Frej Drejhammar
2015-Feb-19 12:46 UTC
[LLVMdev] Patchpoints used for inline caches and pointless reloads
Hi All, I am observing something i suspect is a misbehaviour of the register allocator which impacts the performance of patchpoints. This occurs in the context of an abstract machine which in some places uses inline caches. The problematic code looks like this: entry: ; Initialize the abstract machine %db = call create_big_seldom_used_database() ; do a lot of things which increases register pressure and spills %db br label %main_execution_loop; main_execution_loop: ; We do instruction dispatch here ... opcode_a: %name0 = ... ; Use the database to look up %name0 and then overwrite the patchpoint ; with a direct call tail call anyregcc void (i64, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.void(i64 4711, i32 16, @lookup_and_patch, i32 0, some_type %name0, some_type %db) ... %name1 = ... ; Use the database to look up %name1 and then overwrite the patchpoint ; with a direct call tail call anyregcc void (i64, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.void(i64 4711, i32 16, @lookup_and_patch, i32 0, some_type %name1, some_type %db) ... br label %main_execution_loop; If I run this through llc (for x86_64) I will frequently see, especially if I have two cache lookups in the same basic block or low register pressure, that %db is loaded from the stack and into a register. The generated code looks like this: reload %db into reg0 ; %name0 is in reg1 call lookup_and_patch(reg1, reg0) ; shadow ; %name1 is in reg2 call lookup_and_patch(reg1, reg0) ; shadow This is a performance problem as, although the calls to lookup_and_patch() are overwritten, we will always pay for the, now useless, load of %db into reg0. If I wanted the arguments to lookup_and_patch() in registers I would not have used the anyregcc calling convention. In this toy example lookup_and_patch() only refers a single variable, but in my real application it uses multiple values (most of them spilled) and the slowdown is quite noticeable (overheads of up to 600% for some opcodes). To me this looks like the register allocator is too eager to load values which are only used by anyregcc patchpoints into registers, or is this the intended behavior of anyregcc patchpoints? I would be grateful for suggestions of how I could modify the register allocator (RAGreedy) to avoid reloading values when they are only used by instructions which are anyregcc patchpoints. During the last two weeks I have made a couple unsuccessful attempts at that and could really use some pointers from someone who understands it. Attached is a the smallest example I have managed to find which shows the problem. Regards, --Frej -------------- next part -------------- A non-text attachment was scrubbed... Name: bug.ll Type: application/octet-stream Size: 808 bytes Desc: not available URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150219/bce5d0c5/attachment.obj>
Philip Reames
2015-Feb-24 01:02 UTC
[LLVMdev] Patchpoints used for inline caches and pointless reloads
Just to make sure we're on the same page, let me try to rephrase your problem: "After the initial call is patched out of existence, the register spilling which was reasonable for the initial call becomes a performance liability for the patched in assembly." Is that a correct restatement? If so, I'd suggest you look into not using the anyregcc convention. My understand is that that convention is intended for calls where values are desired in registers over the call. This is not what you want. If you used the standard C convention, the calling convention would place the first X (where X is 6 I think) arguments in registers and the rest on the stack. If you pad your actual arguments with undef such that the arguments that are used by your patch mechanism are after that threshold, you might see what you're looking for. However, I suspect you'd still see a move from the stack to a register, and then back to a different slot due the calling convention adjustments. What I think you really want is a parameter attribute that we don't have. You want to be able to tag a particular parameter as being "anylocation" (analogous to the anyreg of anyregcc). In concept, a "anystack" notion is similar to what we do for gc.statepoints (and, I think, excess arguments on patchpoints?). That's still not quite as strong as what you want though... If you do decide to pursue the "anylocation" parameter attribute, definitely keep me informed. This is analogous to something we want for gc.statepoints as well. p.s. Without knowing what DB actually is, it really looks like you might be able to accomplish the same thing using the "ID" field of the patchpoint. Have you looked into that? Philip On 02/19/2015 04:46 AM, Frej Drejhammar wrote:> Hi All, > > I am observing something i suspect is a misbehaviour of the register > allocator which impacts the performance of patchpoints. This occurs in > the context of an abstract machine which in some places uses inline > caches. The problematic code looks like this: > > entry: ; Initialize the abstract machine > %db = call create_big_seldom_used_database() > ; do a lot of things which increases register pressure and spills %db > br label %main_execution_loop; > > main_execution_loop: > ; We do instruction dispatch here > ... > > opcode_a: > %name0 = ... > ; Use the database to look up %name0 and then overwrite the patchpoint > ; with a direct call > tail call anyregcc void (i64, i32, i8*, i32, ...)