Hi all, I plan to turn on the new type legalization infrastructure "LegalizeTypes" by default tomorrow. This is a redesign/reimplementation of the logic currently in LegalizeDAG that turns (for example) 64 bit arithmetic on a 32 bit machine into a series of 32 bit operations. As well as being a cleaner design, it also supports code generation for arbitrary precision integers such as i123. This is likely to cause some breakage since I mostly only added support for operations for which I had a testcase (by running "make check" or compiling the testsuite etc), and I was only able to test on x86 linux (32 and 64 bit). However it is usually easy to add support for missing operations, so I expect all such problems to be fixed promptly. LegalizeTypes was turned on once before. It broke llvm-gcc bootstrap on darwin at a time when, it seems, such breakage was particularly annoying, and was turned off again. As a result it has been sitting forgotten in the tree, bitrotting as fixes and improvements were made only to LegalizeDAG. I don't want this to happen again. So please: if LegalizeTypes breaks something, send me a bitcode testcase rather than turning LegalizeTypes off again. With a major change like this there is bound to be some pain, but I don't expect it to last more than a week or two. Once LegalizeTypes has stabilized, I plan to progressively delete type legalization functionality from LegalizeDAG, checking that LegalizeTypes has the same functionality as I go, and adding it if not. Testsuite results are as follows: (a) "make check" has two failures: ARM/cse-libcalls.ll - this is because of a bug in UpdateNodeOperands which does not do CSE on calls correctly. The question here is how best to fix this while minimizing code duplication. This will doubtless be fixed soon. PowerPC/vec_spat.ll (@splat_h) - here code got slightly worse. The problem here is that LegalizeDAG "cheats": it constructs a BUILD_VECTOR where the type of the operands doesn't match the vector element type (this is supposed to be illegal), while LegalizeTypes correctly constructs a BUILD_VECTOR where the operand type is equal to the vector element type, but then the PPC custom code doesn't handle this optimally. Two solutions: decide that in fact v8i16 = BUILD_VECTOR(i32, i32, ..., i32) is legal and modify LegalizeTypes to take advantage of this; or improve the PPC so it better handles the code coming out of LegalizeTypes. (b) llvm-gcc builds with languages Ada, C, C++, Fortran, Objc and Obj-c++ on x86-32-linux, and bootstraps with languages C, C++ and Fortran on x86-64-linux. This is the same as without LegalizeTypes. (c) No additional failures in the full testsuite for x86 linux (32 and 64 bit). (d) No additional failures in the Ada ACATS testsuite (x86-32 linux). Ciao, Duncan.
On Oct 26, 2008, at 1:03 AM, Duncan Sands wrote:> Hi all, I plan to turn on the new type legalization infrastructure > "LegalizeTypes" by default tomorrow. This is a redesign/ > reimplementation > of the logic currently in LegalizeDAG that turns (for example) 64 bit > arithmetic on a 32 bit machine into a series of 32 bit operations. > As well > as being a cleaner design, it also supports code generation for > arbitrary > precision integers such as i123.Woo hoo!> So please: if LegalizeTypes breaks something, send me a bitcode > testcase > rather than turning LegalizeTypes off again. With a major change > like this > there is bound to be some pain, but I don't expect it to last more > than a > week or two.Makes sense to me.> Once LegalizeTypes has stabilized, I plan to progressively delete type > legalization functionality from LegalizeDAG, checking that > LegalizeTypes > has the same functionality as I go, and adding it if not.This sounds good. Note that this is somewhat trickier than it seems and may also expose bugs. The problems that I hit when I was working on legalize types ages ago was that custom lowering ops on some targets generates nodes with illegal types. One example (that I think was fixed) was that legalizing a uitofp from 32-bit to double turns into a 64-bit sitofp on x87. Just expect a bit of fallout when removing chunks from legalizedag.> Testsuite results are as follows: > > (a) "make check" has two failures: > ARM/cse-libcalls.ll - this is because of a bug in UpdateNodeOperands > which does not do CSE on calls correctly. The question here is how > best > to fix this while minimizing code duplication. This will doubtless be > fixed soon.Ok.> PowerPC/vec_spat.ll (@splat_h) - here code got slightly worse. The > problem here is that LegalizeDAG "cheats": it constructs a > BUILD_VECTOR > where the type of the operands doesn't match the vector element type > (this > is supposed to be illegal), while LegalizeTypes correctly constructs a > BUILD_VECTOR where the operand type is equal to the vector element > type, > but then the PPC custom code doesn't handle this optimally.After looking at this a bit, I don't think this is the real reason. The issue (I think) is a phase ordering issue between legalize types and custom lowering. In the old legalize case, legalize just custom lowers the build_vector-of-i16 right away. In the legalize types case, legalize types modifies the DAG quite a bit to eliminate the i16 operations, and the PPC backend doesn't match on what it expects.> Two solutions: > decide that in fact > v8i16 = BUILD_VECTOR(i32, i32, ..., i32) > is legal and modify LegalizeTypes to take advantage of thisAre you saying that the build_vector would have 8 i32 inputs, or only 4? If 8, I really don't like it because it breaks a lot of invariants. If 4 then it should be the same as the current v4i32 build vector that we're getting.> or improve > the PPC so it better handles the code coming out of LegalizeTypes.Another option would be to have legalizetypes invoke the ppc custom lowering hook for BUILD_VECTOR when it sees the build_vector of i16. This way, the ppc backend would see the input build_vector unmolested. Thanks for spearheading this Duncan! -Chris
