>
Xinliang David Li via llvm-dev
2016-Mar-11 05:42 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
On Thu, Mar 10, 2016 at 8:33 PM, Sean Silva via llvm-dev < llvm-dev at lists.llvm.org> wrote:> > > On Thu, Mar 10, 2016 at 7:21 PM, Vedant Kumar via llvm-dev < > llvm-dev at lists.llvm.org> wrote: > >> Hi, >> >> I'd like to add a new pass to LLVM which removes redundant profile counter >> updates. The goal is to speed up code coverage testing and profile >> generation >> for PGO. >> > > We may want to have a focused discussion about this goal, rather than a > particular suggestion. There are a lot of things we can do. Off the top of > my head, some are: > > 1. add some sort of alias annotation (such as an independent TBAA root > node) to all the counter increment memory instructions to tell the > optimizer they don't interfere with the usual loads and stores. > > 2. communicate to the optimizer that counters can be registerized. In a > loop like: > for (int i = 0; i < N; i++) { > if (foo()) > bar(); > else > baz(); > } > we perform O(N) counter increments (i.e. load, increment, store) last I > checked. However, if the counters are in registers, then we only perform > O(1) memory operations. This can dramatically reduce the pressure on the > CPU's load/store units and also relieve cross-core cache line ping-pong > when two cores are executing the same code. Note that the latter benefit is > attained even if we ultimately end up spilling the counters due to > increased register pressure. > > I actually don't know what is preventing the usual optimization pipeline > from getting 2 right. >Call Mod-ref. We need to teach the optimizer that the counter owned by the current function (if the function is proved to be non-recursive in some way) can not be modified by any other calls. David> > >> >> I'm sending this email out to describe my approach, share some early >> results, >> and gather feedback. >> >> >> Problem Overview >> ===============>> >> A profile counter is redundant if it's incremented in exactly the same >> basic >> blocks as some other profile counter. Consider the following module: >> >> local void f1() { >> instrprof_increment(profc_f1); >> } >> >> void f2() { >> instrprof_increment(profc_f2); >> f1(); >> } >> >> Once the inliner runs and deletes f1, we're left with: >> >> void f2() { >> instrprof_increment(profc_f2); >> instrprof_increment(profc_f1); >> } >> >> Now we can say profc_f1 is redundant (or, an alias for profc_f2). >> >> I've noticed that frontend-based instrumentation can generate many >> redundant >> profile counters. This degrades performance and increases code size. We >> can >> address the problem by getting rid of redundant counter updates. The >> trick is >> to make sure we get back the same profiles. >> >> >> Proposed Solution >> ================>> >> I propose a pruning pass which takes the following steps: >> >> 1. Delete functions with local linkage and only one use, if that use is >> in >> a profile data record. >> >> These functions are left around by the inliner (it doesn't know that >> they're safe to delete). Deleting them reduces code size and >> simplifies >> subsequent analysis of profile counters. >> >> 2. Determine which profile counters are essential. >> >> 3. Erase all updates to redundant profile counters. >> >> 4. Emit the aliases into a new section in the binary. >> >> Aliases are represented as { Dst: i64*, Src: i64* } tuples. Some >> changes >> in compiler-rt are required to walk the alias section and fill in the >> correct execution counts at program exit time. >> >> This pass needs to be run after the inliner in order to be effective. >> >> The complexity of this pass is O(N*M), where N is the number of profile >> counters, and M is the average number of updates per counter. In practice >> it is >> a bit faster, since we can skip the analysis of counters which are >> discovered to >> be redundant early on in the process. >> > > I think a conceptually simpler design is something like: > > for each CFG edge: > record which FE counters have ended up associated with it > remove FE counters > run IR instrumentation pass > emit a side table mapping IR instr counters to FE counters (more > generally: how to reconstruct FE counters from the IR counters) > > The problem is simply reduced to the IR instrumentation pass. > > >> >> >> Early Results >> ============>> >> The pruning pass results in 25% speed improvement in the example program >> above >> (where f2 is called in a loop 10^8 times). >> >> Here is a slightly less contrived example: >> >> #include <vector> >> #include <algorithm> >> #include <cstdlib> >> >> static void escape(void *p) { >> asm volatile("" : : "g"(p) : "memory"); >> } >> >> int main(int argc, char **argv) { >> std::vector<int> V(atoi(argv[1])); >> escape(reinterpret_cast<void *>(V.data())); >> std::sort(V.begin(), V.end()); > > return V[0]; >> } >> >> I get the following results on my desktop (10^8 elements, 5 runs each): >> >> O3: 0.262s >> O3 + PGOInstr: 0.663s >> O3 + PGOInstr + Pruning: 0.606s (8.6% performance win, 672 aliases) >> O3 + CoverageInstr: 0.690s >> O3 + CoverageInstr + Pruning: 0.610s (11.6% performance win, 688 >> aliases) >> >> >> Next Steps? >> ==========>> >> Is the performance of instrumented code something we think we need to fix? >> > > With frontend instrumentation it definitely is. > > What's an acceptable compile-time overhead for running this pruning pass? > > > Instrumented builds are "special" anyway so a fair slowdown is probably > acceptable. I.e. this doesn't affect regular developer compilation times. > As a baseline, maybe compare compile time of `-fprofile-instr-generate -O2` > vs. `-O2`. If `-fprofile-instr-generate -O2` is 10% slower than the > control, then that indicates that a 5% extra slowdown is probably > reasonable for a substantial reduction in profiling overhead (which can > result in a qualitative improvement to the actual usability of the > instrumented program). > > -- Sean Silva > > > >> Is >> the general approach a non-starter for anybody? >> >> I'd like to get some feedback and gauge interest before pursuing this >> further. >> Possible next steps include benchmarking instrumented versions of clang >> and >> swift on the relevant test suites, running performance tests from lnt, >> running >> compile-time tests, and measuring any code size differences. >> >> >> thanks >> vedant >> >> _______________________________________________ >> LLVM Developers mailing list >> llvm-dev at lists.llvm.org >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >> > > > _______________________________________________ > LLVM Developers mailing list > llvm-dev at lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev > >-------------- next part -------------- An HTML attachment was scrubbed... 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Justin Bogner via llvm-dev
2016-Mar-11 19:17 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
Xinliang David Li via llvm-dev <llvm-dev at lists.llvm.org> writes:> Vedant, Are you concerned about instrumentation run performance for PGO or > for coverage testing? For coverage testing, is coverage information enough > or count information is also needed? Depending on the answer to the > questions, the solution may be very different. > > If the answer is for PGO, the a much better longer term solution is to > migrate to use IR based instrumentation. Not only because IR based > instrumentation places counter update 'optimally', the early optimization > including pre-inline of tiny funcs is very effective in reducing instr > overhead plus the benefit of better profile quality due to context > sensitivity. For more details or performance numbers see Rong's RFC about > late instrumentation. > > If the answer is PGO, but for various reasons, the FE based instrumentation > has to be used, then I think there is another more effective way previously > suggested by Sean. Basically you can skip single BB functions completely > during instrumentation. There are various reasons why profile data for > single bb function is not useful: > 1) they are usually small and beneficial to be inlined regardless of > profile data > 2) the BB of the inline instance can get profile data from the caller > context > 3) the profile data for the out of line single BB func is also useless > > Rong has some data showing the effectiveness of this method -- not as good > as the pre-optimization approach, but IIRC also very good. > > If the answer is for coverage but the actual count value does not really > matter, then a more effective way of reducing overhead is to teach the > instrumentation lowering pass to lower the counter update into a simple > store: > > counter_1 = 1;This won't work. The FE based instrumentation has implicit counters for various AST constructs that can only be worked out by doing math with the explicit counters. If they don't have actual counts, this doesn't work.