Jush Lu (盧育龍)
2011-Nov-01 14:34 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
Hi all, We are developing a linker, MCLinker. MCLinker is a linker for LLVM. It leverages the LLVM machine code (MC) layer to link object files and bitcodes, and generate shared objects and executable files. Motivation ---------- The development of MCLinker was started out of the need for an LLVM integrated linker. LLVM lacks an integrated linker; hence, it relies on external linkers to generate executables and dynamic shared objects (DSO, .so). MCLinker complements LLVM toolchain for direct generation of all kinds of outputs without temporary files. Therefore, LLVM toolchain can remove all unnecessary read and emission of temporary files. As we know, MC layer can generate object files without external assemblers, we look forward MCLinker can help LLVM to get rid of external linkers as well. Since MCLinker derives from MC layer, it supports multiple targets and formats naturally. As a result, it can make the cross-compilation process easier. Besides being an integrated linker, MCLinker has other ambition. Embedded systems developers are looking for a linker which performs well even on platforms with limited memory. MCLinker performs fast and format-independent linking with low memory usage. We will illustrate how we achieve this later. Furthermore, MCLinker is under UIUC BSD-Style license. With that, we hope that more platforms and commercial products can adopt it. Features -------- MCLinker provides the following features: * Support Various Formats of Object Files MCLinker, leveraging LLVM machine code (MC) layer, provides a unified representation for various formats of object files. Different formats of object files, including ELF, COFF, and Mach-O, are read by the corresponding readers and translated into the same representation. This clearly separates the linking algorithms from reading and writing files in different formats. That is, the linking algorithms of MCLinker, such as merging symbol tables, applying relocations and relaxing instructions, are format-independent. * Fast Linking and Low Memory Usage The linking algorithms in MCLinker are fast and efficient with limited memory budget. Here is how we achieve these. + Improve cache locality of both string tables and symbol tables MCLinker keeps symbols and corresponding strings in the same cache line. Because symbols and strings are often used in pairs, putting them together can improve spatial locality. Furthermore, MCLinker uses a global symbol table and avoids copying symbols from input to output symbol tables. Since MCLinker always uses the same instance of the symbols with the same name, the locality is improved. + Reduce the number of walks over symbol tables Walk over global symbol table is time-consuming, because programs may have more than 100,000 symbols. GNU ld reads symbols and relocation entries at the same time. Since symbols in that stage are not resolved, GNU ld needs to track relocation entries applied to each symbol. This bookkeeping causes additional traversals of the symbol table. Following Google gold's approach, MCLinker keeps the number of walks over symbol table as few as possible. MCLinker resolves symbols before reading relocation entries, and this avoids extra symbol table traversals. + Reduce the overhead of traversing all the symbols The symbols are categorized into different groups according to their types and bindings. As a result, MCLinker visits a specific group to get the symbols it needs instead of traversing the whole symbol pool. For example, dynamic symbols are grouped together. When MCLinker generates the dynamic symbol section, it only visits the symbols in the dynamic group. + Efficient use of memory mapped I/O Linkers are sensitive to the use of memory mapped I/O. Memory mapped I/O brings data to the physical memory only when accessing it, so that it can reduce the physical memory usage. However, memory mapped I/O will not release pages until pages are un-mapped. In embedded system with limited memory, this means the throughput of the system is degraded. MCLinker optimizes the use of memory mapped I/O. It requests mapped memory according to the average size of object files in the typical case. Thus, more pages are available during linking, and it improves the system throughput. The Design of MCLinker ---------------------- MCLinker is an integrated linker for LLVM. "Integrated" means MCLinker has an adapter to LLVM. MC Layer uses a function pass, called AsmPrinter, as an adapter to the standard compilation flow. Like MC Layer, MCLinker also provides a function pass, called SectLinker, to be integrated into the last stage of the standard compilation flow. Traditional toolchain has a linker driver to prepare parameters for linker. In GCC, collect2 is one of such tools to prepare parameters such as sysroot, the path of glibc, and so on. In MCLinker, MCLDDriver plays the same role as collect2 to prepare all implicit parameters for MCLinker. MCLinker, a class with the same name as the project, provides numerous APIs to perform major linking tasks, such as symbol resolution, applying relocations, sections merge, and so on. These APIs are defined at high level abstraction which is target and format independent. Those target and format dependent operations are encapsulated in another class, called TargetLDBackend. Therefore, MCLinker can perform linking at a high level abstraction without the concern about targets and formats. In order to simplify linking and improve performance, MCLinker defines its own symbol data structures, called LDSymbol, instead of using MCSymbol directly. Symbols defined in LLVM are separated into two different classes – MCSymbol and MCSymbolData, and they are very different from the symbols' definition in most object files. If a linker adopts them as the data structure of symbols, it needs extra overhead to convert symbols of object files into MCSymbol and MCSymbolData. In order to overcome this problem, the definition of LDSymbol is close to the symbols' definition in the object files, and the overhead of conversion is low. Actually, not only reading object files, but also symbol resolution become faster and easier when adopting LDSymbol. MCLinker also defines a unified representation for relocation entries, called LDRelocation, since LLVM does not provide it. The design of relocation in MCLinker is similar to the other portable linkers. Readers convert format-dependent relocation entries into general LDRelocation. All targets need to provide functions for applying relocations. MCLinker connects the functions with corresponding LDRelocations during the initialization. Related Work ------------ GNU ld and Google gold are well-known linkers with unique