Hi Chris,> > Once LegalizeTypes has stabilized, I plan to progressively delete type > > legalization functionality from LegalizeDAG, checking that > > LegalizeTypes > > has the same functionality as I go, and adding it if not. > > This sounds good. Note that this is somewhat trickier than it seems > and may also expose bugs. The problems that I hit when I was working > on legalize types ages ago was that custom lowering ops on some > targets generates nodes with illegal types. One example (that I think > was fixed) was that legalizing a uitofp from 32-bit to double turns > into a 64-bit sitofp on x87. Just expect a bit of fallout when > removing chunks from legalizedag.yes, I'm sure there'll be quite a bit of this kind of thing.> > PowerPC/vec_spat.ll (@splat_h) - here code got slightly worse. The > > problem here is that LegalizeDAG "cheats": it constructs a > > BUILD_VECTOR > > where the type of the operands doesn't match the vector element type > > (this > > is supposed to be illegal), while LegalizeTypes correctly constructs a > > BUILD_VECTOR where the operand type is equal to the vector element > > type, > > but then the PPC custom code doesn't handle this optimally. > > After looking at this a bit, I don't think this is the real reason. > The issue (I think) is a phase ordering issue between legalize types > and custom lowering. In the old legalize case, legalize just custom > lowers the build_vector-of-i16 right away. In the legalize types > case, legalize types modifies the DAG quite a bit to eliminate the i16 > operations, and the PPC backend doesn't match on what it expects.You are right. LegalizeTypes does allow custom lowering, in fact it handles custom lowering in more unified and systematic way than LegalizeDAG, but it always tests for whether custom lowering is needed like this: if (TLI.getOperationAction(OpCode, IllegalType) == Custom) So in the case of BUILD_VECTOR with an illegal (i16) operand type, this becomes TLI.getOperationAction(BUILD_VECTOR, i16) [the vector type v816 is itself legal]. However targets like to use the vector type when setting custom operations, for example PowerPC does: setOperationAction(ISD::BUILD_VECTOR, MVT::v16i8, Custom); setOperationAction(ISD::BUILD_VECTOR, MVT::v8i16, Custom); setOperationAction(ISD::BUILD_VECTOR, MVT::v4i32, Custom); setOperationAction(ISD::BUILD_VECTOR, MVT::v4f32, Custom); One solution would be to add: setOperationAction(ISD::BUILD_VECTOR, MVT::i16, Custom); I guess it would also be possible to query the vector type, but I don't like that much. What do you think?> > Two solutions: > > decide that in fact > > v8i16 = BUILD_VECTOR(i32, i32, ..., i32) > > is legal and modify LegalizeTypes to take advantage of this > > Are you saying that the build_vector would have 8 i32 inputs, or only > 4? If 8, I really don't like it because it breaks a lot of > invariants.I mean 8. I don't like it either, yet many places used to build such vectors (I cleaned them up a few months ago) so it at least works most of the time!> If 4 then it should be the same as the current v4i32 > build vector that we're getting. > > > or improve > > the PPC so it better handles the code coming out of LegalizeTypes. > > Another option would be to have legalizetypes invoke the ppc custom > lowering hook for BUILD_VECTOR when it sees the build_vector of i16. > This way, the ppc backend would see the input build_vector unmolested.See above. Ciao, Duncan.
Hi Chris,> > PowerPC/vec_spat.ll (@splat_h) - here code got slightly worse. The > > problem here is that LegalizeDAG "cheats": it constructs a > > BUILD_VECTOR > > where the type of the operands doesn't match the vector element type > > (this > > is supposed to be illegal), while LegalizeTypes correctly constructs a > > BUILD_VECTOR where the operand type is equal to the vector element > > type, > > but then the PPC custom code doesn't handle this optimally. > > After looking at this a bit, I don't think this is the real reason. > The issue (I think) is a phase ordering issue between legalize types > and custom lowering. In the old legalize case, legalize just custom > lowers the build_vector-of-i16 right away. In the legalize types > case, legalize types modifies the DAG quite a bit to eliminate the i16 > operations, and the PPC backend doesn't match on what it expects.actually we were both wrong. LegalizeDAG does call PPC custom lowering right away, but that doesn't do anything because the element is not constant. It then falls through to ExpandBUILD_VECTOR. This is splat of one value case: if (SplatValue.getNode()) { // Splat of one value? ... The resulting scalar-to-vector and vector_shuffle then get legalized and presumably custom lowered. In the LegalizeTypes case we also get to ExpandBUILD_VECTOR but this time with a v4i32 rather than a v8i16 (due to type legalization), again in the "splat of one value" case. However this time subsequent legalization and custom operation lowering creates more of a mess rather than cleaning things up. Ciao, Duncan.