> Such stores from the inline instances of the same func can be easily > eliminated. It will also help multithreaded program a lot when there is > heavy counter contention. > > Another benefit is that the size of the counter can be effectively reduced > to 1 byte instead of 8 byte. > > The tricky situation is you want coverage data but count per line is also > important -- but I wonder having special pass to just handle this scenario > is worth the effort.Isn't "coverage with count-per-line" the whole point of a coverage feature? It's also convenient to gather data for PGO and coverage in the same run, rather than having to build instrumented twice and run the same tests/training runs twice. Performance of the FE based instrumentation is pretty important for productivity reasons.> Also a side note, I think longer term we should unify three instrumentation > mechanism into one: FE based, IR based, and old gcda instrumentation. IR > based is the most efficient implementation -- when combined with gcda > profiling runtime, it can be used to replace current gcda profiling which > is not efficient. It is also possible to use IR based instr for coverage > mapping (with coverage map format mostly unchanged) but main challenge is > passing source info etc.I don't disagree, but I think that getting the same quality of coverage data from the IR based profiles as we do from the FE ones is a fairly large undertaking.> thanks, > > David > > > On Thu, Mar 10, 2016 at 7:21 PM, Vedant Kumar via llvm-dev < > llvm-dev at lists.llvm.org> wrote: > >> Hi, >> >> I'd like to add a new pass to LLVM which removes redundant profile counter >> updates. The goal is to speed up code coverage testing and profile >> generation >> for PGO. >> >> I'm sending this email out to describe my approach, share some early >> results, >> and gather feedback. >> > > From your example, it seems only one scenario is handled -- local function > with single callsite ? This seems to be quite narrow in scope. Before > pursuing further, it is better to measure the impact of this on larger > benchmarks. > > > >> thanks >> vedant >> >> _______________________________________________ >> LLVM Developers mailing list >> llvm-dev at lists.llvm.org >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >> > _______________________________________________ > LLVM Developers mailing list > llvm-dev at lists.llvm.org > http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
Justin Bogner via llvm-dev
2016-Mar-11 19:27 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
Sean Silva via llvm-dev <llvm-dev at lists.llvm.org> writes:> On Thu, Mar 10, 2016 at 7:21 PM, Vedant Kumar via llvm-dev < > llvm-dev at lists.llvm.org> wrote: > >> Hi, >> >> I'd like to add a new pass to LLVM which removes redundant profile counter >> updates. The goal is to speed up code coverage testing and profile >> generation >> for PGO. >> > > We may want to have a focused discussion about this goal, rather than a > particular suggestion. There are a lot of things we can do. Off the top of > my head, some are: > > 1. add some sort of alias annotation (such as an independent TBAA root > node) to all the counter increment memory instructions to tell the > optimizer they don't interfere with the usual loads and stores. > > 2. communicate to the optimizer that counters can be registerized. In a > loop like: > for (int i = 0; i < N; i++) { > if (foo()) > bar(); > else > baz(); > } > we perform O(N) counter increments (i.e. load, increment, store) last I > checked. However, if the counters are in registers, then we only perform > O(1) memory operations. This can dramatically reduce the pressure on the > CPU's load/store units and also relieve cross-core cache line ping-pong > when two cores are executing the same code. Note that the latter benefit is > attained even if we ultimately end up spilling the counters due to > increased register pressure. > > I actually don't know what is preventing the usual optimization pipeline > from getting 2 right.Yes, we definitely want to teach optimizations to be clever about instrumentation counters. This kind of thing should help both the FE and IR based instrumentation. I think it's somewhat orthogonal to Vedant's approach here though - even if we can hoist increments out of loops or do the work in registers some of the time, reducing counts that are known to be identical to one memory location should still bring a fair bit of value.