features. These linkers have their own linking algorithms and data structures. We discuss GNU ld and Google gold below. * GNU ld GNU ld is designed for the portable manipulation to support various formats of object files. Object files in various formats are represented in a common abstraction, provided by the Binary File Descriptor (BFD) library. The main job of GNU ld is to read and parse link scripts, that is, it behaves as a frontend of the BFD library, and the real linking is done by BFD. GNU ld reads symbols and relocations at the same time. This means it suffers from the extra overhead to do bookkeeping for relocations. That is what both Google gold and MCLinker want to eliminate. Additionally, BFD is mainly designed for COFF, so ELF is not handled efficiently in BFD. Both Google gold and MCLinker are designed mainly for ELF, and can take advantage of ELF features. * Google gold Google gold is designed to be a fast ELF linker. Unlike GUN ld, Google gold does not use the BFD library, so it can efficiently use ELF features to speed up performance. Another feature of Google gold is multithreading. Google gold uses threads to run tasks in parallel, e.g., reading multiple input symbol tables in the same time. This improves performance in some cases. In contrast to GNU ld, the linking flow of gold is simplified. This makes Google gold's linking stages significantly less than GNU ld, thus Google gold saves more linking time. Moreover, on the file operations, Google gold is faster than GNU ld as well. GNU ld uses function pointers to deal with format-dependent issues, e.g., byte swapping for endianness. In contrast, Google gold uses C++ template specialization. In GNU ld, all sections and symbols of object files are read by calling function pointers, and this leads GNU ld to being slower. Current Status -------------- So far, the framework of MCLinker is established. Symbol resolution is completed and tested. Sections merge, applying relocation, instruction relaxation, and writers are ongoing works. If you are interested in MCLinker, please find design documents and source code in our website. http://code.google.com/p/mclinker/ Tested platform: Currently, only Linux, Mac OS X 10.7, and FreeBSD 9.0 are tested. However, we think you won't run into to any problem on modern UN*X machines. ************* Email Confidentiality Notice ******************** The information contained in this e-mail message (including any attachments) may be confidential, proprietary, privileged, or otherwise exempt from disclosure under applicable laws. It is intended to be conveyed only to the designated recipient(s). Any use, dissemination, distribution, printing, retaining or copying of this e-mail (including its attachments) by unintended recipient(s) is strictly prohibited and may be unlawful. If you are not an intended recipient of this e-mail, or believe that you have received this e-mail in error, please notify the sender immediately (by replying to this e-mail), delete any and all copies of this e-mail (including any attachments) from your system, and do not disclose the content of this e-mail to any other person. Thank you!
Brooks Davis
2011-Nov-01 16:23 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
On Tue, Nov 01, 2011 at 10:34:43PM +0800, Jush Lu (?c?|?s) wrote:> Hi all, > > We are developing a linker, MCLinker. > > MCLinker is a linker for LLVM. It leverages the LLVM machine code (MC) > layer to link object files and bitcodes, and generate shared objects > and executable files.Cool! A linker has been the largest gap for FreeBSD to move to a completely BSD toolchain by default now that libc++ is ported. At our developers summit at EuroBSDCon we brainstormed a list of features we'd like to see in an eventual linker. In case it's of interest here they are: - linker scripts (or equivalent) - LTO framework - Link time optimization against IR or machine code - Incremental linking - Support for IR in ELF - GNU ld compatibility - IR processing by plugin - Limited non-ELF support (for boot blocks, etc) - Alternative hash table support - Crunching support - Be fast - Native cross-architecture support - Multipass lookup - Unit tests - Coded to LLVM standards (to allow inclusion in LLVM) - linker is a library - C and C++ support - Architecture support: i386, x86_64, ARM, PPC(64), - MIPS(64), PiNaCl - Possible architecture support: sparc64 You might notice that some are really obvious, but we were trying to capture as many requirements as possible. -- Brooks -------------- next part -------------- A non-text attachment was scrubbed... Name: not available Type: application/pgp-signature Size: 188 bytes Desc: not available URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20111101/df17d5fe/attachment.sig>
Hi, Brooks, Since this project is helped by many BSD guys in Taiwan, one of MCLinker's main objectives is make direct contribution to the BSD realm. Please feel free to give us suggestions to make sure we can achieve this goal. Any comments are appreciated. We realized open discussion on the mailing list is necessary, and we hope this thread can be a beginning to openly discuss the project scope, features, the why and the how of MCLinker. I've read the list, and here are some idea from our group.> - LTO framework > - Link time optimization against IR or machine code > - Support for IR in ELFLLVM has supported LTO on bitcode, and IMHO, it may be good enough. In GCC, LTO causes 'fat' object files, because GCC needs to serialize IR into 'intermediate language' (IL) and compress IL in object files. In our experience, the 'fat' object files are x10 bigger than the original one, and slow down the linking process significantly. The generated code can get about only 7%~13% improvement. IMHO, LLVM provides a better solution than GCC. With LLVM, users can compile source files and generate many small bitcodes. LTO can be performed well when link these small bitcodes into a 'big bitcode'. MCLinker reads the 'big bitcode' and generate EXE/DSOs. Since the 'big bitcode' is only a little bit bigger than the generated file, we can avoid generating the 'fat' objects and also get enough performance improvement. Apart from the LTO, we also have some good idea on link time optimization. I will open another thread to discuss this later.> - linker scripts (or equivalent)Linker scripts is a thorny problem. The grammar of link script language in GNU ld is context sensitive, and hard to be implemented. Maybe we can list the necessary requirements first, and try to define a simpler grammar.> - Incremental linking > - GNU ld compatibility > - IR processing by plugin > - Limited non-ELF support (for boot blocks, etc) > - Alternative hash table support > - Crunching support > - Be fast > - Native cross-architecture support > - Multipass lookup > - Unit tests > - Coded to LLVM standards (to allow inclusion in LLVM) > - linker is a library > - C and C++ support > - Architecture support: i386, x86_64, ARM, PPC(64), > - MIPS(64), PiNaCl > - Possible architecture support: sparc64We still have some idea about above features. In order to keep the discussion easy to follow, I will discuss them in other threads. BTW, sorry for the appearance of "Email Confidentially Notice". I asked our IT remove it from all our emails immediately. And also sorry for some scrambled characters in the name. I had asked all my members should use English name. Best regards, Luba
