Chandler Carruth
2015-Jan-23 08:15 UTC
[LLVMdev] RFB: Would like to flip the vector shuffle legality flag
Greetings LLVM hackers and x86 vector shufflers! I would like to flip on another chunk of the new vector shuffling, specifically the logic to mark ~all shuffles as "legal". This can be tested today with the flag "-x86-experimental-vector-shuffle-legality". I would essentially like to make this the default (by removing the "false" path). Doing this will allow me to completely delete the old vector shuffle lowering. I've got the patches prepped and ready to go, but it will likely have a significant impact on performance. Notably, a bunch of the remaining domain crossing bugs I'm seeing are due to this. The key thing to realize is that vector shuffle combining is *much* more powerful when we think all of these are legal, and so we combine away bad shuffles that would trigger domain crosses. All of my benchmarks have come back performance neutral overall with a few benchmarks improving. However, there may be some regressions that folks want to track down first. I'd really like to get those reported and prioritize among the vector shuffle work so we can nuke several *thousand* lines of code from X86ISelLowering.cpp. =D Thanks! -Chandler PS: If you're feeling adventurous, the next big mode flip flag I want to see changed is -x86-experimental-vector-widening-legalization, but this is a much more deep change to the entire vector legalization strategy, so I want to do it second and separately. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150123/8fee23af/attachment.html>
Andrea Di Biagio
2015-Jan-23 12:19 UTC
[LLVMdev] RFB: Would like to flip the vector shuffle legality flag
Hi Chandler, On Fri, Jan 23, 2015 at 8:15 AM, Chandler Carruth <chandlerc at gmail.com> wrote:> Greetings LLVM hackers and x86 vector shufflers! > > I would like to flip on another chunk of the new vector shuffling, > specifically the logic to mark ~all shuffles as "legal". > > This can be tested today with the flag > "-x86-experimental-vector-shuffle-legality". I would essentially like to > make this the default (by removing the "false" path). Doing this will allow > me to completely delete the old vector shuffle lowering. > > I've got the patches prepped and ready to go, but it will likely have a > significant impact on performance. Notably, a bunch of the remaining domain > crossing bugs I'm seeing are due to this. The key thing to realize is that > vector shuffle combining is *much* more powerful when we think all of these > are legal, and so we combine away bad shuffles that would trigger domain > crosses.That's good news! Also, I really like your idea of making all shuffles legal by default. I remember I did some experiments disabling the checks for legal shuffles in the DAGCombiner to see how well the new shuffle lowering coped with 'overly' aggressive shuffle combining. I was surprised to see that from eyeballing the generated code it looked much cleaner (although I didn't test it extensively). Our target is btver2, so I also didn't look at what could have been codegen for targets with no AVX/SSE4.1 where there might be fewer opportunities to match a shuffle with a single target instruction during legalization.> > All of my benchmarks have come back performance neutral overall with a few > benchmarks improving. However, there may be some regressions that folks want > to track down first. I'd really like to get those reported and prioritize > among the vector shuffle work so we can nuke several *thousand* lines of > code from X86ISelLowering.cpp. =DI'll see if I can get some numbers from our internal codebase and help with reporting potential regressions. Thanks, Andrea> > Thanks! > -Chandler > > > PS: If you're feeling adventurous, the next big mode flip flag I want to see > changed is -x86-experimental-vector-widening-legalization, but this is a > much more deep change to the entire vector legalization strategy, so I want > to do it second and separately.
