someguy
2009-Mar-12 08:47 UTC
[LLVMdev] Suggestion: include object data in assertion messages
Hi all, There are many assertions sprinkled throughout the llvm codebase, which is a GoodThing. Most of the assertions even have informative messages, which is a BetterThing. However, assertion messages are static strings, and don't include any information about the particular object/value which caused the assertion. In a 'data oriented' system like llvm, this makes it really difficult to pinpoint which node is actually triggering the assertion. For example, in ScheduleDAGSDNodesEmit.cpp (lib/CodeGen/SelectionDAG/), in the ScheduleDAGSDNodes::AddOperand method, there is the following assert: assert(Op.getValueType() !=MVT::Other && Op.getValueType() !MVT::Flag && "Chain and flag operands should occur at end of operand list!"); In order to understand which operand was causing the failure, I need to dig quite a lot. What I propose is that an 'assertf' function be added, which wraps assert and sprintf. This would allow the 'missing' information to be added to assertion messages. This (imo) would be the BestThing ;) Thoughts?
Chris Lattner
2009-Mar-12 16:15 UTC
[LLVMdev] Suggestion: include object data in assertion messages
On Mar 12, 2009, at 1:47 AM, someguy wrote:> However, assertion messages are static strings, and don't include any > information about the particular object/value which caused the > assertion. In a 'data oriented' system like llvm, this makes it really > difficult to pinpoint which node is actually triggering the assertion. > > For example, in ScheduleDAGSDNodesEmit.cpp > (lib/CodeGen/SelectionDAG/), in the ScheduleDAGSDNodes::AddOperand > method, there is the following assert:The typical idiom we use for this are things like: Value::~Value() { #ifndef NDEBUG // Only in -g mode... // Check to make sure that there are no uses of this value that are still // around when the value is destroyed. If there are, then we have a dangling // reference and something is wrong. This code is here to print out what is // still being referenced. The value in question should be printed as // a <badref> // if (!use_empty()) { cerr << "While deleting: " << *VTy << " %" << getNameStr() << "\n"; for (use_iterator I = use_begin(), E = use_end(); I != E; ++I) cerr << "Use still stuck around after Def is destroyed:" << **I << "\n"; } #endif assert(use_empty() && "Uses remain when a value is destroyed!"); This lets you do anything you want before crashing. -Chris
someguy
2009-Mar-13 11:17 UTC
[LLVMdev] Suggestion: include object data in assertion messages
Thats good... but the NDEBUG region gets printed even if the assertion passes. Ideally, a printf-style format string would be better. That way you get info relevant to your assertion, with your assertion. On Thu, Mar 12, 2009 at 6:15 PM, Chris Lattner <clattner at apple.com> wrote:> > On Mar 12, 2009, at 1:47 AM, someguy wrote: >> However, assertion messages are static strings, and don't include any >> information about the particular object/value which caused the >> assertion. In a 'data oriented' system like llvm, this makes it really >> difficult to pinpoint which node is actually triggering the assertion. >> >> For example, in ScheduleDAGSDNodesEmit.cpp >> (lib/CodeGen/SelectionDAG/), in the ScheduleDAGSDNodes::AddOperand >> method, there is the following assert: > > The typical idiom we use for this are things like: > > Value::~Value() { > #ifndef NDEBUG // Only in -g mode... > // Check to make sure that there are no uses of this value that are > still > // around when the value is destroyed. If there are, then we have > a dangling > // reference and something is wrong. This code is here to print > out what is > // still being referenced. The value in question should be printed > as > // a <badref> > // > if (!use_empty()) { > cerr << "While deleting: " << *VTy << " %" << getNameStr() << "\n"; > for (use_iterator I = use_begin(), E = use_end(); I != E; ++I) > cerr << "Use still stuck around after Def is destroyed:" > << **I << "\n"; > } > #endif > assert(use_empty() && "Uses remain when a value is destroyed!"); > > > This lets you do anything you want before crashing. > > -Chris > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev >
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