Michael Spencer
2011-Nov-02 01:26 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
2011/11/1 Jush Lu (盧育龍) <Jush.Lu at mediatek.com>:> Hi all, > > We are developing a linker, MCLinker. > > MCLinker is a linker for LLVM. It leverages the LLVM machine code (MC) layer to link object files and bitcodes, and generate shared objects and executable files. > > > Motivation > ---------- > > The development of MCLinker was started out of the need for an LLVM integrated linker. LLVM lacks an integrated linker; hence, it relies on external linkers to generate executables and dynamic shared objects (DSO, .so). MCLinker complements LLVM toolchain for direct generation of all kinds of outputs without temporary files. Therefore, LLVM toolchain can remove all unnecessary read and emission of temporary files. As we know, MC layer can generate object files without external assemblers, we look forward MCLinker can help LLVM to get rid of external linkers as well. Since MCLinker derives from MC layer, it supports multiple targets and formats naturally. As a result, it can make the cross-compilation process easier. > > Besides being an integrated linker, MCLinker has other ambition. Embedded systems developers are looking for a linker which performs well even on platforms with limited memory. MCLinker performs fast and format-independent linking with low memory usage. We will illustrate how we achieve this later. Furthermore, MCLinker is under UIUC BSD-Style license. With that, we hope that more platforms and commercial products can adopt it. > > > Features > -------- > > MCLinker provides the following features: > > * Support Various Formats of Object Files > > MCLinker, leveraging LLVM machine code (MC) layer, provides a unified representation for various formats of object files. Different formats of object files, including ELF, COFF, and Mach-O, are read by the corresponding readers and translated into the same representation. This clearly separates the linking algorithms from reading and writing files in different formats. That is, the linking algorithms of MCLinker, such as merging symbol tables, applying relocations and relaxing instructions, are format-independent. > > * Fast Linking and Low Memory Usage > > The linking algorithms in MCLinker are fast and efficient with limited memory budget. Here is how we achieve these. > > + Improve cache locality of both string tables and symbol tables > > MCLinker keeps symbols and corresponding strings in the same cache line. Because symbols and strings are often used in pairs, putting them together can improve spatial locality. Furthermore, MCLinker uses a global symbol table and avoids copying symbols from input to output symbol tables. Since MCLinker always uses the same instance of the symbols with the same name, the locality is improved. > > + Reduce the number of walks over symbol tables > > Walk over global symbol table is time-consuming, because programs may have more than 100,000 symbols. GNU ld reads symbols and relocation entries at the same time. Since symbols in that stage are not resolved, GNU ld needs to track relocation entries applied to each symbol. This bookkeeping causes additional traversals of the symbol table. Following Google gold's approach, MCLinker keeps the number of walks over symbol table as few as possible. MCLinker resolves symbols before reading relocation entries, and this avoids extra symbol table traversals. > > + Reduce the overhead of traversing all the symbols > > The symbols are categorized into different groups according to their types and bindings. As a result, MCLinker visits a specific group to get the symbols it needs instead of traversing the whole symbol pool. For example, dynamic symbols are grouped together. When MCLinker generates the dynamic symbol section, it only visits the symbols in the dynamic group. > > + Efficient use of memory mapped I/O > > Linkers are sensitive to the use of memory mapped I/O. Memory mapped I/O brings data to the physical memory only when accessing it, so that it can reduce the physical memory usage. However, memory mapped I/O will not release pages until pages are un-mapped. In embedded system with limited memory, this means the throughput of the system is degraded. MCLinker optimizes the use of memory mapped I/O. It requests mapped memory according to the average size of object files in the typical case. Thus, more pages are available during linking, and it improves the system throughput. > > > The Design of MCLinker > ---------------------- > > MCLinker is an integrated linker for LLVM. "Integrated" means MCLinker has an adapter to LLVM. MC Layer uses a function pass, called AsmPrinter, as an adapter to the standard compilation flow. Like MC Layer, MCLinker also provides a function pass, called SectLinker, to be integrated into the last stage of the standard compilation flow. > > Traditional toolchain has a linker driver to prepare parameters for linker. In GCC, collect2 is one of such tools to prepare parameters such as sysroot, the path of glibc, and so on. In MCLinker, MCLDDriver plays the same role as collect2 to prepare all implicit parameters for MCLinker. > > MCLinker, a class with the same name as the project, provides numerous APIs to perform major linking tasks, such as symbol resolution, applying relocations, sections merge, and so on. These APIs are defined at high level abstraction which is target and format independent. Those target and format dependent operations are encapsulated in another class, called TargetLDBackend. Therefore, MCLinker can perform linking at a high level abstraction without the concern about targets and formats. > > In order to simplify linking and improve performance, MCLinker defines its own symbol data structures, called LDSymbol, instead of using MCSymbol directly. Symbols defined in LLVM are separated into two different classes – MCSymbol and MCSymbolData, and they are very different from the symbols' definition in most object files. If a linker adopts them as the data structure of symbols, it needs extra overhead to convert symbols of object files into MCSymbol