Kuperstein, Michael M
2015-Jan-25 08:28 UTC
[LLVMdev] RFB: Would like to flip the vector shuffle legality flag
Thanks for the heads up, Chandler! I'll also try to get some numbers locally. Michael -----Original Message----- From: Andrea Di Biagio [mailto:andrea.dibiagio at gmail.com] Sent: Friday, January 23, 2015 14:19 To: Chandler Carruth Cc: Simon Pilgrim; qcolombet at apple.com; Sanjay Patel; LLVM Developers Mailing List; Kuperstein, Michael M Subject: Re: RFB: Would like to flip the vector shuffle legality flag Hi Chandler, On Fri, Jan 23, 2015 at 8:15 AM, Chandler Carruth <chandlerc at gmail.com> wrote:> Greetings LLVM hackers and x86 vector shufflers! > > I would like to flip on another chunk of the new vector shuffling, > specifically the logic to mark ~all shuffles as "legal". > > This can be tested today with the flag > "-x86-experimental-vector-shuffle-legality". I would essentially like > to make this the default (by removing the "false" path). Doing this > will allow me to completely delete the old vector shuffle lowering. > > I've got the patches prepped and ready to go, but it will likely have > a significant impact on performance. Notably, a bunch of the remaining > domain crossing bugs I'm seeing are due to this. The key thing to > realize is that vector shuffle combining is *much* more powerful when > we think all of these are legal, and so we combine away bad shuffles > that would trigger domain crosses.That's good news! Also, I really like your idea of making all shuffles legal by default. I remember I did some experiments disabling the checks for legal shuffles in the DAGCombiner to see how well the new shuffle lowering coped with 'overly' aggressive shuffle combining. I was surprised to see that from eyeballing the generated code it looked much cleaner (although I didn't test it extensively). Our target is btver2, so I also didn't look at what could have been codegen for targets with no AVX/SSE4.1 where there might be fewer opportunities to match a shuffle with a single target instruction during legalization.> > All of my benchmarks have come back performance neutral overall with a > few benchmarks improving. However, there may be some regressions that > folks want to track down first. I'd really like to get those reported > and prioritize among the vector shuffle work so we can nuke several > *thousand* lines of code from X86ISelLowering.cpp. =DI'll see if I can get some numbers from our internal codebase and help with reporting potential regressions. Thanks, Andrea> > Thanks! > -Chandler > > > PS: If you're feeling adventurous, the next big mode flip flag I want > to see changed is -x86-experimental-vector-widening-legalization, but > this is a much more deep change to the entire vector legalization > strategy, so I want to do it second and separately.--------------------------------------------------------------------- Intel Israel (74) Limited This e-mail and any attachments may contain confidential material for the sole use of the intended recipient(s). Any review or distribution by others is strictly prohibited. If you are not the intended recipient, please contact the sender and delete all copies.
Sanjay Patel
2015-Jan-25 22:15 UTC
[LLVMdev] RFB: Would like to flip the vector shuffle legality flag
I ran the benchmarking subset of test-suite on a btver2 machine and optimizing for btver2 (so enabling AVX codegen). I don't see anything outside of the noise with x86-experimental-vector-shuffle-legality=1. On Fri, Jan 23, 2015 at 5:19 AM, Andrea Di Biagio <andrea.dibiagio at gmail.com> wrote:> Hi Chandler, > > On Fri, Jan 23, 2015 at 8:15 AM, Chandler Carruth <chandlerc at gmail.com> > wrote: > > Greetings LLVM hackers and x86 vector shufflers! > > > > I would like to flip on another chunk of the new vector shuffling, > > specifically the logic to mark ~all shuffles as "legal". > > > > This can be tested today with the flag > > "-x86-experimental-vector-shuffle-legality". I would essentially like to > > make this the default (by removing the "false" path). Doing this will > allow > > me to completely delete the old vector shuffle lowering. > > > > I've got the patches prepped and ready to go, but it will likely have a > > significant impact on performance. Notably, a bunch of the remaining > domain > > crossing bugs I'm seeing are due to this. The key thing to realize is > that > > vector shuffle combining is *much* more powerful when we think all of > these > > are legal, and so we combine away bad shuffles that would trigger domain > > crosses. > > That's good news! > Also, I really like your idea of making all shuffles legal by default. > I remember I did some experiments disabling the checks for legal > shuffles in the DAGCombiner to see how well the new shuffle lowering > coped with 'overly' aggressive shuffle combining. I was surprised to > see that from eyeballing the generated code it looked much cleaner > (although I didn't test it extensively). Our target is btver2, so I > also didn't look at what could have been codegen for targets with no > AVX/SSE4.1 where there might be fewer opportunities to match a shuffle > with a single target instruction during legalization. > > > > > All of my benchmarks have come back performance neutral overall with a > few > > benchmarks improving. However, there may be some regressions that folks > want > > to track down first. I'd really like to get those reported and prioritize > > among the vector shuffle work so we can nuke several *thousand* lines of > > code from X86ISelLowering.cpp. =D > > I'll see if I can get some numbers from our internal codebase and help > with reporting potential regressions. > > Thanks, > Andrea > > > > > Thanks! > > -Chandler > > > > > > PS: If you're feeling adventurous, the next big mode flip flag I want to > see > > changed is -x86-experimental-vector-widening-legalization, but this is a > > much more deep change to the entire vector legalization strategy, so I > want > > to do it second and separately. >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150125/494487d0/attachment.html>
Ahmed Bougacha
2015-Jan-29 00:05 UTC
[LLVMdev] RFB: Would like to flip the vector shuffle legality flag
Hi Chandler, I've been looking at the regressions Quentin mentioned, and filed a PR for the most egregious one: http://llvm.org/bugs/show_bug.cgi?id=22377 As for the others, I'm working on reducing them, but for now, here are some raw observations, in case any of it rings a bell: Another problem I'm seeing is that in some cases we can't fold memory anymore: vpermilps $-0x6d, -0xXX(%rdx), %xmm2 ## xmm2 = mem[3,0,1,2] vblendps $0x1, %xmm2, %xmm0, %xmm0 becomes: vmovaps -0xXX(%rdx), %xmm2 vshufps $0x3, %xmm0, %xmm2, %xmm3 ## xmm3 = xmm2[3,0],xmm0[0,0] vshufps $-0x68, %xmm0, %xmm3, %xmm0 ## xmm0 = xmm3[0,2],xmm0[1,2] Also, I see differences when some loads are shuffled, that I'm a bit conflicted about: vmovaps -0xXX(%rbp), %xmm3 ... vinsertps $0xc0, %xmm4, %xmm3, %xmm5 ## xmm5 = xmm4[3],xmm3[1,2,3] becomes: vpermilps $-0x6d, -0xXX(%rbp), %xmm2 ## xmm2 = mem[3,0,1,2] ... vinsertps $0xc0, %xmm4, %xmm2, %xmm2 ## xmm2 = xmm4[3],xmm2[1,2,3] Note that the second version does the shuffle in-place, in xmm2. Some are blends (har har) of those two: vpermilps $-0x6d, %xmm_mem_1, %xmm6 ## xmm6 = xmm_mem_1[3,0,1,2] vpermilps $-0x6d, -0xXX(%rax), %xmm1 ## xmm1 = mem_2[3,0,1,2] vblendps $0x1, %xmm1, %xmm6, %xmm0 ## xmm0 = xmm1[0],xmm6[1,2,3] becomes: vmovaps -0xXX(%rax), %xmm0 ## %xmm0 = mem_2[0,1,2,3] vpermilps $-0x6d, %xmm0, %xmm1 ## xmm1 = xmm0[3,0,1,2] vshufps $0x3, %xmm_mem_1, %xmm0, %xmm0 ## xmm0 = xmm0[3,0],xmm_mem_1[0,0] vshufps $-0x68, %xmm_mem_1, %xmm0, %xmm0 ## xmm0 = xmm0[0,2],xmm_mem_1[1,2] I also see a lot of somewhat neutral (focusing on Haswell for now) domain changes such as (xmm5 and 0 are initially integers, and are dead after the store): vpshufd $-0x5c, %xmm0, %xmm0 ## xmm0 = xmm0[0,1,2,2] vpalignr $0xc, %xmm0, %xmm5, %xmm0 ## xmm0 = xmm0[12,13,14,15],xmm5[0,1,2,3,4,5,6,7,8,9,10,11] vmovdqu %xmm0, 0x20(%rax) turning into: vshufps $0x2, %xmm5, %xmm0, %xmm0 ## xmm0 = xmm0[2,0],xmm5[0,0] vshufps $-0x68, %xmm5, %xmm0, %xmm0 ## xmm0 = xmm0[0,2],xmm5[1,2] vmovups %xmm0, 0x20(%rax) -Ahmed On Fri, Jan 23, 2015 at 12:15 AM, Chandler Carruth <chandlerc at gmail.com> wrote:> Greetings LLVM hackers and x86 vector shufflers! > > I would like to flip on another chunk of the new vector shuffling, > specifically the logic to mark ~all shuffles as "legal". > > This can be tested today with the flag > "-x86-experimental-vector-shuffle-legality". I would essentially