Gonzales, Larry Z
2009-Nov-24 16:31 UTC
[LLVMdev] Intel Corporation - Graphics Software Engineer - 567075 (LLVM)
Please review the job description below and reply if you are interested in a LLVM job at Intel Corporation. Best regards, Larry Gonzales Sourcing Specialist Intel Corporation/VCG larry.z.gonzales at intel.com<mailto:larry.z.gonzales at intel.com> Interested in Graphics at Intel? Visit: <http://www.intel.com/jobs/careers/visualcomputing/> http://www.intel.com/jobs/careers/visualcomputing/<http://www.intel.com/jobs/careers/visualcomputing/> Find out about Life at Intel. Visit: http://www.intel.com/lifeatintel/ Join the conversation with Intel Jobs Blog. Visit: http://blogs.intel.com/jobs/ Follow us & hyper-connect your job search. Visit: http://twitter.com/jobsatintel Visit: http://www.intel.com/tomorrow/index.htm#/time-machine/environment/future_alt Apply online: http://www.intel.com/jobs/ Graphics Software Engineer - 567075 Description In this position, you will be designing and developing highly competitive OpenCL (Open Compute Language, a new industry standard for heterogeneous data and task parallel computing across GPU's and CPU's) support on integrated graphics processors. This includes a JIT compiler, a library of built-in functions and OpenCL runtime driver support. Responsibilities (depending on your skill set) will include applying state of the art compilation/JIT technology, knowledge of high performance math algorithms and system architecture skills to allow applications to tap into the computation power of GPUs previously only available to graphics applications. You will be working in a team environment designing and developing high level compiler/JIT optimizations, code-generator components, and math built-in functions. You will also have the opportunity to do performance analysis and tuning of the whole system. You will expect to apply advanced principles, theories and concepts, to innovate and solve problems, and communicate ideas and information with all stake holders Qualifications You should possess a minimum of a Bachelor of Science degree in Computer Science, Computer Engineering, Electrical Engineering or Mathematics; Masters Degree or PhD preferred. BS degree and a minimum of four years of experience; or MS degree and a minimum of three years of experience; or PhD degree and a minimum of one years of experience in one or more of the following areas: - Compiler/JIT high level optimizations - Compiler/JIT code generation - High performance IEEE floating point math library functions - Strong software development background and excellent programming and debugging skills in C/C++ - A team player and able to work and communicate effectively with members of the team - GPGPU/parallelization experience would be an added advantage - Proven record of performance analysis and tuning would be an added advantage - LLVM development experience would be an added advantage Primary Location : USA-California, Folsom Other Locations : USA-California, Santa Clara Full/Part Time : Full Time Job Type : Experienced Regular/Temporary : Regular -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20091124/9333d322/attachment.html>
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