Hi All, Here is a bunch of fixes for nv30 cards, the first patch is a resend of a patch I send a while back. AFAICT that one is ready for merging, but it is not entirely clear to me what the process is for getting (nouveau) mesa patches merged. Should I request commit rights, and push my own patches once they have been reviewed ? Regards, Hans
Hans de Goede
2015-Sep-03 11:25 UTC
[Nouveau] [PATCH mesa 1/4] nv30: Fix creation of scanout buffers
Scanout buffers on nv30 must always be non-swizzled and have special width alignment constraints. These constrains have been taken from the xf86-video-nouveau src/nv_accel_common.c: nouveau_allocate_surface() function. nouveau_allocate_surface() applies these width constraints only when a tiled attribute is set, which it sets for all surfaces allocated via dri, and this "tiling" is not the same as swizzling, scanout surfaces must be linear / have a uniform_pitch or only complete garbage is shown. This commit fixes dri3 on nv30 showing a garbled display, with dri3 the scanout buffers are allocated by mesa, rather then by the ddx, and the wrong stride of these buffers was causing the garbled display. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c index c75b4b9..2276347 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c @@ -28,6 +28,7 @@ #include "util/u_surface.h" #include "nv_m2mf.xml.h" +#include "nv_object.xml.h" #include "nv30/nv30_screen.h" #include "nv30/nv30_context.h" #include "nv30/nv30_resource.h" @@ -362,6 +363,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, blocksz = util_format_get_blocksize(pt->format); if ((pt->target == PIPE_TEXTURE_RECT) || + (pt->bind & PIPE_BIND_SCANOUT) || !util_is_power_of_two(pt->width0) || !util_is_power_of_two(pt->height0) || !util_is_power_of_two(pt->depth0) || @@ -369,6 +371,14 @@ nv30_miptree_create(struct pipe_screen *pscreen, util_format_is_float(pt->format) || mt->ms_mode) { mt->uniform_pitch = util_format_get_nblocksx(pt->format, w) * blocksz; mt->uniform_pitch = align(mt->uniform_pitch, 64); + if (pt->bind & PIPE_BIND_SCANOUT) { + struct nv30_screen *screen = nv30_screen(pscreen); + int pitch_align = MAX2( + screen->eng3d->oclass >= NV40_3D_CLASS ? 1024 : 256, + /* round_down_pow2(mt->uniform_pitch / 4) */ + 1 << (util_last_bit(mt->uniform_pitch / 4) - 1)); + mt->uniform_pitch = align(mt->uniform_pitch, pitch_align); + } } if (!mt->uniform_pitch) -- 2.4.3
Hans de Goede
2015-Sep-03 11:25 UTC
[Nouveau] [PATCH mesa 2/4] nv30: Implement color resolve for msaa
Note this is not ideal. Since the sifm can only do source sizes upto 1024x1024 we end up using the blitter on nv4x, which is not that fast. And on nv3x we end up using the cpu which is really slow. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 19 ++++++++----------- src/gallium/drivers/nouveau/nv30/nv30_resource.h | 3 --- 2 files changed, 8 insertions(+), 14 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c index 2276347..76bb8b8 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c @@ -145,21 +145,18 @@ nv30_resource_copy_region(struct pipe_context *pipe, nv30_transfer_rect(nv30, NEAREST, &src, &dst); } -void -nv30_resource_resolve(struct pipe_context *pipe, - const struct pipe_resolve_info *info) +static void +nv30_resource_resolve(struct nv30_context *nv30, + const struct pipe_blit_info *info) { -#if 0 - struct nv30_context *nv30 = nv30_context(pipe); struct nv30_rect src, dst; - define_rect(info->src.res, 0, 0, info->src.x0, info->src.y0, - info->src.x1 - info->src.x0, info->src.y1 - info->src.y0, &src); - define_rect(info->dst.res, info->dst.level, 0, info->dst.x0, info->dst.y0, - info->dst.x1 - info->dst.x0, info->dst.y1 - info->dst.y0, &dst); + define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x, + info->src.box.y, info->src.box.width, info->src.box.height, &src); + define_rect(info->dst.resource, 