koffie drinker via llvm-dev
2016-Feb-24 08:10 UTC
[llvm-dev] Heap problems with 3.8.0rc2 in combination with vs2015 sp1
I recently upgraded from llvm 3.7.1 to a pre release of llvm (3.8.0rc2) in order to test some issues regarding bug 24233. After upgrading I starting to see heap corruption messages in vs 2015 sp1 when my program exits. "HEAP[ConsoleEngine.exe]: Invalid address specified to RtlValidateHeap( 0000000000290000, 0000000000318698 )" Initially I only got it in Release build. Debug build seems to be fine, but recently I also got them in Debug build. I traced it down how to trigger it in Debug Mode. It happens when I put the ExecutionEngine creation in the constructor in the cpp file. If I put it in the h file then there's no problem. This leads me to believe that it is probably not my code that is causing it since I never seem to have this issue in the past (3.6.x - 3.7.x). I've include the stack traces below this email. It fails when the dtor is called for the first module. MCJIT only has 2 modules, the first one only has function declarations. The second one is empty. No codegen is taking place. I googled for the error message and it seems to be happen when you delete a resource twice. Did something change for 3.8.0 regarding to function decl. creation in a module? Any tips on how to trace it down further? I can't seem to make a small example demonstration the problem. It only seems to be triggered in a larger project (again: nearly code works fine in 3.6.x-3.7.x) -- Release mode stack trace ntdll.dll!RtlReportCriticalFailure() Unknown ntdll.dll!RtlpReportHeapFailure() Unknown ntdll.dll!RtlpHeapHandleError() Unknown ntdll.dll!RtlpLogHeapFailure() Unknown ntdll.dll!string "Enabling heap debug options\n"() Unknown ucrtbase.dll!free() Unknown ConsoleEngine.exe!llvm::Function::`vector deleting destructor'(unsigned int) C++ ConsoleEngine.exe!llvm::Module::~Module(void) C++ ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::freeModulePtrSet(class llvm::SmallPtrSet<class llvm::Module *,4> &) C++ ConsoleEngine.exe!llvm::MCJIT::~MCJIT(void) C++ ConsoleEngine.exe!llvm::MCJIT::`vector deleting destructor'(unsigned int) C++ -- Debug Mode stack trace ntdll.dll!RtlpBreakPointHeap() Unknown ntdll.dll!string "Enabling heap debug options\n"() Unknown ntdll.dll!RtlValidateHeap() Unknown KernelBase.dll!HeapValidate() Unknown ucrtbased.dll!_CrtIsValidHeapPointer() Unknown ucrtbased.dll!_calloc_base() Unknown ucrtbased.dll!_free_dbg() Unknown ConsoleEngine.exe!operator delete(void * block) Line 21 C++ ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++ ConsoleEngine.exe!llvm::Function::`scalar deleting destructor'(unsigned int) C++ ConsoleEngine.exe!llvm::ilist_node_traits<llvm::Function>::deleteNode(llvm::Function * V) Line 160 C++ ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function>>::erase(llvm::ilist_iterator<llvm::Function> where) Line 519 C++ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function>>::erase(llvm::ilist_iterator<llvm::Function> first,llvm::ilist_iterator<llvm::Function> last) Line 601 C++ ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function>>::clear() Line 605 C++ConsoleEngine.exe!llvm::Module::~Module() Line 61 C++ ConsoleEngine.exe!llvm::Module::`scalar deleting destructor'(unsigned int) C++ ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::freeModulePtrSet(llvm::SmallPtrSet<llvm::Module *,4> & MPS) Line 175 C++ ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::~OwningModuleContainer() Line 82 C++ ConsoleEngine.exe!llvm::MCJIT::~MCJIT() Line 102 C++ ConsoleEngine.exe!llvm::MCJIT::`scalar deleting destructor'(unsigned int) C++ ConsoleEngine.exe!std::default_delete<llvm::ExecutionEngine>::operator()(llvm::ExecutionEngine * _Ptr) Line 1195 C++ ConsoleEngine.exe!std::unique_ptr<llvm::ExecutionEngine,std::default_delete<llvm::ExecutionEngine>>::~unique_ptr<llvm::ExecutionEngine,std::default_delete<llvm::ExecutionEngine> >() Line 1398 C++-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20160224/ddae8076/attachment.html>