and MCSymbolData. In order to overcome this problem, the definition of LDSymbol is close to the symbols' definition in the object files, and the overhead of conversion is low. Actually, not only reading object files, but also symbol resolution become faster and easier when adopting LDSymbol. > > MCLinker also defines a unified representation for relocation entries, called LDRelocation, since LLVM does not provide it. The design of relocation in MCLinker is similar to the other portable linkers. Readers convert format-dependent relocation entries into general LDRelocation. All targets need to provide functions for applying relocations. MCLinker connects the functions with corresponding LDRelocations during the initialization. > > > Related Work > ------------ > > GNU ld and Google gold are well-known linkers with unique features. These linkers have their own linking algorithms and data structures. We discuss GNU ld and Google gold below. > > * GNU ld > > GNU ld is designed for the portable manipulation to support various formats of object files. Object files in various formats are represented in a common abstraction, provided by the Binary File Descriptor (BFD) library. The main job of GNU ld is to read and parse link scripts, that is, it behaves as a frontend of the BFD library, and the real linking is done by BFD. > > GNU ld reads symbols and relocations at the same time. This means it suffers from the extra overhead to do bookkeeping for relocations. That is what both Google gold and MCLinker want to eliminate. Additionally, BFD is mainly designed for COFF, so ELF is not handled efficiently in BFD. Both Google gold and MCLinker are designed mainly for ELF, and can take advantage of ELF features. > > * Google gold > > Google gold is designed to be a fast ELF linker. Unlike GUN ld, Google gold does not use the BFD library, so it can efficiently use ELF features to speed up performance. > > Another feature of Google gold is multithreading. Google gold uses threads to run tasks in parallel, e.g., reading multiple input symbol tables in the same time. This improves performance in some cases. > > In contrast to GNU ld, the linking flow of gold is simplified. This makes Google gold's linking stages significantly less than GNU ld, thus Google gold saves more linking time. > > Moreover, on the file operations, Google gold is faster than GNU ld as well. GNU ld uses function pointers to deal with format-dependent issues, e.g., byte swapping for endianness. In contrast, Google gold uses C++ template specialization. In GNU ld, all sections and symbols of object files are read by calling function pointers, and this leads GNU ld to being slower. > > > Current Status > -------------- > > So far, the framework of MCLinker is established. Symbol resolution is completed and tested. Sections merge, applying relocation, instruction relaxation, and writers are ongoing works. If you are interested in MCLinker, please find design documents and source code in our website. http://code.google.com/p/mclinker/ > > Tested platform: Currently, only Linux, Mac OS X 10.7, and FreeBSD 9.0 are tested. However, we think you won't run into to any problem on modern UN*X machines.Hello, I'm glad to see other people are interested in building an LLVM linker. I have been working in the dirrection of an LLVM linker for some time now. The first key component of this is the libObject library in tree. See my talk from the November 2010 Dev Meeting called "Object Files in LLVM" <http://www.llvm.org/devmtg/2010-11/>. We are currently seeking to remove the inherent duplication of object file handling in all of the llvm projects. In your design a lot of the structure seems to be dedicated to the idea of integrated linking. While we want to support this kind of use, I believe it can be accomplished without as much structure. Most projects are built as libraries, and the final executable is generally one source file which links to a bunch of rather large libraries. The small speedup you get from not writing this one object file to disk is negligible, considering it's going to be in cache when the link starts, and it will be the first object processed. This structure might make it hardter to use the facilities the linker provides to do dynamic loading, and linking JITed code. Both of these are cases where having the linker integrated makes a huge performance and complexity difference. A major feature of the linker design I have been working on is the object file IR it is based on. It takes the concept of an atom (a named range of data) and formalizes it into a graph based data structure where edges represent the relations between atoms such as relocations, groupings, and layout constraints. This provides a format for the core linker algorithms to work on, and also for plugins and file-format specific processing to happen. This can also enable more efficent intermidate object and debug file formats. We would all like to avoid duplication and have the best linker possible for LLVM. So I think it's important to discuss these issues and decide how to best combine our efforts. - Michael Spencer
Nick Kledzik
2011-Nov-02 05:37 UTC
[LLVMdev] Proposal: MCLinker - an LLVM integrated linker
On Nov 1, 2011, at 6:26 PM, Michael Spencer wrote:> A major feature of the linker design I have been working on is the > object file IR it is based on. It takes the concept of an atom (a > named range of data) and formalizes it into a graph based data > structure where edges represent the relations between atoms such as > relocations, groupings, and layout constraints. This provides a format > for the core linker algorithms to work on, and also for plugins and > file-format specific processing to happen. This can also enable more > efficent intermidate object and debug file formats.This is, in fact, how Apple's linker (http://www.opensource.apple.com/source/ld64/ld64-127.2) works. We realized a few years back that the traditional way of linking (section merging) made advanced linker features very difficult. The kinds of features Apple wanted were (and still are): dead code stripping, weak symbol coalescing, and order files (functions and data are re-ordering to minimize runtime RAM footprint). A better model is based on Atoms (nodes). An Atom is an indivisible subrange of a section. Atoms have References/Fixups (edges) to other Atoms. As Michael said, once you have your object file data in this representation, all the linker algorithms are much simpler. The hard part of linking is parsing object files into Atoms. ELF should be a little easier because the symbol table has the st_size field. But there are lots of cases (like dwarf unwind info) where symbol table entries are not created. Nick Kledzik Linker Engineer Apple Inc.