0, info->dst.box.z, info->dst.box.x, + info->dst.box.y, info->dst.box.width, info->dst.box.height, &dst); nv30_transfer_rect(nv30, BILINEAR, &src, &dst); -#endif } void @@ -173,7 +170,7 @@ nv30_blit(struct pipe_context *pipe, info.dst.resource->nr_samples <= 1 && !util_format_is_depth_or_stencil(info.src.resource->format) && !util_format_is_pure_integer(info.src.resource->format)) { - debug_printf("nv30: color resolve unimplemented\n"); + nv30_resource_resolve(nv30, blit_info); return; } diff --git a/src/gallium/drivers/nouveau/nv30/nv30_resource.h b/src/gallium/drivers/nouveau/nv30/nv30_resource.h index 8dac779..20d86b6 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_resource.h +++ b/src/gallium/drivers/nouveau/nv30/nv30_resource.h @@ -66,9 +66,6 @@ nv30_resource_copy_region(struct pipe_context *pipe, const struct pipe_box *src_box); void -nv30_resource_resolve(struct pipe_context *, const struct pipe_resolve_info *); - -void nv30_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info); -- 2.4.3
Hans de Goede
2015-Sep-03 11:25 UTC
[Nouveau] [PATCH mesa 3/4] nv30: Do not export msaa capabable visuals on nv3x
On nv3x we will likely end up using the cpu to do color resolving for msaa blits. Disable msaa on these cards so that we do not end up using the cpu. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- src/gallium/drivers/nouveau/nv30/nv30_screen.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c index 7aad26b..69acc38 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c @@ -319,8 +319,16 @@ nv30_screen_is_format_supported(struct pipe_screen *pscreen, unsigned sample_count, unsigned bindings) { - if (sample_count > 4) - return false; + struct nv30_screen *screen = nv30_screen(pscreen); + + if (screen->eng3d->oclass >= NV40_3D_CLASS) { + if (sample_count > 4) + return false; + } else { + if (sample_count > 0) + return false; + } + if (!(0x00000017 & (1 << sample_count))) return false; -- 2.4.3
Hans de Goede
2015-Sep-03 11:25 UTC
[Nouveau] [PATCH mesa 4/4] nv30: Disable msaa on nv4x because it causes gpu lockups
On nv4x with a msaa visual after a while the gpu locks up, attach gdb to impress shows it is hanging waiting for a fence which never comes. Killing ooimpress at this point works exactly once, trying to do any 3d operations after killing impress will lockup the entire system. This needs further investigation, but for now disable msaa because no msaa is better then crashing the system. Signed-off-by: Hans de Goede <hdegoede at redhat.com> --- src/gallium/drivers/nouveau/nv30/nv30_screen.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c index 69acc38..57262b8 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c @@ -321,7 +321,8 @@ nv30_screen_is_format_supported(struct pipe_screen *pscreen, { struct nv30_screen *screen = nv30_screen(pscreen); - if (screen->eng3d->oclass >= NV40_3D_CLASS) { + /* MSAA visuals work somwhat on nv4x, but cause gpu lockups */ + if (0 && screen->eng3d->oclass >= NV40_3D_CLASS) { if (sample_count > 4) return false; } else { -- 2.4.3
On Thu, Sep 3, 2015 at 7:25 AM, Hans de Goede <hdegoede at redhat.com> wrote:> Hi All, > > Here is a bunch of fixes for nv30 cards, the first patch is a resend of > a patch I send a while back. AFAICT that one is ready for merging, but > it is not entirely clear to me what the process is for getting (nouveau) > mesa patches merged. > > Should I request commit rights, and push my own patches once they have > been reviewed ?The usual process is for you to have a few patches accepted before requesting commit access. I suppose I'm the de-facto nouveau mesa maintainer nowadays, not a highly-contended position though. I'll take a look at these soon, and if I should forget, feel free to ping me early and often. -ilia
