Hi all. I''m trying to write a subclass of FXMainWindow which has several methods to dispatch events. The class looks like this: -- require "fox12" require "fox12/responder" include Fox class Window < FXMainWindow include Responder ID_SELF, ID_BTN = enum(FXMainWindow::ID_LAST, 2) def initialize(a, title) super(a, title, nil, nil, DECOR_ALL, 0, 0, 640, 480) self.setSelector(ID_SELF) self.setTarget(self) self.connect(SEL_CLOSE, method(:onClose)) self.connect(SEL_COMMAND, method(:onCommand)) FXButton.new(self, "Click me!", nil, self, ID_BTN) end def create super show(PLACEMENT_SCREEN) end def onClose(sender, sel, event) getApp.exit(0) end def onCommand(sender, sel, event) # ... end end -- I''d like to redirect all SEL_COMMAND events to Window::onCommand. As an example, if one clicks the button, the message (SEL_COMMAND, ID_BTN) is sent to the Window class but is not handled there (Window::onCommand is never called). When using FXMAPFUNC(SEL_COMMAND, ID_BTN, "onCommand") or (better) FXMAPFUNCS(SEL_COMMAND, ID_SELF, ID_BTN, "onCommand") this should work but I neither want to use this C-macro style nor do I want to add .connect(SEL_COMMAND, method(:onCommand)) to each widget I append to Window (this is one of the reasons why I''m not using GTK+). Is there a way? Did I miss something? Regards, Jannis