Hi Thank you for reply, Object Files is really an impressive work. We've studied it as a important related work. Sorry for our relative work without the mention of Object Files, I sent proposal in a rush. In fact, I ever implemented readers based on Object Files in MCLinker, and these readers are used to parse libraries into MCLinker IR. That is, we design structures to be used as IR for core linking algorithms, not just for "Integrated". We intend to design unified abstractions which support the common linking algorithm. For instances, you can find the definition of LDSymbol in http://code.google.com/p/mclinker/source/browse/include/mcld/LD/LDSymbol.h. The readers in MCLinker will convert ELF Elf_Sym, Mach-O nlist, and COFF symbol to LDSymbol, and running the same symbol resolution algorithm. Currently, we are implementing symbol tables and symbol resolution in MCLinker. We will release our code asap. As LDSymbol.h shows, LDSymbol has a pointer to MCSectionData. Once we replace MCSectionData here with smaller data units, I think LDSymbol can be used with a similar concept as atom. As Nick mentioned, ELF will be easier for parsing with the fields such as st_size if we apply this change, and it may need efforts to parse Mach-O and COFF to produce such smaller units. Jush On Wed, Nov 2, 2011 at 9:26 AM, Michael Spencer <bigcheesegs at gmail.com>wrote:> 2011/11/1 Jush Lu (盧育龍) <Jush.Lu at mediatek.com>: > > Hi all, > > > > We are developing a linker, MCLinker. > > > > MCLinker is a linker for LLVM. It leverages the LLVM machine code (MC) > layer to link object files and bitcodes, and generate shared objects and > executable files. > > > > > > Motivation > > ---------- > > > > The development of MCLinker was started out of the need for an LLVM > integrated linker. LLVM lacks an integrated linker; hence, it relies on > external linkers to generate executables and dynamic shared objects (DSO, > .so). MCLinker complements LLVM toolchain for direct generation of all > kinds of outputs without temporary files. Therefore, LLVM toolchain can > remove all unnecessary read and emission of temporary files. As we know, MC > layer can generate object files without external assemblers, we look > forward MCLinker can help LLVM to get rid of external linkers as well. > Since MCLinker derives from MC layer, it supports multiple targets and > formats naturally. As a result, it can make the cross-compilation process > easier. > > > > Besides being an integrated linker, MCLinker has other ambition. > Embedded systems developers are looking for a linker which performs well > even on platforms with limited memory. MCLinker performs fast and > format-independent linking with low memory usage. We will illustrate how we > achieve this later. Furthermore, MCLinker is under UIUC BSD-Style license. > With that, we hope that more platforms and commercial products can adopt it. > > > > > > Features > > -------- > > > > MCLinker provides the following features: > > > > * Support Various Formats of Object Files > > > > MCLinker, leveraging LLVM machine code (MC) layer, provides a unified > representation for various formats of object files. Different formats of > object files, including ELF, COFF, and Mach-O, are read by the > corresponding readers and translated into the same representation. This > clearly separates the linking algorithms from reading and writing files in > different formats. That is, the linking algorithms of MCLinker, such as > merging symbol tables, applying relocations and relaxing instructions, are > format-independent. > > > > * Fast Linking and Low Memory Usage > > > > The linking algorithms in MCLinker are fast and efficient with limited > memory budget. Here is how we achieve these. > > > > + Improve cache locality of both string tables and symbol tables > > > > MCLinker keeps symbols and corresponding strings in the same cache line. > Because symbols and strings are often used in pairs, putting them together > can improve spatial locality. Furthermore, MCLinker uses a global symbol > table and avoids copying symbols from input to output symbol tables. Since > MCLinker always uses the same instance of the symbols with the same name, > the locality is improved. > > > > + Reduce the number of walks over symbol tables > > > > Walk over global symbol table is time-consuming, because programs may > have more than 100,000 symbols. GNU ld reads symbols and relocation entries > at the same time. Since symbols in that stage are not resolved, GNU ld > needs to track relocation entries applied to each symbol. This bookkeeping > causes additional traversals of the symbol table. Following Google gold's > approach, MCLinker keeps the number of walks over symbol table as few as > possible. MCLinker resolves symbols before reading relocation entries, and > this avoids extra symbol table traversals. > > > > + Reduce the overhead of traversing all the symbols > > > > The symbols are categorized into different groups according to their > types and bindings. As a result, MCLinker visits a specific group to get > the symbols it needs instead of traversing the whole symbol pool. For > example, dynamic symbols are grouped together. When MCLinker generates the > dynamic symbol section, it only visits the symbols in the dynamic group. > > > > + Efficient use of memory mapped I/O > > > > Linkers are sensitive to the use of memory mapped I/O. Memory mapped I/O > brings data to the physical memory only when accessing it, so that it can > reduce the physical memory usage. However, memory mapped I/O will not > release pages until pages are un-mapped. In embedded system with limited > memory, this means the throughput of the system is degraded. MCLinker > optimizes the use of memory mapped I/O. It requests mapped memory according > to the average size of object files in the typical case. Thus, more pages > are available during linking, and it improves the system throughput. > > > > > > The Design of MCLinker > > ---------------------- > > > > MCLinker is an integrated linker for LLVM. "Integrated" means MCLinker > has an adapter to LLVM. MC Layer uses a function pass, called AsmPrinter, > as an adapter to the standard compilation flow. Like MC Layer, MCLinker > also provides a function pass, called SectLinker, to be integrated into the > last stage of the standard compilation flow. > > > > Traditional toolchain has a linker driver to prepare parameters for > linker. In GCC, collect2 is one of such tools to prepare parameters such as > sysroot, the path of glibc, and so on. In MCLinker, MCLDDriver plays the > same