* > @llvm.experimental.patchpoint.void(i64 4711, i32 16, @lookup_and_patch, i32 0, > some_type %name0, some_type %db) > ... > > %name1 = ... > ; Use the database to look up %name1 and then overwrite the patchpoint > ; with a direct call > tail call anyregcc void (i64, i32, i8*, i32, ...)* > @llvm.experimental.patchpoint.void(i64 4711, i32 16, @lookup_and_patch, i32 0, > some_type %name1, some_type %db) > ... > > br label %main_execution_loop; > > If I run this through llc (for x86_64) I will frequently see, especially > if I have two cache lookups in the same basic block or low register > pressure, that %db is loaded from the stack and into a register. The > generated code looks like this: > > reload %db into reg0 > ; %name0 is in reg1 > call lookup_and_patch(reg1, reg0) > ; shadow > ; %name1 is in reg2 > call lookup_and_patch(reg1, reg0) > ; shadow > > This is a performance problem as, although the calls to > lookup_and_patch() are overwritten, we will always pay for the, now > useless, load of %db into reg0. If I wanted the arguments to > lookup_and_patch() in registers I would not have used the anyregcc > calling convention. In this toy example lookup_and_patch() only refers a > single variable, but in my real application it uses multiple values > (most of them spilled) and the slowdown is quite noticeable (overheads > of up to 600% for some opcodes). > > To me this looks like the register allocator is too eager to load values > which are only used by anyregcc patchpoints into registers, or is this > the intended behavior of anyregcc patchpoints? > > I would be grateful for suggestions of how I could modify the register > allocator (RAGreedy) to avoid reloading values when they are only used > by instructions which are anyregcc patchpoints. During the last two > weeks I have made a couple unsuccessful attempts at that and could > really use some pointers from someone who understands it. > > Attached is a the smallest example I have managed to find which shows > the problem. > > Regards, > > --Frej > > > > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150223/30b8593c/attachment.html>
Frej Drejhammar
2015-Feb-25 14:45 UTC
[LLVMdev] Patchpoints used for inline caches and pointless reloads
Philip Reames <listmail at philipreames.com> writes:> Just to make sure we're on the same page, let me try to rephrase your > problem: > "After the initial call is patched out of existence, the register > spilling which was reasonable for the initial call becomes a > performance liability for the patched in assembly." > > Is that a correct restatement?That is correct.> If so, I'd suggest you look into not using the anyregcc convention. My > understand is that that convention is intended for calls where values > are desired in registers over the call. This is not what you want. > > If you used the standard C convention, the calling convention would > place the first X (where X is 6 I think) arguments in registers and > the rest on the stack. If you pad your actual arguments with undef > such that the arguments that are used by your patch mechanism are > after that threshold, you might see what you're looking for. However, > I suspect you'd still see a move from the stack to a register, and > then back to a different slot due the calling convention adjustments.Or even worse, if among the input to the patch mechanism are arguments to the function containing the patch-point, I will probably get a copy from the caller's stack frame to the callee's. Also as the patch mechanism looks at values which are "hot" I still want to access them where they are (hopefully in registers) and not force them into stack-slots, or into registers dictated by the calling convention.> What I think you really want is a parameter attribute that we don't > have. You want to be able to tag a particular parameter as being > "anylocation" (analogous to the anyreg of anyregcc). In concept, a > "anystack" notion is similar to what we do for gc.statepoints (and, I > think, excess arguments on patchpoints?). That's still not quite as > strong as what you want though...Since I sent the original email I have been working on a pass inspired by LiveDebugVariables. Before register allocation it notes the virtual register for each non-lowered patchpoint operand and then replaces the operand with an immediate. During register allocation the pass tracks the original virtual register and when register allocation is complete, the operands are replaced with a physical register or a stack slot. That way the arguments to the patchpoint does not influence register allocation at all, i.e. when the patchpoint call is patched out it will be as if it never existed. Instead of treating all non-lowered operands like this, I can simply limit it to parameters marked with an "anylocation" parameter attribute. That is a good suggestion for extending the patchpoint behavior.