This seems to indicate that the idea is a workable solution to your use case.
We've still got some bikesheds to get through. (And I don't consider
myself a good reviewer for Clang in this, so we need to identify who is.)
As background to this extension idea, let me say that I prefer the notion that
developers, particularly perf-aware developers like gamedevs, will want to
handle PGO via markup. The idea is for them to turn PGO measurements into
consciously-chosen markup, since a given test run may not be fully expressive.
(e.g. They may not play the whole game through each time.)
So the idea is to have the enum be marked with a weight instead of just
"impossible." The impossible value would be perhaps -inf. I'd
suggest that weights could be either float 0 to 1 or 0 to 100, whichever works
best with the PGO infrastructure.
Alex
> On Dec 19, 2014, at 3:39 PM, Chris Bieneman <beanz at apple.com>
wrote:
>
> More diffs to enjoy.
>
> I’ve updated my tablegen patches to work with the clang::impossible_enum
attribute. With these changes I am seeing the same code size regressions that
#ifdefs were showing ― without all the ifdefs.
>
> That’s about a 2% decrease in our library for WebKit.
>
> See attached patches for llvm & clang.
>
> -Chris
>
> <tablegen.diff>
> <impossible_enum.diff>
>
>> On Dec 19, 2014, at 8:56 AM, Chris Bieneman <beanz at apple.com>
wrote:
>>
>>
>>
>>
>>
>>> On Dec 19, 2014, at 12:34 AM, Alex Rosenberg <alexr at
leftfield.org> wrote:
>>>
>>> Putting aside the several minor bikesheds we will get to if we go
this route, how close does this approach get to the code shrink you were
originally trying to achieve?
>>
>> I haven't yet adjusted my tablegen changes to take advantage of
the, but it is on my list for today.
>>
>>>
>>> Are there any structures other than switch statements that need to
go on a diet too? e.g. comparisons?
>>
>> My patches impact both case statements and comparisons. == compares are
always false, any other compare is always true.
>>
>> -Chris
>>
>>>
>>> Alex
>>>
>>>> On Dec 18, 2014, at 7:49 PM, Chris Bieneman <beanz at
apple.com> wrote:
>>>>
>>>> Ok… I bit.
>>>>
>>>> Alex’s proposal here is really compelling to me because it
means that the required changes to make this work would be more limited.
Specifically a clang attribute could give us all the benefits of #ifdefs
throughout the code without the maintenance burden. So, being the silly person I
am, I wrote the patches for clang.
>>>>
>>>> I’ve never done any frontend hacking before, so take these with
giant cellars of salt, but the concept seems sound to me.
>>>>
>>>> The patches do the following:
>>>> (1) Add a new C++11-style [[impossible_enum]] attribute
>>>> (2) Any case statement that has [[impossible_enum]] applied to
it is not emitted during IRGen - the bodies are always emitted so as not to
interfere with fall through, but blocks that cannot be entered are optimized
away
>>>> (3) Equality comparison against [[impossible_enum]] values are
always false, all other comparisons are always true
>>>>
>>>> There was some discussion on IRC today whether or not this was
the right way to do this, but I thought I’d send these patches out anyways so
people can take a look.
>>>>
>>>> The attached diffs are for clang, I’ve also attached a c++ test
file.
>>>>
>>>> -Chris
>>>> <impossible_enum.cpp>
>>>> <impossible_enum.diff>
>>>>
>>>>> On Dec 16, 2014, at 12:09 PM, Alex Rosenberg <alexr at
ohmantics.com> wrote:
>>>>>
>>>>> Random shower thought:
>>>>>
>>>>> I think the markup can be minimized if it only appears once
in the header where the enums are defined instead of at every place where the
enums are used. Then we could value propagate that certain enum values are never
possible where they're checked for. That should generally be able to strip
the same set of stuff but use less markup.
>>>>>
>>>>> Alex
>>>>>
>>>>>> On Dec 10, 2014, at 3:53 PM, Chris Bieneman <beanz
at apple.com> wrote:
>>>>>>
>>>>>> llvm-dev,
>>>>>>
>>>>>> In my ongoing saga to improve LLVM for embedded use, we
would like to support stripping out unused intrinsics based on the LLVM targets
actually being built.
>>>>>>
>>>>>> I’ve attached two patches.
>>>>>>
>>>>>> The first is a new flag for tablegen to take a list of
targets. If passed tablegen will only emit intrinsics that either have empty
target prefixes, or target prefixes matching one of the targets in the list. If
the flag is not passed the behavior is unchanged. This patch can land today
(subject to review).
>>>>>>
>>>>>> The second patch is a WIP, and adds support to the
CMake build system for using the new tablegen flag, and for generating a new
llvm/Config/llvm-targets.h header which contains defines for each target
specified with LLVM_TARGETS_TO_BUILD.
>>>>>>
>>>>>> This new header will allow us to #ifdef code using
target-specific intrinsics outside the targets, thus allowing us to strip out
all the unused intrinsics.
>>>>>>
>>>>>> -Chris
>>>>>>
>>>>>>
<cmake-build.diff><tablegen.diff>_______________________________________________
>>>>>> LLVM Developers mailing list
>>>>>> LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu
>>>>>> http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
>>>>
>>>> _______________________________________________
>>>> LLVM Developers mailing list
>>>> LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu
>>>> http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
>
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