role as collect2 to prepare all implicit parameters for MCLinker. > > > > MCLinker, a class with the same name as the project, provides numerous > APIs to perform major linking tasks, such as symbol resolution, applying > relocations, sections merge, and so on. These APIs are defined at high > level abstraction which is target and format independent. Those target and > format dependent operations are encapsulated in another class, called > TargetLDBackend. Therefore, MCLinker can perform linking at a high level > abstraction without the concern about targets and formats. > > > > In order to simplify linking and improve performance, MCLinker defines > its own symbol data structures, called LDSymbol, instead of using MCSymbol > directly. Symbols defined in LLVM are separated into two different classes > – MCSymbol and MCSymbolData, and they are very different from the symbols' > definition in most object files. If a linker adopts them as the data > structure of symbols, it needs extra overhead to convert symbols of object > files into MCSymbol and MCSymbolData. In order to overcome this problem, > the definition of LDSymbol is close to the symbols' definition in the > object files, and the overhead of conversion is low. Actually, not only > reading object files, but also symbol resolution become faster and easier > when adopting LDSymbol. > > > > MCLinker also defines a unified representation for relocation entries, > called LDRelocation, since LLVM does not provide it. The design of > relocation in MCLinker is similar to the other portable linkers. Readers > convert format-dependent relocation entries into general LDRelocation. All > targets need to provide functions for applying relocations. MCLinker > connects the functions with corresponding LDRelocations during the > initialization. > > > > > > Related Work > > ------------ > > > > GNU ld and Google gold are well-known linkers with unique features. > These linkers have their own linking algorithms and data structures. We > discuss GNU ld and Google gold below. > > > > * GNU ld > > > > GNU ld is designed for the portable manipulation to support various > formats of object files. Object files in various formats are represented in > a common abstraction, provided by the Binary File Descriptor (BFD) library. > The main job of GNU ld is to read and parse link scripts, that is, it > behaves as a frontend of the BFD library, and the real linking is done by > BFD. > > > > GNU ld reads symbols and relocations at the same time. This means it > suffers from the extra overhead to do bookkeeping for relocations. That is > what both Google gold and MCLinker want to eliminate. Additionally, BFD is > mainly designed for COFF, so ELF is not handled efficiently in BFD. Both > Google gold and MCLinker are designed mainly for ELF, and can take > advantage of ELF features. > > > > * Google gold > > > > Google gold is designed to be a fast ELF linker. Unlike GUN ld, Google > gold does not use the BFD library, so it can efficiently use ELF features > to speed up performance. > > > > Another feature of Google gold is multithreading. Google gold uses > threads to run tasks in parallel, e.g., reading multiple input symbol > tables in the same time. This improves performance in some cases. > > > > In contrast to GNU ld, the linking flow of gold is simplified. This > makes Google gold's linking stages significantly less than GNU ld, thus > Google gold saves more linking time. > > > > Moreover, on the file operations, Google gold is faster than GNU ld as > well. GNU ld uses function pointers to deal with format-dependent issues, > e.g., byte swapping for endianness. In contrast, Google gold uses C++ > template specialization. In GNU ld, all sections and symbols of object > files are read by calling function pointers, and this leads GNU ld to being > slower. > > > > > > Current Status > > -------------- > > > > So far, the framework of MCLinker is established. Symbol resolution is > completed and tested. Sections merge, applying relocation, instruction > relaxation, and writers are ongoing works. If you are interested in > MCLinker, please find design documents and source code in our website. > http://code.google.com/p/mclinker/ > > > > Tested platform: Currently, only Linux, Mac OS X 10.7, and FreeBSD 9.0 > are tested. However, we think you won't run into to any problem on modern > UN*X machines. > > Hello, I'm glad to see other people are interested in building an LLVM > linker. > > I have been working in the dirrection of an LLVM linker for some time > now. The first key component of this is the libObject library in tree. > See my talk from the November 2010 Dev Meeting called "Object Files in > LLVM" <http://www.llvm.org/devmtg/2010-11/>. > > We are currently seeking to remove the inherent duplication of object > file handling in all of the llvm projects. > > In your design a lot of the structure seems to be dedicated to the > idea of integrated linking. While we want to support this kind of use, > I believe it can be accomplished without as much structure. Most > projects are built as libraries, and the final executable is generally > one source file which links to a bunch > of rather large libraries. The small speedup you get from not writing > this one object file to disk is negligible, considering it's going to > be in cache when the link starts, and it will be the first object > processed. > > This structure might make it hardter to use the facilities the linker > provides to do dynamic loading, and linking JITed code. Both of these > are cases where having the linker integrated makes a huge performance > and complexity difference. > > A major feature of the linker design I have been working on is the > object file IR it is based on. It takes the concept of an atom (a > named range of data) and formalizes it into a graph based data > structure where edges represent the relations between atoms such as > relocations, groupings, and layout constraints. This provides a format > for the core linker algorithms to work on, and also for plugins and > file-format specific processing to happen. This can also enable more > efficent intermidate object and debug file formats. > > We would all like to avoid duplication and have the best linker > possible for LLVM. So I think it's important to discuss these issues > and decide how to best combine our efforts. > > - Michael Spencer > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20111103/93dbfbf4/attachment.html>
