James McKenzie wrote:> Terminal output and log file if too long (>20 lines) when this happens?
>
> http://wiki.winehq.org/FAQ#get_log
>
> James McKenzie
tried to lower all audio and video details to lowest
before one of the crashes the console says
Code:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #57:
fixme:d3d_shader:print_glsl_info_log Vertex info
fixme:d3d_shader:print_glsl_info_log -----------
fixme:d3d_shader:print_glsl_info_log 0(10) : warning C7050: "R2.w"
might be used before being initialized
this repeats around 13x with different shader #, but i don't think it's
related... after the game shuts down, the console outputs
Code:
err:ole:RevokeDragDrop invalid hwnd (nil)
fixme:font:WineEngRemoveFontResourceEx
(L"c:\\steam\\steamapps\\accname\\team fortress
2\\tf\\resource\\tf2build.ttf", 10, (nil)): stub (repeated MANY times with
different fonts)
fixme:avifile:AVIFileExit (): stub!
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
i'm running the game with
Code:
wine /path/to/Steam/steam.exe -silent -applaunch 440 -window -novid -width 1280
-height 1024