[Wine] Re: MAC OS X compile -> 'OpenGL development headers not found

doh123
Fri, 04 Sep 2009 15:51:16 -0000

ok... before i compile an app i want as 32 bit.. not 64.. like Freetype..

I did...

export CXXFLAGS="-arch i386 -m32"

and they compiled correctly as 32 bit and Wine could see them fine...

still need to figure out how the OpenGL development headers are different