Kostya Serebryany
2012-Jun-21 08:42 UTC
[LLVMdev] RFC: How can AddressSanitizer, ThreadSanitizer, and similar runtime libraries leverage shared library code?
Can we alter the build system so that when building a run-time library it modifies all .cpp files like this: namespace FOO { <file body> } This will give us essentially the same thing, but w/o system dependent object file hackery. Maybe we can add a Clang flag to add such a namespace for us? (This approach, as well as Chandler's original approach will have to deal with malloc, memset, strlen, etc which still need to reside in the global namespace) --kcc On Thu, Jun 21, 2012 at 12:10 PM, Chandler Carruth <chandlerc at google.com>wrote:> On Thu, Jun 21, 2012 at 1:04 AM, Dmitry Vyukov <dvyukov at google.com> wrote: > >> On Thu, Jun 21, 2012 at 11:52 AM, Chandler Carruth <chandlerc at google.com>wrote: >>> >>> Hi, >>>> >>>> Yes, stlport was a pain to deploy and maintain + it calls normal >>>> operator new/delete (there is no way to put them into a separate namespace). >>>> >>> >>> Ok, but putting the raw symbols into a "namespace" with the linker >>> shouldn't be subject to these limitations. >>> >> >> OK >> >> >>> >>> Note that in some codebases we build asan/tsan runtimes from source. >>>> How the build process will look with that object file mangling? How easy it >>>> is to integrate it into a custom build process? >>>> >>> >>> Well, I don't know yet. ;] It was an idea, I don't have an >>> implementation at this point. That said, I had only really imagined >>> building the runtimes from source? Maybe I don't understand what you mean >>> by this? >>> >>> The vague strategy I am imagining for the build proces is this: >>> >>> 1) compile runtime into a static library, just like any other static >>> library >>> >>> 2) collect all the '.o' files in the static archive, and in any >>> dependencies' static archive libraries >>> >>> 3) for each 'foo.o' build a 'foo_munged.o' using $tool, the _munged >>> version has all symbols not on the whitelist for export to the instrumented >>> binary >>> >>> 4) put all of the _munged '.o' files into a single runtime archive >>> >>> >>> The $tool here could be "ld -r" with a linker script, or (likely >>> necessary on windows) a very simple, dedicated tool built around the LLVM >>> object libraries to copy each symbol, munging the name. >>> >>> >>> Soon I will start integrating tsan into Go language. For the Go language >>>> we need very simple object files. >>>> >>> >>> Ok... I'm not sure whether this should really constrain the way we build >>> the core runtime system here though. If you need some logic on the tsan >>> side factored out into a separate library for use with Go, that would seem >>> simpler than trying to make one sanitizer runtime library to support >>> frontends, middle ends, and programming languages with totally separate >>> models. >>> >> >> Yes, it will be a separate runtime library. But if tsan sources are >> deeply dependent on llvm sources, this may be significantly harder to do. >> > > I think we should cross this bridge when we get there. > > When we do, I suspect it will be reasonable, in a worst case situation, to > abstract the business logic into an isolated shared component. My hope is > that we won't even need to... > > >> >> >> No global ctors, no thread-local storage, no weak symbols and other >>>> trickery. Basically what a portable C compiler could have produced. >>>> >>> >>> These also don't seem insurmountable, even in the existing use cases. >>> But maybe I'm not considering the actual restrictions you are, or I've >>> misunderstood. Here is how I'm breaking down the things you've mentioned: >>> >> >> >>> >>> 1) It seems reasonable to avoid global constructors, and do-able in C++ >>> even when using the standard library and parts of LLVM. LLVM itself >>> specifically works to avoid them. >>> >> >> Is it the case for C++ library that llvm uses? >> > > LLVM is extremely resistent to growing external dependencies specifically > because it cannot control them. In particular the parts that a runtime is > likely to use are very unlikely to grow any problematic dependencies here. > Essentially, it is reasonable to assert that we have control over all of > LLVM's dependencies and can arrange for them to be very conservative here. > > >> >> 2) TLS doesn't seem to be required by anything I'm suggesting... is there >>> something that worries you about this? >>> >> >> I suspect that C/C++ library can use them. >> > > I would be very surprised if these parts of LLVM use them. If they did, I > think it would be reasonable to make it optional and disable it in some > circumstances. > > >> >> 3) I don't understand the requirement to have no weak symbols. Even a >>> portable C compiler might produce weak symbols? >>> >> >> The linker does not understand them. >> >> >>> Still, during the re-linking phase above, it should be possible to >>> resolve any weak symbols? >>> >> >> Well, most likely yes. >> >> There may be additional limitations that I don't know yet. >> > > Sure, time will tell. That said, I don't think future work to support Go > should be the top priority in getting this system well integrated, and I > don't think there are any huge road blocks already clear at this stage > related to Go. >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120621/be5491e1/attachment.html>
Chandler Carruth
2012-Jun-21 08:52 UTC
[LLVMdev] RFC: How can AddressSanitizer, ThreadSanitizer, and similar runtime libraries leverage shared library code?
On Thu, Jun 21, 2012 at 1:42 AM, Kostya Serebryany <kcc at google.com> wrote:> Can we alter the build system so that when building a run-time library it > modifies all .cpp files like this: > namespace FOO { > <file body> > } > This will give us essentially the same thing, but w/o system dependent > object file hackery. > Maybe we can add a Clang flag to add such a namespace for us? >I think this is essentially what Dmitry was talking about w/ past STLport experience. It has lots of limitations: - You can't use the normal system standard library - You have to build the standard library from source - You can't wrap certain parts of it (operator new, delete, a few other things) - You can't re-use any C libraries (zlib for example) -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120621/7632a0d6/attachment.html>
Kostya Serebryany
2012-Jun-21 09:23 UTC
[LLVMdev] RFC: How can AddressSanitizer, ThreadSanitizer, and similar runtime libraries leverage shared library code?
On Thu, Jun 21, 2012 at 12:52 PM, Chandler Carruth <chandlerc at google.com>wrote:> On Thu, Jun 21, 2012 at 1:42 AM, Kostya Serebryany <kcc at google.com> wrote: > >> Can we alter the build system so that when building a run-time library it >> modifies all .cpp files like this: >> namespace FOO { >> <file body> >> } >> This will give us essentially the same thing, but w/o system dependent >> object file hackery. >> Maybe we can add a Clang flag to add such a namespace for us? >> > > I think this is essentially what Dmitry was talking about w/ past STLport > experience. It has lots of limitations: >Patching object files still sounds much scarier and harder to port. I'd prefer to find a solution that involves only source files and maybe clang. Pondering...> - You can't use the normal system standard library >- You have to build the standard library from source> - You can't wrap certain parts of it (operator new, delete, a few other > things) > - You can't re-use any C libraries (zlib for example) >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120621/ece7d7b2/attachment.html>
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