Ilia Mirkin
2015-Sep-03 17:23 UTC
[Nouveau] [PATCH mesa 1/4] nv30: Fix creation of scanout buffers
On Thu, Sep 3, 2015 at 7:25 AM, Hans de Goede <hdegoede at redhat.com> wrote:> Scanout buffers on nv30 must always be non-swizzled and have special > width alignment constraints. > > These constrains have been taken from the xf86-video-nouveau > src/nv_accel_common.c: nouveau_allocate_surface() function. > > nouveau_allocate_surface() applies these width constraints only when a > tiled attribute is set, which it sets for all surfaces allocated via > dri, and this "tiling" is not the same as swizzling, scanout surfaces > must be linear / have a uniform_pitch or only complete garbage is shown.I think the deal is that it's actually not tiling at all. There's no "other" tiling (esp not on pre-tesla). Hence the confusion. The nouveau driver does indeed do PUSH_DATA (push, NV30_3D_RT_FORMAT_TYPE_LINEAR | NV30_3D_RT_FORMAT_ZETA_Z24S8 | fmt->card_fmt); without OR'ing in the log2(w/h). So this looks good. I wondered how it worked at all with swizzling. I guess it didn't :) Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.6 11.0" <mesa-stable at lists.freedesktop.org> [by the way, having a git branch where I can pull these from would definitely *not* slow down the speed with which I push these out to master...]> > This commit fixes dri3 on nv30 showing a garbled display, with dri3 the > scanout buffers are allocated by mesa, rather then by the ddx, and the > wrong stride of these buffers was causing the garbled display. > > Signed-off-by: Hans de Goede <hdegoede at redhat.com> > --- > src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 10 ++++++++++ > 1 file changed, 10 insertions(+) > > diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > index c75b4b9..2276347 100644 > --- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > +++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > @@ -28,6 +28,7 @@ > #include "util/u_surface.h" > > #include "nv_m2mf.xml.h" > +#include "nv_object.xml.h" > #include "nv30/nv30_screen.h" > #include "nv30/nv30_context.h" > #include "nv30/nv30_resource.h" > @@ -362,6 +363,7 @@ nv30_miptree_create(struct pipe_screen *pscreen, > blocksz = util_format_get_blocksize(pt->format); > > if ((pt->target == PIPE_TEXTURE_RECT) || > + (pt->bind & PIPE_BIND_SCANOUT) || > !util_is_power_of_two(pt->width0) || > !util_is_power_of_two(pt->height0) || > !util_is_power_of_two(pt->depth0) || > @@ -369,6 +371,14 @@ nv30_miptree_create(struct pipe_screen *pscreen, > util_format_is_float(pt->format) || mt->ms_mode) { > mt->uniform_pitch = util_format_get_nblocksx(pt->format, w) * blocksz; > mt->uniform_pitch = align(mt->uniform_pitch, 64); > + if (pt->bind & PIPE_BIND_SCANOUT) { > + struct nv30_screen *screen = nv30_screen(pscreen); > + int pitch_align = MAX2( > + screen->eng3d->oclass >= NV40_3D_CLASS ? 1024 : 256, > + /* round_down_pow2(mt->uniform_pitch / 4) */ > + 1 << (util_last_bit(mt->uniform_pitch / 4) - 1)); > + mt->uniform_pitch = align(mt->uniform_pitch, pitch_align); > + } > } > > if (!mt->uniform_pitch) > -- > 2.4.3 > > _______________________________________________ > Nouveau mailing list > Nouveau at lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/nouveau
Ilia Mirkin
2015-Sep-03 17:29 UTC
[Nouveau] [PATCH mesa 2/4] nv30: Implement color resolve for msaa