Hi, I trace dyld and some components again. I think MCLinker can provide its facility to dyld and MC-JIT as a library can do, even it is an integrated linker. MCLinker will provides a number of clearly separate APIs, which include readFile, symbol resolution, layout, section merges, reordering, instruction relaxation, applying relocations, writeFile and so on. The only thing to use these public APIs is passing MCLinker IR to them, and this means they will be easy to be reused by other components such as dyld and MC-JIT with IR For dyld, I think it might be similar to the function "SectLinker::doFinalization(Module &pM)" in SectLinker.cpp (The file is in MCLinker source code, please see http://code.google.com/p/mclinker/source/browse/lib/CodeGen/SectLinker.cpp) . SectLinker is a function pass used as a driver, it invokes readers to parse files into IR and calls a number of reusable APIs to perform core linking algorithms, and these linking algorithms are implemented in a linker library. Various readers in MCLinker are all implemented as a library. As I mentioned in last mail, there is an Object File version readers too. These readers generate MCLinker IR for performing core linking algorithms such as symbol resolution and relocation, which we are working on. Finally, MCLinker will call a DSOwriter or an EXEWriter to generate .so or executable. As readers, these writers will be implemented as a library. Jush On Wed, Nov 2, 2011 at 9:26 AM, Michael Spencer <bigcheesegs at gmail.com>wrote:> 2011/11/1 Jush Lu (盧育龍) <Jush.Lu at mediatek.com>: > > Hi all, > > > > We are developing a linker, MCLinker. > > > > MCLinker is a linker for LLVM. It leverages the LLVM machine code (MC) > layer to link object files and bitcodes, and generate shared objects and > executable files. > > > > > > Motivation > > ---------- > > > > The development of MCLinker was started out of the need for an LLVM > integrated linker. LLVM lacks an integrated linker; hence, it relies on > external linkers to generate executables and dynamic shared objects (DSO, > .so). MCLinker complements LLVM toolchain for direct generation of all > kinds of outputs without temporary files. Therefore, LLVM toolchain can > remove all unnecessary read and emission of temporary files. As we know, MC > layer can generate object files without external assemblers, we look > forward MCLinker can help LLVM to get rid of external linkers as well. > Since MCLinker derives from MC layer, it supports multiple targets and > formats naturally. As a result, it can make the cross-compilation process > easier. > > > > Besides being an integrated linker, MCLinker has other ambition. > Embedded systems developers are looking for a linker which performs well > even on platforms with limited memory. MCLinker performs fast and > format-independent linking with low memory usage. We will illustrate how we > achieve this later. Furthermore, MCLinker is under UIUC BSD-Style license. > With that, we hope that more platforms and commercial products can adopt it. > > > > > > Features > > -------- > > > > MCLinker provides the following features: > > > > * Support Various Formats of Object Files > > > > MCLinker, leveraging LLVM machine code (MC) layer, provides a unified > representation for various formats of object files. Different formats of > object files, including ELF, COFF, and Mach-O, are read by the > corresponding readers and translated into the same representation. This > clearly separates the linking algorithms from reading and writing files in > different formats. That is, the linking algorithms of MCLinker, such as > merging symbol tables, applying relocations and relaxing instructions, are > format-independent. > > > > * Fast Linking and Low Memory Usage > > > > The linking algorithms in MCLinker are fast and efficient with limited > memory budget. Here is how we achieve these. > > > > + Improve cache locality of both string tables and symbol tables > > > > MCLinker keeps symbols and corresponding strings in the same cache line. > Because symbols and strings are often used in pairs, putting them together > can improve spatial locality. Furthermore, MCLinker uses a global symbol > table and avoids copying symbols from input to output symbol tables. Since > MCLinker always uses the same instance of the symbols with the same name, > the locality is improved. > > > > + Reduce the number of walks over symbol tables > > > > Walk over global symbol table is time-consuming, because programs may > have more than 100,000 symbols. GNU ld reads symbols and relocation entries > at the same time. Since symbols in that stage are not resolved, GNU ld > needs to track relocation entries applied to each symbol. This bookkeeping > causes additional traversals of the symbol table. Following Google gold's > approach, MCLinker keeps the number of walks over symbol table as few as > possible. MCLinker resolves symbols before reading relocation entries, and > this avoids extra symbol table traversals. > > > > + Reduce the overhead of traversing all the symbols > > > > The symbols are categorized into different groups according to their > types and bindings. As a result, MCLinker visits a specific group to get > the symbols it needs instead of traversing the whole symbol pool. For > example, dynamic symbols are grouped together. When MCLinker generates the > dynamic symbol section, it only visits the symbols in the dynamic group. > > > > + Efficient use of memory mapped I/O > > > > Linkers are sensitive to the use of memory mapped I/O. Memory mapped I/O > brings data to the physical memory only when accessing it, so that it can > reduce the physical memory usage. However, memory mapped I/O will not > release pages until pages are un-mapped. In embedded system with limited > memory, this means the throughput of the system is degraded. MCLinker > optimizes the use of memory mapped I/O. It requests mapped memory according > to the average size of object files in the typical case. Thus, more pages > are available during linking, and it improves the system throughput. > > > > > > The Design of MCLinker > > ---------------------- > > > > MCLinker is an integrated linker for LLVM. "Integrated" means MCLinker > has an adapter to LLVM. MC Layer uses a function pass, called AsmPrinter, > as an adapter to the standard compilation flow. Like MC Layer, MCLinker > also provides a function pass, called SectLinker, to be integrated into the > last stage of the standard compilation flow. > > > > Traditional toolchain has a linker driver to prepare parameters for > linker. In GCC, collect2 is one of such tools to prepare parameters such as > sysroot, the path of glibc, and so on. In