On Sun, Oct 26, 2008 at 2:03 AM, Duncan Sands <baldrick at free.fr> wrote:> Hi all, I plan to turn on the new type legalization infrastructure > "LegalizeTypes" by default tomorrow. This is a redesign/reimplementation > of the logic currently in LegalizeDAG that turns (for example) 64 bit > arithmetic on a 32 bit machine into a series of 32 bit operations. As well > as being a cleaner design, it also supports code generation for arbitrary > precision integers such as i123.You state that it properly lowers higher bit mathematics and odd precision ints on systems. Will it handle, say, an i1097 on an x86 system, by lowering it to high precision math, or will it ignore it and have the compile fail as normal?
Hi,> You state that it properly lowers higher bit mathematics and odd > precision ints on systems. Will it handle, say, an i1097 on an x86 > system, by lowering it to high precision math, or will it ignore it > and have the compile fail as normal?the maximum size is i256. As for the rest of your question, can you please be more explicit. Ciao, Duncan.
Alireza.Moshtaghi at microchip.com
2008-Oct-28 21:07 UTC
[LLVMdev] Turning on LegalizeTypes by default
LegalizeTypes does add lots of good features, but at the end of the day it lacked the essential part of our needs... Part of the problem stems from the way that custom types are defined which is not much different from LegalizeDAG. Our target is 8 bit, but it also supports 16 bit pointers. The setOperationAction(...) form of defining legal/illegal/custom types indiscriminately tries to call the custom operation for all nodes if the result is illegal, but for example for us, we want to keep some operations 16 bit, while in some other situations the same is illegal, forcing us to define our own target nodes and completely work our way around llvm nodes for load/store. I think this part of the work can benefit from tablegen to check for patterns of SDNode instead of just checking for particular operation and its type, but I haven't had time to sit down and think how.... Regardless, LegalizeTypes is a great improvement. Thanks Ali> -----Original Message----- > From: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu]On> Behalf Of Duncan Sands > Sent: Sunday, October 26, 2008 1:03 AM > To: LLVM Developers Mailing List > Subject: [LLVMdev] Turning on LegalizeTypes by default > > Hi all, I plan to turn on the new type legalization infrastructure > "LegalizeTypes" by default tomorrow. This is aredesign/reimplementation> of the logic currently in LegalizeDAG that turns (for example) 64 bit > arithmetic on a 32 bit machine into a series of 32 bit operations. As > well > as being a cleaner design, it also supports code generation forarbitrary> precision integers such as i123. > > This is likely to cause some breakage since I mostly only addedsupport> for > operations for which I had a testcase (by running "make check" or > compiling > the testsuite etc), and I was only able to test on x86 linux (32 and64> bit). > However it is usually easy to add support for missing operations, so I > expect > all such problems to be fixed promptly. > > LegalizeTypes was turned on once before. It broke llvm-gcc bootstrapon> darwin at a time when, it seems, such breakage was particularlyannoying,> and was turned off again. As a result it has been sitting forgottenin> the > tree, bitrotting as fixes and improvements were made only toLegalizeDAG.> I don't want this to happen again. > > So please: if LegalizeTypes breaks something, send me a bitcodetestcase> rather than turning LegalizeTypes off again. With a major change like > this > there is bound to be some pain, but I don't expect it to last morethan a> week or two. > > Once LegalizeTypes has stabilized, I plan to progressively delete type > legalization functionality from LegalizeDAG, checking thatLegalizeTypes> has the same functionality as I go, and adding it if not. > > Testsuite results are as follows: > > (a) "make check" has two failures: > ARM/cse-libcalls.ll - this is because of a bug in UpdateNodeOperands > which does not do CSE on calls correctly. The question here is howbest> to fix this while minimizing code duplication. This will doubtless be > fixed soon. > PowerPC/vec_spat.ll (@splat_h) - here code got slightly worse. The > problem here is that LegalizeDAG "cheats": it constructs aBUILD_VECTOR> where the type of the operands doesn't match the vector element type(this> is supposed to be illegal), while LegalizeTypes correctly constructs a > BUILD_VECTOR where the operand type is equal to the vector elementtype,> but then the PPC custom code doesn't handle this optimally. Two > solutions: > decide that in fact > v8i16 = BUILD_VECTOR(i32, i32, ..., i32) > is legal and modify LegalizeTypes to take advantage of this; orimprove> the PPC so it better handles the code coming out of LegalizeTypes. > > (b) llvm-gcc builds with languages Ada, C, C++, Fortran, Objc andObj-c++> on x86-32-linux, and bootstraps with languages C, C++ and Fortran on > x86-64-linux. This is the same as without LegalizeTypes. > > (c) No additional failures in the full testsuite for x86 linux (32 and > 64 bit). > > (d) No additional failures in the Ada ACATS testsuite (x86-32 linux). > > Ciao, > > Duncan. > _______________________________________________ > LLVM Developers mailing list > LLVMdev at cs.uiuc.edu http://llvm.cs.uiuc.edu > http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev
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