On Thu, Sep 3, 2015 at 7:25 AM, Hans de Goede <hdegoede at redhat.com> wrote:> Note this is not ideal. Since the sifm can only do source sizes upto > 1024x1024 we end up using the blitter on nv4x, which is not that fast.Moral of the story: don't do use nv3x/nv4x :) Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.6 11.0" <mesa-stable at lists.freedesktop.org>> > And on nv3x we end up using the cpu which is really slow. > > Signed-off-by: Hans de Goede <hdegoede at redhat.com> > --- > src/gallium/drivers/nouveau/nv30/nv30_miptree.c | 19 ++++++++----------- > src/gallium/drivers/nouveau/nv30/nv30_resource.h | 3 --- > 2 files changed, 8 insertions(+), 14 deletions(-) > > diff --git a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > index 2276347..76bb8b8 100644 > --- a/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > +++ b/src/gallium/drivers/nouveau/nv30/nv30_miptree.c > @@ -145,21 +145,18 @@ nv30_resource_copy_region(struct pipe_context *pipe, > nv30_transfer_rect(nv30, NEAREST, &src, &dst); > } > > -void > -nv30_resource_resolve(struct pipe_context *pipe, > - const struct pipe_resolve_info *info) > +static void > +nv30_resource_resolve(struct nv30_context *nv30, > + const struct pipe_blit_info *info) > { > -#if 0 > - struct nv30_context *nv30 = nv30_context(pipe); > struct nv30_rect src, dst; > > - define_rect(info->src.res, 0, 0, info->src.x0, info->src.y0, > - info->src.x1 - info->src.x0, info->src.y1 - info->src.y0, &src); > - define_rect(info->dst.res, info->dst.level, 0, info->dst.x0, info->dst.y0, > - info->dst.x1 - info->dst.x0, info->dst.y1 - info->dst.y0, &dst); > + define_rect(info->src.resource, 0, info->src.box.z, info->src.box.x, > + info->src.box.y, info->src.box.width, info->src.box.height, &src); > + define_rect(info->dst.resource, 0, info->dst.box.z, info->dst.box.x, > + info->dst.box.y, info->dst.box.width, info->dst.box.height, &dst); > > nv30_transfer_rect(nv30, BILINEAR, &src, &dst); > -#endif > } > > void > @@ -173,7 +170,7 @@ nv30_blit(struct pipe_context *pipe, > info.dst.resource->nr_samples <= 1 && > !util_format_is_depth_or_stencil(info.src.resource->format) && > !util_format_is_pure_integer(info.src.resource->format)) { > - debug_printf("nv30: color resolve unimplemented\n"); > + nv30_resource_resolve(nv30, blit_info); > return; > } > > diff --git a/src/gallium/drivers/nouveau/nv30/nv30_resource.h b/src/gallium/drivers/nouveau/nv30/nv30_resource.h > index 8dac779..20d86b6 100644 > --- a/src/gallium/drivers/nouveau/nv30/nv30_resource.h > +++ b/src/gallium/drivers/nouveau/nv30/nv30_resource.h > @@ -66,9 +66,6 @@ nv30_resource_copy_region(struct pipe_context *pipe, > const struct pipe_box *src_box); > > void > -nv30_resource_resolve(struct pipe_context *, const struct pipe_resolve_info *); > - > -void > nv30_blit(struct pipe_context *pipe, > const struct pipe_blit_info *blit_info); > > -- > 2.4.3 > > _______________________________________________ > Nouveau mailing list > Nouveau at lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/nouveau
Ilia Mirkin
2015-Sep-03 17:32 UTC
[Nouveau] [PATCH mesa 3/4] nv30: Do not export msaa capabable visuals on nv3x
On Thu, Sep 3, 2015 at 7:25 AM, Hans de Goede <hdegoede at redhat.com> wrote:> On nv3x we will likely end up using the cpu to do color resolving for msaa > blits. Disable msaa on these cards so that we do not end up using the cpu.Actually the CPU fallback won't do scaled, so it's stuck with SIFM or assert(false). Which isn't great, but... it's what the HW does. I don't see a reason to shut that off. I'd rather disallow allocating MS surfaces that SIFM won't later be able to resolve on nv3x.> Signed-off-by: Hans de Goede <hdegoede at redhat.com> > --- > src/gallium/drivers/nouveau/nv30/nv30_screen.c | 12 ++++++++++-- > 1 file changed, 10 insertions(+), 2 deletions(-) > > diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c > index 7aad26b..69acc38 100644 > --- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c > +++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c > @@ -319,8 +319,16 @@ nv30_screen_is_format_supported(struct pipe_screen *pscreen, > unsigned sample_count, > unsigned bindings) > { > - if (sample_count > 4) > - return false; > + struct nv30_screen *screen = nv30_screen(pscreen); > + > + if (screen->eng3d->oclass >= NV40_3D_CLASS) { > + if (sample_count > 4) > + return false; > + } else { > + if (sample_count > 0) > + return false; > + } > + > if (!(0x00000017 & (1 << sample_count))) > return false; > > -- > 2.4.3 > > _______________________________________________ > Nouveau mailing list > Nouveau at lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/nouveau