koffie drinker via llvm-dev
2016-Feb-25 11:10 UTC
[llvm-dev] Heap problems with 3.8.0rc2 in combination with vs2015 sp1
I downloaded 3.8.0rc3 and I also have it in 3.8.0rc3. I did set a data access breakpoint on the first function ptr that causes the invalid heap. This would allow me to break whenever someone is touching that address. It did not show double deletes during debugging. Further more I managed to narrow it down to 2 function calls: // stupid code, but its just for triggering heap error auto func = llvm::Function::Create(...); if (func) func->eraseFromParent(); The erase from parent triggers the invalid heap. I used appverif.exe and gflags.exe (page heap checks) but they could not find anything. The Function::Create is just a wrapper for new Function(). I also traced into this call, but did not see anything weird. It returns a valid ptr. Somehow the ptr returned by the new seems to be broken. If i'm not mistaken the new operator is overloaded by llvm? I could not try to use the default new Function() since its constructor is not accessible from outside. I'm kinda lost where to look next. There's not much that could go wrong with creating a function and deleting it? I'm using visual studio 2015 update1, and could not find any known issue regarding heaps. I'm at a point where I'm suspecting my compiler. But its weird that the same compiler works fine with 3.7.1 any ideas would be appreciated On Wed, Feb 24, 2016 at 9:10 AM, koffie drinker <gekkekoe at gmail.com> wrote:> > I recently upgraded from llvm 3.7.1 to a pre release of llvm (3.8.0rc2) in > order to test some issues regarding bug 24233. > After upgrading I starting to see heap corruption messages in vs 2015 sp1 > when my program exits. > "HEAP[ConsoleEngine.exe]: Invalid address specified to RtlValidateHeap( > 0000000000290000, 0000000000318698 )" > > Initially I only got it in Release build. Debug build seems to be fine, > but recently I also got them in Debug build. > I traced it down how to trigger it in Debug Mode. It happens when I put > the ExecutionEngine creation in the constructor in the cpp file. > If I put it in the h file then there's no problem. This leads me to > believe that it is probably not my code that is causing it since I never > seem to have > this issue in the past (3.6.x - 3.7.x). I've include the stack traces > below this email. > > It fails when the dtor is called for the first module. MCJIT only has 2 > modules, the first one only has function declarations. The second one is > empty. No codegen is taking place. > > I googled for the error message and it seems to be happen when you delete > a resource twice. > Did something change for 3.8.0 regarding to function decl. creation in a > module? Any tips on how to trace it down further? I can't seem to make a > small example demonstration the problem. It only seems to be triggered in a > larger project (again: nearly code works fine in 3.6.x-3.7.x) > > > -- Release mode stack trace > ntdll.dll!RtlReportCriticalFailure() Unknown > ntdll.dll!RtlpReportHeapFailure() Unknown > ntdll.dll!RtlpHeapHandleError() Unknown > ntdll.dll!RtlpLogHeapFailure() Unknown > ntdll.dll!string "Enabling heap debug options\n"() Unknown > ucrtbase.dll!free() Unknown > ConsoleEngine.exe!llvm::Function::`vector deleting destructor'(unsigned > int) C++ > ConsoleEngine.exe!llvm::Module::~Module(void) C++ > ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::freeModulePtrSet(class > llvm::SmallPtrSet<class llvm::Module *,4> &) C++ > ConsoleEngine.exe!llvm::MCJIT::~MCJIT(void) C++ > ConsoleEngine.exe!llvm::MCJIT::`vector deleting destructor'(unsigned > int) C++ > > -- Debug Mode stack trace > ntdll.dll!RtlpBreakPointHeap() Unknown > ntdll.dll!string "Enabling heap debug options\n"() Unknown > ntdll.dll!RtlValidateHeap() Unknown > KernelBase.dll!HeapValidate() Unknown > ucrtbased.dll!_CrtIsValidHeapPointer() Unknown > ucrtbased.dll!