MCLinker, MCLDDriver plays the > same role as collect2 to prepare all implicit parameters for MCLinker. > > > > MCLinker, a class with the same name as the project, provides numerous > APIs to perform major linking tasks, such as symbol resolution, applying > relocations, sections merge, and so on. These APIs are defined at high > level abstraction which is target and format independent. Those target and > format dependent operations are encapsulated in another class, called > TargetLDBackend. Therefore, MCLinker can perform linking at a high level > abstraction without the concern about targets and formats. > > > > In order to simplify linking and improve performance, MCLinker defines > its own symbol data structures, called LDSymbol, instead of using MCSymbol > directly. Symbols defined in LLVM are separated into two different classes > – MCSymbol and MCSymbolData, and they are very different from the symbols' > definition in most object files. If a linker adopts them as the data > structure of symbols, it needs extra overhead to convert symbols of object > files into MCSymbol and MCSymbolData. In order to overcome this problem, > the definition of LDSymbol is close to the symbols' definition in the > object files, and the overhead of conversion is low. Actually, not only > reading object files, but also symbol resolution become faster and easier > when adopting LDSymbol. > > > > MCLinker also defines a unified representation for relocation entries, > called LDRelocation, since LLVM does not provide it. The design of > relocation in MCLinker is similar to the other portable linkers. Readers > convert format-dependent relocation entries into general LDRelocation. All > targets need to provide functions for applying relocations. MCLinker > connects the functions with corresponding LDRelocations during the > initialization. > > > > > > Related Work > > ------------ > > > > GNU ld and Google gold are well-known linkers with unique features. > These linkers have their own linking algorithms and data structures. We > discuss GNU ld and Google gold below. > > > > * GNU ld > > > > GNU ld is designed for the portable manipulation to support various > formats of object files. Object files in various formats are represented in > a common abstraction, provided by the Binary File Descriptor (BFD) library. > The main job of GNU ld is to read and parse link scripts, that is, it > behaves as a frontend of the BFD library, and the real linking is done by > BFD. > > > > GNU ld reads symbols and relocations at the same time. This means it > suffers from the extra overhead to do bookkeeping for relocations. That is > what both Google gold and MCLinker want to eliminate. Additionally, BFD is > mainly designed for COFF, so ELF is not handled efficiently in BFD. Both > Google gold and MCLinker are designed mainly for ELF, and can take > advantage of ELF features. > > > > * Google gold > > > > Google gold is designed to be a fast ELF linker. Unlike GUN ld, Google > gold does not use the BFD library, so it can efficiently use ELF features > to speed up performance. > > > > Another feature of Google gold is multithreading. Google gold uses > threads to run tasks in parallel, e.g., reading multiple input symbol > tables in the same time. This improves performance in some cases. > > > > In contrast to GNU ld, the linking flow of gold is simplified. This > makes Google gold's linking stages significantly less than GNU ld, thus > Google gold saves more linking time. > > > > Moreover, on the file operations, Google gold is faster than GNU ld as > well. GNU ld uses function pointers to deal with format-dependent issues, > e.g., byte swapping for endianness. In contrast, Google gold uses C++ > template specialization. In GNU ld, all sections and symbols of object > files are read by calling function pointers, and this leads GNU ld to being > slower. > > > > > > Current Status > > -------------- > > > > So far, the framework of MCLinker is established. Symbol resolution is > completed and tested. Sections merge, applying relocation, instruction > relaxation, and writers are ongoing works. If you are interested in > MCLinker, please find design documents and source code in our website. > http://code.google.com/p/mclinker/ > > > > Tested platform: Currently, only Linux, Mac OS X 10.7, and FreeBSD 9.0 > are tested. However, we think you won't run into to any problem on modern > UN*X machines. > > Hello, I'm glad to see other people are interested in building an LLVM > linker. > > I have been working in the dirrection of an LLVM linker for some time > now. The first key component of this is the libObject library in tree. > See my talk from the November 2010 Dev Meeting called "Object Files in > LLVM" <http://www.llvm.org/devmtg/2010-11/>. > > We are currently seeking to remove the inherent duplication of object > file handling in all of the llvm projects. > > In your design a lot of the structure seems to be dedicated to the > idea of integrated linking. While we want to support this kind of use, > I believe it can be accomplished without as much structure. Most > projects are built as libraries, and the final executable is generally > one source file which links to a bunch > of rather large libraries. The small speedup you get from not writing > this one object file to disk is negligible, considering it's going to > be in cache when the link starts, and it will be the first object > processed. > > This structure might make it hardter to use the facilities the linker > provides to do dynamic loading, and linking JITed code. Both of these > are cases where having the linker integrated makes a huge performance > and complexity difference. > > A major feature of the linker design I have been working on is the > object file IR it is based on. It takes the concept of an atom (a > named range of data) and formalizes it into a graph based data > structure where edges represent the relations between atoms such as > relocations, groupings, and layout constraints. This provides a format > for the core linker algorithms to work on, and also for plugins and > file-format specific processing to happen. This can also enable more > efficent intermidate object and debug file formats. > > We would all like to avoid duplication and have the best linker > possible for LLVM. So I think it's important to discuss these issues > and decide how to best combine our efforts. > > - Michael Spencer > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20111104/a7adcf4c/attachment.html>
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