> If you do decide to pursue the "anylocation" parameter attribute, > definitely keep me informed. This is analogous to something we want > for gc.statepoints as well.I'll be happy to send you my current patch off-list if you are interested. I'll definitely add you as a reviewer when I try to push it upstream. Can you tell me more about what it is you want for gc.statepoints?> p.s. Without knowing what DB actually is, it really looks like you > might be able to accomplish the same thing using the "ID" field of the > patchpoint. Have you looked into that?Sure, an extra indirection solves all problems in CS :) But it is not that simple if, for example, values the patch mechanism needs are passed as arguments to function containing the patchpoint. Cheers, --Frej
Andrew Trick
2015-Mar-07 02:59 UTC
[LLVMdev] Patchpoints used for inline caches and pointless reloads
> On Feb 19, 2015, at 4:46 AM, Frej Drejhammar <frej at sics.se> wrote: > > Hi All, > > I am observing something i suspect is a misbehaviour of the register > allocator which impacts the performance of patchpoints. This occurs in > the context of an abstract machine which in some places uses inline > caches. The problematic code looks like this: > > entry: ; Initialize the abstract machine > %db = call create_big_seldom_used_database() > ; do a lot of things which increases register pressure and spills %db > br label %main_execution_loop; > > main_execution_loop: > ; We do instruction dispatch here > ... > > opcode_a: > %name0 = ... > ; Use the database to look up %name0 and then overwrite the patchpoint > ; with a direct call > tail call anyregcc void (i64, i32, i8*, i32, ...)* > @llvm.experimental.patchpoint.void(i64 4711, i32 16, @lookup_and_patch, i32 0, > some_type %name0, some_type %db) > ... > > %name1 = ... > ; Use the database to look up %name1 and then overwrite the patchpoint > ; with a direct call > tail call anyregcc void (i64, i32, i8*, i32, ...)* > @llvm.experimental.patchpoint.void(i64 4711, i32 16, @lookup_and_patch, i32 0, > some_type %name1, some_type %db) > ... > > br label %main_execution_loop; > > If I run this through llc (for x86_64) I will frequently see, especially > if I have two cache lookups in the same basic block or low register > pressure, that %db is loaded from the stack and into a register. The > generated code looks like this: > > reload %db into reg0 > ; %name0 is in reg1 > call lookup_and_patch(reg1, reg0) > ; shadow > ; %name1 is in reg2 > call lookup_and_patch(reg1, reg0) > ; shadow > > This is a performance problem as, although the calls to > lookup_and_patch() are overwritten, we will always pay for the, now > useless, load of %db into reg0. If I wanted the arguments to > lookup_and_patch() in registers I would not have used the anyregcc > calling convention. In this toy example lookup_and_patch() only refers a > single variable, but in my real application it uses multiple values > (most of them spilled) and the slowdown is quite noticeable (overheads > of up to 600% for some opcodes). > > To me this looks like the register allocator is too eager to load values > which are only used by anyregcc patchpoints into registers, or is this > the intended behavior of anyregcc patchpoints?The calling convention affects the patchpoint call arguments only. Patchpoint operands that can be in any location should be in the set of “live values”, not call arguments. You’ve done this correctly. For other cases where those live values should be forced into registers, they should be promoted to call arguments and anyregcc should be used. But since you’re not using the calling convention, you don’t need to specify anyregcc. The only affect it will have is to clobber %rax, which you probably don’t want. And the purpose of that convention is really the opposite of what you want anyway. You’re right, this is a register allocator performance bug. It is too aggressive at optimizing local live ranges, and ignores the fact that these uses can be spilled for free.> I would be grateful for suggestions of how I could modify the register > allocator (RAGreedy) to avoid reloading values when they are only used > by instructions which are anyregcc patchpoints. During the last two > weeks I have made a couple unsuccessful attempts at that and could > really use some pointers from someone who understands it.See http://llvm.org/PR22832 <http://llvm.org/PR22832> for more information. -Andy> > Attached is a the smallest example I have managed to find which shows > the problem. > > Regards, > > --Frej > > <bug.ll>_______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20150306/8bb9c512/attachment.html>