Nick,
First, thanks for responding. Secondly, I just want to create an exact
copy of an already exisitng Value, this should be pretty simple to do but
I'm unclear on how to do this?
For example, PHINode::getIncomingValue (unsigned) returns a "Value"
and I
want to make a copy of that Value. Is there some other way to do this other
than copyValue() that I'm missing?
On Sat, Feb 4, 2012 at 3:23 PM, Nick Lewycky <nicholas at mxc.ca> wrote:
> Ryan Taylor wrote:
>
>> Since there are no constructors for Value, how do you properly insert a
>> new Value?
>>
>
> Value is a pure base. If you want to construct a new Value, then you want
> to construct a global variable or instruction or argument or something in
> particular.
>
>
> If I create a pointer Value *newValue and then call
>> AA.copyValue(oldValue, newValue), this does not work, since newValue is
>> not allocated.
>>
>
> AA.copyValue is used to tell the AliasAnalysis that a transformation is
> replacing the instruction in oldValue with newValue, so AA should update
> its internal tables. (Note that BasicAA and TBAA don't have internal
> tables, so the function is a no-op.)
>
> As to your original question, if you need to copy a value, some types have
> copy methods such as Instruction::clone(). For BasicBlocks, Functions and
> Modules, there's the Cloning interface in
llvm/Transforms/Utils/Cloning.**h.
> Constants not in the GlobalValue hierarchy are impossible to make copies of
> as they are designed to be pointer-comparable and permitting copies would
> break that.
>
> Inserting is a separate issue. Supposing you create a new instruction
> using "BO = BinaryOperator::createAdd(X, Y);" you then need to
insert it
> using BO->insertBefore or BO->insertAfter.
>
> Nick
>
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