Vedant Kumar via llvm-dev
2016-Mar-11 20:47 UTC
[llvm-dev] RFC: Pass to prune redundant profiling instrumentation
There have been a lot of responses. I'll try to summarize the thread and respond to some of the questions/feedback. Summary ====== 1. We should teach GlobalDCE to strip out instrumented functions which the inliner cannot delete. 2. Sean suggests adding metadata to loads/stores of counters to convey that they do not alias normal program data. I'm not familiar with AA, but off-hand this seems like a good idea. 3. Sean also suggests improving the optimizer to registerize counters when possible. Ditto, seems like a good idea. 4. Sean has an alternate proposal for counter pruning which works by remapping FE-generated counters to counters generated by the IR instrumentation pass. David likes this proposal. I have some questions about this but am willing to try it. IMO, the pruning pass I've suggested could complement this nicely -- I don't view them as mutually exclusive (though I could be wrong). 5. There seems to be consensus over the need to improve performance of FE-instrumented programs. 6. David is concerned that the proposed pruning pass is too narrow in scope, and would like to see results on a larger benchmark. I'll try to get some numbers. 7. David mentioned some optimizations that are possible if we make coverage information "yes or no" (per line). Justin pointed out that this doesn't work for a few of Apple's use cases. Clarifications ============= 1. In my original email, two of my numbers were incorrect. I listed the sizes of the __llvm_prf_alias sections, not the number of actual aliases. The corrected lines are: O3 + PGOInstr + Pruning: 0.606s (8.6% performance win, _42_ aliases) O3 + CoverageInstr + Pruning: 0.610s (11.6% performance win, _44_ aliases) 2.>> Determine which profile counters are essential. > > What is an "essential counter"?The pass I proposed works like this: for (PC : ProfileCounters) { if (Update-Sites-Of(PC) == Update-Sites-Of(Other-PC)) { mark PC as "essential" mark Other-PC as "redundant" (i.e, alias of PC) } } Where Update-Sites-Of(PC) is the set of basic blocks in which PC is updated. If there are multiple counters updated in each update site for PC, they are all marked as aliases in one pass. 3.>> Erase all updates to redundant profile counters. > > When you are saying "erase", you need to actually replace the multiple counter increment with *a new* counter, right? I.e. when replacing: > > instrprof_increment(profc_f2); > instrprof_increment(profc_f1); > > you need to emit: > > instrprof_increment(profc_f2f1_fused);No. The pass only erases updates to counters which it can prove are truly redundant. There is no need to create a new (or fused) counter because profc_f1 == profc_f2 in all possible profiles. 4.>> The complexity of this pass is O(N*M), where N is the number of profile >> counters, and M is the average number of updates per counter. > > What you're describing here is not clear to me? But I may have been totally misunderstanding the whole concept :)Hopefully the pseudo-code helps? Alternatively I can put a WIP patch up on Phab.> It should be just O(N) where N is the number of instructions.The complexity of the pass is not upper-bounded by the number of instructions in the program because certain loads and stores can be visited more than once. FE to IR Counter Remapping ========================= I have a question about this plan:> for each CFG edge: > record which FE counters have ended up associated with it > remove FE counters > run IR instrumentation pass > emit a side table mapping IR instr counters to FE countersCurrently, -instrprof happens early in the pipeline. IIUC this is done to allow the optimizer to work with load+add+stores, instead of profile update intrinsics. Say we introduce a counter remapping pass like the one Sean suggested. It should be run before -instrprof so that we don't waste time lowering a bunch of instrprof_increment intrinsics which we'll have to throw away later. But that means that the CFGs that the counter remapping pass operates on won't reflect changes made by the inliner (or any other optimizations which alter the CFG), right? ISTM the pruning pass I've proposed is useful whether we're doing FE-based instrumentation _or_ late instrumentation. Since it operates on loads+stores directly, it can clean up redundant counter increments at any point in the pipeline (after -instrprof). vedant> On Mar 10, 2016, at 7:48 PM, Mehdi Amini <mehdi.amini at apple.com> wrote: > >> >> On Mar 10, 2016, at 7:21 