Hello, There have been some users reporting odd framebuffer and cursor corruption on GeForce4 Ti 4200 Go cards (yeah, pretty ancient hardware). These identify as NV28's. Here is the full bug, with screenshots, descriptions, etc: https://bugs.freedesktop.org/show_bug.cgi?id=54700 A user has isolated bit 24 of 100080 needing to be set, at which point all the problems disappear. We don't know very much about this register -- we write to it at device init time on NV04/NV05 (Riva TNT/TNT2), toggling bit 4 on and off ("REFRESH_OFF"), but not on any chips after that. My main question is this -- when should we be setting bit 24 of 100080, and on what chips? If it's easy, a brief description of what it means would be great too. And any other advice you may have on this issue, as always, would be most welcome. Thanks, -ilia P.S. Thanks for responding to my other questions as well. Hope I'm not becoming too much of a nuisance :)
Ping? On Thu, May 1, 2014 at 6:26 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:> Hello, > > There have been some users reporting odd framebuffer and cursor > corruption on GeForce4 Ti 4200 Go cards (yeah, pretty ancient > hardware). These identify as NV28's. > > Here is the full bug, with screenshots, descriptions, etc: > https://bugs.freedesktop.org/show_bug.cgi?id=54700 > > A user has isolated bit 24 of 100080 needing to be set, at which point > all the problems disappear. We don't know very much about this > register -- we write to it at device init time on NV04/NV05 (Riva > TNT/TNT2), toggling bit 4 on and off ("REFRESH_OFF"), but not on any > chips after that. > > My main question is this -- when should we be setting bit 24 of > 100080, and on what chips? If it's easy, a brief description of what > it means would be great too. And any other advice you may have on this > issue, as always, would be most welcome. > > Thanks, > > -ilia > > P.S. Thanks for responding to my other questions as well. Hope I'm not > becoming too much of a nuisance :)
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