_calloc_base() Unknown > ucrtbased.dll!_free_dbg() Unknown > ConsoleEngine.exe!operator delete(void * block) Line 21 C++ > ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++ > ConsoleEngine.exe!llvm::Function::`scalar deleting destructor'(unsigned > int) C++ > ConsoleEngine.exe!llvm::ilist_node_traits<llvm::Function>::deleteNode(llvm::Function > * V) Line 160 C++ > ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function> > >::erase(llvm::ilist_iterator<llvm::Function> where) Line 519 C++ > ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function> > >::erase(llvm::ilist_iterator<llvm::Function> first, > llvm::ilist_iterator<llvm::Function> last) Line 601 C++ > ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function> > >::clear() Line 605 C++ > ConsoleEngine.exe!llvm::Module::~Module() Line 61 C++ > ConsoleEngine.exe!llvm::Module::`scalar deleting destructor'(unsigned > int) C++ > ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::freeModulePtrSet(llvm::SmallPtrSet<llvm::Module > *,4> & MPS) Line 175 C++ > ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::~OwningModuleContainer() > Line 82 C++ > ConsoleEngine.exe!llvm::MCJIT::~MCJIT() Line 102 C++ > ConsoleEngine.exe!llvm::MCJIT::`scalar deleting destructor'(unsigned > int) C++ > ConsoleEngine.exe!std::default_delete<llvm::ExecutionEngine>::operator()(llvm::ExecutionEngine > * _Ptr) Line 1195 C++ > ConsoleEngine.exe!std::unique_ptr<llvm::ExecutionEngine,std::default_delete<llvm::ExecutionEngine> > >::~unique_ptr<llvm::ExecutionEngine,std::default_delete<llvm::ExecutionEngine> > >() Line 1398 C++ > >-------------- next part -------------- An HTML attachment was scrubbed... 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koffie drinker via llvm-dev
2016-Feb-25 12:07 UTC
[llvm-dev] Heap problems with 3.8.0rc2 in combination with vs2015 sp1
I made the llvm::Function() constructor public (for testing purpose) and used the non-overloaded new. auto func = ::new llvm::Function(...) if (func) func->eraseFromParent(); And the heap corruption is gone! Did something changed in llvm::User::new between 3.7.1 and 3.8.0 ? I found a bug in llvm ? On Thu, Feb 25, 2016 at 12:10 PM, koffie drinker <gekkekoe at gmail.com> wrote:> I downloaded 3.8.0rc3 and I also have it in 3.8.0rc3. > I did set a data access breakpoint on the first function ptr that causes > the invalid heap. This would allow me to break whenever someone is touching > that address. It did not show double deletes during debugging. Further more > I managed to narrow it down to 2 function calls: > > // stupid code, but its just for triggering heap error > auto func = llvm::Function::Create(...); > if (func) func->eraseFromParent(); > > The erase from parent triggers the invalid heap. I used appverif.exe and > gflags.exe (page heap checks) but they could not find anything. > The Function::Create is just a wrapper for new Function(). I also traced > into this call, but did not see anything weird. It returns a valid ptr. > Somehow the ptr returned by the new seems to be broken. If i'm not > mistaken the new operator is overloaded by llvm? I could not try to use the > default new Function() since its constructor is not accessible from outside. > > I'm kinda lost where to look next. There's not much that could go wrong > with creating a function and deleting it? > I'm using visual studio 2015 update1, and could not find any known issue > regarding heaps. I'm at a point where I'm suspecting my compiler. > But its weird that the same compiler works fine with 3.7.1 > > any ideas would be appreciated > > > On Wed, Feb 24, 2016 at 9:10 AM, koffie drinker <gekkekoe at gmail.com> > wrote: > >> >> I recently upgraded from llvm 3.7.1 to a pre release of llvm (3.8.0rc2) >> in order to test some issues regarding bug 24233. >> After upgrading I starting to see heap corruption messages in vs 2015 sp1 >> when my program exits. >> "HEAP[ConsoleEngine.exe]: Invalid address specified to