like to > make this the default (by removing the "false" path). Doing this willallow> me to completely delete the old vector shuffle lowering. > > I've got the patches prepped and ready to go, but it will likely have a > significant impact on performance. Notably, a bunch of the remainingdomain> crossing bugs I'm seeing are due to this. The key thing to realize is that > vector shuffle combining is *much* more powerful when we think all ofthese> are legal, and so we combine away bad shuffles that would trigger domain > crosses. > > All of my benchmarks have come back performance neutral overall with a few > benchmarks improving. However, there may be some regressions that folkswant> to track down first. I'd really like to get those reported and prioritize > among the vector shuffle work so we can nuke several *thousand* lines of > code from X86ISelLowering.cpp. =D > > Thanks! > -Chandler > > > PS: If you're feeling adventurous, the next big mode flip flag I want tosee> changed is -x86-experimental-vector-widening-legalization, but this is a > much more deep change to the entire vector legalization strategy, so Iwant> to do it second and separately. > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150128/611767ed/attachment.html>
Chandler Carruth
2015-Jan-29 00:47 UTC
[LLVMdev] RFB: Would like to flip the vector shuffle legality flag
On Wed, Jan 28, 2015 at 4:05 PM, Ahmed Bougacha <ahmed.bougacha at gmail.com> wrote:> Hi Chandler, > > I've been looking at the regressions Quentin mentioned, and filed a PR > for the most egregious one: http://llvm.org/bugs/show_bug.cgi?id=22377 > > As for the others, I'm working on reducing them, but for now, here are > some raw observations, in case any of it rings a bell: >Very cool, and thanks for the analysis!> > > Another problem I'm seeing is that in some cases we can't fold memory > anymore: > vpermilps $-0x6d, -0xXX(%rdx), %xmm2 ## xmm2 = mem[3,0,1,2] > vblendps $0x1, %xmm2, %xmm0, %xmm0 > becomes: > vmovaps -0xXX(%rdx), %xmm2 > vshufps $0x3, %xmm0, %xmm2, %xmm3 ## xmm3 = xmm2[3,0],xmm0[0,0] > vshufps $-0x68, %xmm0, %xmm3, %xmm0 ## xmm0 = xmm3[0,2],xmm0[1,2] > > > Also, I see differences when some loads are shuffled, that I'm a bit > conflicted about: > vmovaps -0xXX(%rbp), %xmm3 > ... > vinsertps $0xc0, %xmm4, %xmm3, %xmm5 ## xmm5 = xmm4[3],xmm3[1,2,3] > becomes: > vpermilps $-0x6d, -0xXX(%rbp), %xmm2 ## xmm2 = mem[3,0,1,2] > ... > vinsertps $0xc0, %xmm4, %xmm2, %xmm2 ## xmm2 = xmm4[3],xmm2[1,2,3] > > Note that the second version does the shuffle in-place, in xmm2. > > > Some are blends (har har) of those two: > vpermilps $-0x6d, %xmm_mem_1, %xmm6 ## xmm6 = xmm_mem_1[3,0,1,2] > vpermilps $-0x6d, -0xXX(%rax), %xmm1 ## xmm1 = mem_2[3,0,1,2] > vblendps $0x1, %xmm1, %xmm6, %xmm0 ## xmm0 = xmm1[0],xmm6[1,2,3] > becomes: > vmovaps -0xXX(%rax), %xmm0 ## %xmm0 = mem_2[0,1,2,3] > vpermilps $-0x6d, %xmm0, %xmm1 ## xmm1 = xmm0[3,0,1,2] > vshufps $0x3, %xmm_mem_1, %xmm0, %xmm0 ## xmm0 > = xmm0[3,0],xmm_mem_1[0,0] > vshufps $-0x68, %xmm_mem_1, %xmm0, %xmm0 ## xmm0 > = xmm0[0,2],xmm_mem_1[1,2] > > > I also see a lot of somewhat neutral (focusing on Haswell for now) > domain changes such as (xmm5 and 0 are initially integers, and are > dead after the store): > vpshufd $-0x5c, %xmm0, %xmm0 ## xmm0 = xmm0[0,1,2,2] > vpalignr $0xc, %xmm0, %xmm5, %xmm0 ## xmm0 > = xmm0[12,13,14,15],xmm5[0,1,2,3,4,5,6,7,8,9,10,11] > vmovdqu %xmm0, 0x20(%rax) > turning into: > vshufps $0x2, %xmm5, %xmm0, %xmm0 ## xmm0 = xmm0[2,0],xmm5[0,0] > vshufps $-0x68, %xmm5, %xmm0, %xmm0 ## xmm0 = xmm0[0,2],xmm5[1,2] > vmovups %xmm0, 0x20(%rax) >All of these stem from what I think is the same core weakness of the current algorithm: we prefer the fully general shufps+shufps 4-way shuffle/blend far too often. Here is how I would more precisely classify the two things missing here: - Check if either inputs are "in place" and we can do a fast single-input shuffle with a fixed blend. - Check if we can form a rotation and use palignr to finish a shuffle/blend There may be other patterns we're missing, but these two seem to jump out based on your analysis, and may be fairly easy to tackle. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150128/c312f99e/attachment.html>
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