ChrisBieneman via llvm-dev
2016-Feb-11 07:09 UTC
[llvm-dev] Guidance on cross compiling LLVM with mingw-w64 and cmake
The CrossCompile module is in a perpetual state of "when I get a chance...", and desperately needs some cleanup. The problem you are hitting is caused by setting CMAKE_SYSTEM_NAME. When you set that CMake sets a variable CMAKE_CROSS_COMPILING. That variable should only be set when your host OS doesn't match your target OS. Since LLVM needs to build host-capable tools there is some goop to call out and configure a new CMake build directory to target the host. -Chris> On Feb 10, 2016, at 6:20 AM, Mike Edwards <mike at sqlby.me> wrote: > > Hi Tony, > I don't have experience with your specific circumstance, so sorry I can't be much help there. Thank you though for pointing out what appears to be a typo. CC'ing Chris Bieneman as he may be able to verify if this is correct. > > Chris, > I have attached a patch which should fix the typo. Would you mind having a look and committing if you think it is all good? > > Hope you both have a good day. > > Thanks, > Mike Edwards > >> On Tue, Feb 9, 2016 at 8:21 PM, Tony Kelman via llvm-dev <llvm-dev at lists.llvm.org> wrote: >> I need to build libLLVM (individual static libraries are fine at the >> moment) using mingw-w64 cross compilers, i686-w64-mingw32-gcc and >> (separately) x86_64-w64-mingw32-gcc. I'd like this to work from both >> Linux and Cygwin build environments. With autotools, this worked fine: >> ../configure --host=i686-w64-mingw32 and that's it (with mingw32-gcc-c++ >> installed on Fedora 23, also works fine on Ubuntu, Cygwin, etc). >> I'm trying to recreate this with cmake so we don't get stuck on 3.8 >> indefinitely. Here's what I've got so far: >> >> cmake .. -DCMAKE_C_COMPILER=/usr/bin/i686-w64-mingw32-gcc \ >> -DCMAKE_CXX_COMPILER=/usr/bin/i686-w64-mingw32-g++ \ >> -DCMAKE_SYSTEM_NAME=Windows \ >> -DCMAKE_RC_COMPILER=/usr/bin/i686-w64-mingw32-windres >> # (some older versions of cmake have issues if you don't >> # specify an absolute path to windres) >> >> When this gets to "Configuring NATIVE targets" it calls cmake again >> trying to use the same mingw compilers, but without CMAKE_SYSTEM_NAME >> set so it doesn't succeed in configuring. During the build I then get >> a "No rule to make target 'LLVMSupport'. Stop." Full build log is at >> http://sprunge.us/bCUU >> >> I'd like to go with the default behavior of building a native version >> of TableGen, but the way that's currently set up in cmake isn't working >> here. I'm looking at cmake/modules/CrossCompile.cmake (and I think >> "toochain" on the first line is a typo?) and trying to figure out how >> to make its call to execute_process(COMMAND ${CMAKE_COMMAND} ...) not >> inherit the top-level settings for CMAKE_C_COMPILER etc from the cross >> build. Any ideas? I've tried moving my mingw settings from the command >> line to a toolchain file but that hasn't done anything different so far. >> I've also tried specifically creating a native toolchain file and >> tweaking the call to llvm_create_cross_target_internal at the end of >> CrossCompile.cmake to use it, but that hasn't worked either - keeps giving >> Could not find toolchain file: "/home/llvm/cmake/platforms/NATIVE.cmake" >> >> Is this a configuration anyone else has gotten working with cmake? >> Thanks, >> Tony >> >> >> _______________________________________________ >> LLVM Developers mailing list >> llvm-dev at lists.llvm.org >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev > > <patch.txt>-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20160210/b5f876f7/attachment.html>
Tony Kelman via llvm-dev
2016-Feb-11 07:43 UTC
[llvm-dev] Guidance on cross compiling LLVM with mingw-w64 and cmake
> The problem you are hitting is caused by setting CMAKE_SYSTEM_NAME. > When you set that CMake sets a variable CMAKE_CROSS_COMPILING. That > variable should only be set when your host OS doesn't match your target > OS. Since LLVM needs to build host-capable tools there is some goop to > call out and configure a new CMake build directory to target the host.Right. My build OS doesn't match my target OS, my build is Linux or Cygwin, and the target is Win32. So setting CMAKE_CROSS_COMPILING is correct. It's the "goop" that needs some work to get back to parity with the functionality that was working on autotools. Sorry I didn't try running this configuration earlier on in the autotools-deprecation process. The new CMake build directory for the native tools needs to not use the same settings for compiler names as the parent cross-compile build. Any ideas how to accomplish this? I'm happy to help test out patches and dig into cmake docs as necessary to get this working. If this would be more appropriate to work through in an issue than on the mailing list, do say so. -Tony
Chris Bieneman via llvm-dev
2016-Feb-11 18:27 UTC
[llvm-dev] Guidance on cross compiling LLVM with mingw-w64 and cmake
Sadly you are way out in uncharted territory. I’m unaware of anyone using gcc to cross-compile LLVM. At Apple we extensively cross-compile, but we use clang as our host compiler. I’m not sure why you’re seeing the native CMake picking up your cross-compiler instead of your host compiler. Our CMake scripts don’t pass through he compiler from one configuration to the next. I’m guessing the “native” CMake is probably picking up the cross-compiler from the environment somehow (maybe the CC and CXX envar). You can probably work around the issue by configuring a host LLVM directory and passing that directory into your cross-configured CMake invocation with the LLVM_NATIVE_BUILD option. Because you are off in uncharted territory I expect you’re mostly going to be on your own for debugging and diagnosing. I can answer specific questions, but I haven’t used a gcc toolchain for cross-compiling since the early days of the PS3 (and I’ve pretty much blocked that out of my memory). -Chris> On Feb 10, 2016, at 11:43 PM, Tony Kelman <tony at kelman.net> wrote: > >> The problem you are hitting is caused by setting CMAKE_SYSTEM_NAME. >> When you set that CMake sets a variable CMAKE_CROSS_COMPILING. That >> variable should only be set when your host OS doesn't match your target >> OS. Since LLVM needs to build host-capable tools there is some goop to >> call out and configure a new CMake build directory to target the host. > > Right. My build OS doesn't match my target OS, my build is Linux or Cygwin, > and the target is Win32. So setting CMAKE_CROSS_COMPILING is correct. > It's the "goop" that needs some work to get back to parity with the > functionality that was working on autotools. Sorry I didn't try running > this configuration earlier on in the autotools-deprecation process. > > The new CMake build directory for the native tools needs to not use the > same settings for compiler names as the parent cross-compile build. > Any ideas how to accomplish this? I'm happy to help test out patches > and dig into cmake docs as necessary to get this working. If this would > be more appropriate to work through in an issue than on the mailing > list, do say so. > > -Tony > >