RtlValidateHeap( >> 0000000000290000, 0000000000318698 )" >> >> Initially I only got it in Release build. Debug build seems to be fine, >> but recently I also got them in Debug build. >> I traced it down how to trigger it in Debug Mode. It happens when I put >> the ExecutionEngine creation in the constructor in the cpp file. >> If I put it in the h file then there's no problem. This leads me to >> believe that it is probably not my code that is causing it since I never >> seem to have >> this issue in the past (3.6.x - 3.7.x). I've include the stack traces >> below this email. >> >> It fails when the dtor is called for the first module. MCJIT only has 2 >> modules, the first one only has function declarations. The second one is >> empty. No codegen is taking place. >> >> I googled for the error message and it seems to be happen when you delete >> a resource twice. >> Did something change for 3.8.0 regarding to function decl. creation in a >> module? Any tips on how to trace it down further? I can't seem to make a >> small example demonstration the problem. It only seems to be triggered in a >> larger project (again: nearly code works fine in 3.6.x-3.7.x) >> >> >> -- Release mode stack trace >> ntdll.dll!RtlReportCriticalFailure() Unknown >> ntdll.dll!RtlpReportHeapFailure() Unknown >> ntdll.dll!RtlpHeapHandleError() Unknown >> ntdll.dll!RtlpLogHeapFailure() Unknown >> ntdll.dll!string "Enabling heap debug options\n"() Unknown >> ucrtbase.dll!free() Unknown >> ConsoleEngine.exe!llvm::Function::`vector deleting >> destructor'(unsigned int) C++ >> ConsoleEngine.exe!llvm::Module::~Module(void) C++ >> ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::freeModulePtrSet(class >> llvm::SmallPtrSet<class llvm::Module *,4> &) C++ >> ConsoleEngine.exe!llvm::MCJIT::~MCJIT(void) C++ >> ConsoleEngine.exe!llvm::MCJIT::`vector deleting destructor'(unsigned >> int) C++ >> >> -- Debug Mode stack trace >> ntdll.dll!RtlpBreakPointHeap() Unknown >> ntdll.dll!string "Enabling heap debug options\n"() Unknown >> ntdll.dll!RtlValidateHeap() Unknown >> KernelBase.dll!HeapValidate() Unknown >> ucrtbased.dll!_CrtIsValidHeapPointer() Unknown >> ucrtbased.dll!_calloc_base() Unknown >> ucrtbased.dll!_free_dbg() Unknown >> ConsoleEngine.exe!operator delete(void * block) Line 21 C++ >> ConsoleEngine.exe!llvm::User::operator delete(void * Usr) Line 195 C++ >> ConsoleEngine.exe!llvm::Function::`scalar deleting >> destructor'(unsigned int) C++ >> ConsoleEngine.exe!llvm::ilist_node_traits<llvm::Function>::deleteNode(llvm::Function >> * V) Line 160 C++ >> ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function> >> >::erase(llvm::ilist_iterator<llvm::Function> where) Line 519 C++ >> ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function> >> >::erase(llvm::ilist_iterator<llvm::Function> first, >> llvm::ilist_iterator<llvm::Function> last) Line 601 C++ >> ConsoleEngine.exe!llvm::iplist<llvm::Function,llvm::SymbolTableListTraits<llvm::Function> >> >::clear() Line 605 C++ >> ConsoleEngine.exe!llvm::Module::~Module() Line 61 C++ >> ConsoleEngine.exe!llvm::Module::`scalar deleting destructor'(unsigned >> int) C++ >> ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::freeModulePtrSet(llvm::SmallPtrSet<llvm::Module >> *,4> & MPS) Line 175 C++ >> ConsoleEngine.exe!llvm::MCJIT::OwningModuleContainer::~OwningModuleContainer() >> Line 82 C++ >> ConsoleEngine.exe!llvm::MCJIT::~MCJIT() Line 102 C++ >> ConsoleEngine.exe!llvm::MCJIT::`scalar deleting destructor'(unsigned >> int) C++ >> ConsoleEngine.exe!std::default_delete<llvm::ExecutionEngine>::operator()(llvm::ExecutionEngine >> * _Ptr) Line 1195 C++ >> ConsoleEngine.exe!std::unique_ptr<llvm::ExecutionEngine,std::default_delete<llvm::ExecutionEngine> >> >::~unique_ptr<llvm::ExecutionEngine,std::default_delete<llvm::ExecutionEngine> >> >() Line 1398 C++ >> >> >-------------- next part -------------- An HTML attachment was scrubbed... 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