Ilia Mirkin
2015-Sep-03 17:33 UTC
[Nouveau] [PATCH mesa 4/4] nv30: Disable msaa on nv4x because it causes gpu lockups
On Thu, Sep 3, 2015 at 7:25 AM, Hans de Goede <hdegoede at redhat.com> wrote:> On nv4x with a msaa visual after a while the gpu locks up, attach gdb to > impress shows it is hanging waiting for a fence which never comes. > > Killing ooimpress at this point works exactly once, trying to do any > 3d operations after killing impress will lockup the entire system. > > This needs further investigation, but for now disable msaa because no > msaa is better then crashing the system.That's an argument I'm willing to live with -- can you generate such a patch without your previous patch? However if we do this, this is basically saying that MSAA will never work on nv3x/nv4x, since it's unlikely that anyone will look further into it. It'd be nice to put a little effort in first to make sure there isn't something simple we can fix.> > Signed-off-by: Hans de Goede <hdegoede at redhat.com> > --- > src/gallium/drivers/nouveau/nv30/nv30_screen.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c > index 69acc38..57262b8 100644 > --- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c > +++ b/src/gallium/drivers/nouveau/nv30/nv30_screen.c > @@ -321,7 +321,8 @@ nv30_screen_is_format_supported(struct pipe_screen *pscreen, > { > struct nv30_screen *screen = nv30_screen(pscreen); > > - if (screen->eng3d->oclass >= NV40_3D_CLASS) { > + /* MSAA visuals work somwhat on nv4x, but cause gpu lockups */ > + if (0 && screen->eng3d->oclass >= NV40_3D_CLASS) { > if (sample_count > 4) > return false; > } else { > -- > 2.4.3 > > _______________________________________________ > Nouveau mailing list > Nouveau at lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/nouveau
Hi, On 03-09-15 19:14, Ilia Mirkin wrote:> On Thu, Sep 3, 2015 at 7:25 AM, Hans de Goede <hdegoede at redhat.com> wrote: >> Hi All, >> >> Here is a bunch of fixes for nv30 cards, the first patch is a resend of >> a patch I send a while back. AFAICT that one is ready for merging, but >> it is not entirely clear to me what the process is for getting (nouveau) >> mesa patches merged. >> >> Should I request commit rights, and push my own patches once they have >> been reviewed ? > > The usual process is for you to have a few patches accepted before > requesting commit access.Fair enough.> I suppose I'm the de-facto nouveau mesa > maintainer nowadays, not a highly-contended position though.Ok.> I'll take a look at these soon, and if I should forget, feel free to > ping me early and often.You requested a git branch to pull from, I've put one up here with the first 2 patches from this set with your: Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu> Cc: "10.6 11.0" <mesa-stable at lists.freedesktop.org> Added, you can find this here: http://cgit.freedesktop.org/~jwrdegoede/mesa/log/?h=for-ilia Regards, Hans
Maybe Matching Threads
- [PATCH mesa 1/3] nv30: Fix max width / height checks in nv30 sifm code
- [PATCH mesa v2 1/2] nv30: Fix color resolving for nv3x cards
- [PATCH mesa 3/4] nv30: Do not export msaa capabable visuals on nv3x
- nv3x libreoffice impress opengl animations not working
- "enable dri3 support without glamor" causes gnome-shell regression on nv4x