Hi, I have a question regarding the floor and how it is generated based on the quality/bitrate settings that are chosen. If the "aggresiveness" of the floor is determined by the quality settings, does this mean that more points are used in the generation of the floor? Or does it just mean that different noise curves are used based on the quality setting? Does the number of points in the x range of the floor changed based on quality/bitrate settings? Thanks! Amit <p>--- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to 'vorbis-dev-request@xiph.org' containing only the word 'unsubscribe' in the body. No subject is needed. Unsubscribe messages sent to the list will be ignored/filtered.