[Wine] Re: How to debug driver code when app run on wine?

jeffliu
Sun, 26 Dec 2010 08:09:43 -0000

jeffliu wrote:
> I am trying to debug opengl driver when windows Direct3D game runs on wine,
and encounter the problem
>
> Working on SUSE 11.2, and download the wine binary by YaST2, then:
>
> root>gdb wine
> gdb> b driver_init
> gdb> r game.exe
>
> then I can break the driver on driver_init, and i can see the driver stack
by bt, but I cannot see the driver source code, debugger can not find the source
code file, but if you use "s" to step by step, debugger can find each
function called, so it's strange.
>
> So am I doing right for debugging this case, I am new to wine, thanks in
advance



Or do I have to build wine from source code to debug this?