PM, Vedant Kumar via llvm-dev <llvm-dev at lists.llvm.org> wrote: >> >> Hi, >> >> I'd like to add a new pass to LLVM which removes redundant profile counter >> updates. The goal is to speed up code coverage testing and profile generation >> for PGO. >> >> I'm sending this email out to describe my approach, share some early results, >> and gather feedback. >> >> >> Problem Overview >> ===============>> >> A profile counter is redundant if it's incremented in exactly the same basic >> blocks as some other profile counter. Consider the following module: >> >> local void f1() { >> instrprof_increment(profc_f1); >> } >> >> void f2() { >> instrprof_increment(profc_f2); >> f1(); >> } >> >> Once the inliner runs and deletes f1, we're left with: >> >> void f2() { >> instrprof_increment(profc_f2); >> instrprof_increment(profc_f1); >> } >> >> Now we can say profc_f1 is redundant (or, an alias for profc_f2). >> >> I've noticed that frontend-based instrumentation can generate many redundant >> profile counters. This degrades performance and increases code size. We can >> address the problem by getting rid of redundant counter updates. The trick is >> to make sure we get back the same profiles. >> >> >> Proposed Solution >> ================>> >> I propose a pruning pass which takes the following steps: >> >> 1. Delete functions with local linkage and only one use, if that use is in >> a profile data record. >> >> These functions are left around by the inliner (it doesn't know that >> they're safe to delete). Deleting them reduces code size and simplifies >> subsequent analysis of profile counters. > > I think that this is something global-DCE should be teached about (if it does not know already). > > >> >> 2. Determine which profile counters are essential. > > What is an "essential counter"? > >> >> 3. Erase all updates to redundant profile counters. > > When you are saying "erase", you need to actually replace the multiple counter increment with *a new* counter, right? I.e. when replacing: > > instrprof_increment(profc_f2); > instrprof_increment(profc_f1); > > you need to emit: > > instrprof_increment(profc_f2f1_fused); > > >> 4. Emit the aliases into a new section in the binary. >> >> Aliases are represented as { Dst: i64*, Src: i64* } tuples. Some changes >> in compiler-rt are required to walk the alias section and fill in the >> correct execution counts at program exit time. >> >> This pass needs to be run after the inliner in order to be effective. >> >> The complexity of this pass is O(N*M), where N is the number of profile >> counters, and M is the average number of updates per counter. > > What you're describing here is not clear to me? But I may have been totally misunderstanding the whole concept :) > > > -- > Mehdi > > >> In practice it is >> a bit faster, since we can skip the analysis of counters which are discovered to >> be redundant early on in the process. >> >> >> Early Results >> ============>> >> The pruning pass results in 25% speed improvement in the example program above >> (where f2 is called in a loop 10^8 times). >> >> Here is a slightly less contrived example: >> >> #include <vector> >> #include <algorithm> >> #include <cstdlib> >> >> static void escape(void *p) { >> asm volatile("" : : "g"(p) : "memory"); >> } >> >> int main(int argc, char **argv) { >> std::vector<int> V(atoi(argv[1])); >> escape(reinterpret_cast<void *>(V.data())); >> std::sort(V.begin(), V.end()); >> return V[0]; >> } >> >> I get the following results on my desktop (10^8 elements, 5 runs each): >> >> O3: 0.262s >> O3 + PGOInstr: 0.663s >> O3 + PGOInstr + Pruning: 0.606s (8.6% performance win, 672 aliases) >> O3 + CoverageInstr: 0.690s >> O3 + CoverageInstr + Pruning: 0.610s (11.6% performance win, 688 aliases) >> >> >> Next Steps? >> ==========>> >> Is the performance of instrumented code something we think we need to fix? >> What's an acceptable compile-time overhead for running this pruning pass? Is >> the general approach a non-starter for anybody? >> >> I'd like to get some feedback and gauge interest before pursuing this further. >> Possible next steps include benchmarking instrumented versions of clang and >> swift on the relevant test suites, running performance tests from lnt, running >> compile-time tests, and measuring any code size differences. >> >> >> thanks >> vedant >> >> _______________________________________________ >> LLVM Developers mailing list >> llvm-dev at lists.llvm.org >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
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